Skyrim Melee builds
Builds for blades, blunt weapons and bare fists. Skip the ammo entirely and end fights within arm's reach.
- Do you want to be a professional hand-to-hand fighter early game, dishing out 41 points of damage with every punch?
- Khajiit 10 base + 12 claws
- Steel gloves - 12 base with fist of steel perk (upgrades don't count)
- Fortify unarmed - 7 with the enchanter 2 perk - disenchant gloves of the pugilist from the ratway
- Use steed standing stone to fix stamina recovery in full heavy armor
- Use trainers or other methods to get required skills up to 20 or 30
Heavy 2-handed combat focus, with back-up via strong followers, i.e. Serena. Dabbles in restoration and enchanting to make better gear.
A two-handed warrior who uses Umbra and the Blackstar to fuel its crafting and collection of staves, making what is effectively a heavily armored battle-mage powered by souls.
A tanky, lawful good adventurer who makes use of Block, Restoration, One-Handed, Heavy Armor, Speech, and Smithing. Focuses on survival over raw offense, but hits plenty hard with sword and mace. Restoration spells keep the build alive and full of stamina for bashing and power attacking.
The Atronach Stone plus the Breton Dragonskin power make for excellent magic absorption in a pinch.
An Imperial build that uses only abilities with level bonuses.
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A Dawnguard Crusader sworn to defend Skyrim from the undead. Guided by the Divines and hardened by war, he wields steel and Restoration magic in equal measure, bringing righteous fire to vampires, draugr, and the creatures of darkness. He walks Skyrim alone, clad in heavy armor and carrying Dawnbreaker, the Meridia-forged blade that burns with the light of dawn. Against dragons, Daedra, and ancient evils, he stands as a shield against the night of Skyrim.
This person starts fights with destruction spells to gain aggro then finishes them off woth their dual wielding lay down runes to help along the damage. Light armor to keep them mobile but protected; Alteration to help combat spellcasters.
Some build focused on a play through of the famous mod Vigilant SE
You are the Druid King. A Bosmer “Grey Lord” & king of natural order & Chaos of all living & non living creatures , you are also the Dragonborn, master of all shouts, a master werewolf & leader of the companions, master of all schools of magic, & a servant of the 2 old gods Hircine & Namira. Reanimate Corpses on the battlefield or Bend all Animals / Unnatural creatures to your will, Skyrim is yours to conquer.
A whirlwind of death a mace in one hand a dagger in the other for heavy and swift attacks. Heavy armor to keep you safe.
Solid build I use on Legendary difficulty + Survival + Permadeath
The Vigilant wields Stendarr's hammer, admittedly a difficult but powerful weapon to wield
The hammer will slow the user down, draining their stamina per swing as it has a carry weight of 100
The hammer should only really be used when enemies approach, not to chase down
Using a mixture of ranged Destruction Fire magic and Restoration, the Vigilant will use these spells to destroy any undead and daedrea princes and their worshippers
This is a min-maxing build. Every single perk, power and equipment is carefully chosen to create this build. Highest damage that a single hit can cause and highest defence and hp possible on the lowest level. It was built with USSEP patch active. No Creation Club content used, only free AE upgrades.
WORK IN PROGRESS
An assassin heavily inspired by Helgen Bear's Shock Shadowscale build. With some differences.
https://youtu.be/AlAC9bK9FTA
The Fishing Creation is required for this build, but substitutions can be made if you don't mind missing out of the roleplaying aspect.