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Vigilant of Stendarr
Skyrim
Two-Handed Cleric
build
Published

The Vigilant wields Stendarr's hammer, admittedly a difficult but powerful weapon to wield

The hammer will slow the user down, draining their stamina per swing as it has a carry weight of 100

The hammer should only really be used when enemies approach, not to chase down

Using a mixture of ranged Destruction Fire magic and Restoration, the Vigilant will use these spells to destroy any undead and daedrea princes and their worshippers

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More: Mage builds, Melee builds, Roleplay builds, Tank builds, Support builds

lvl 80
Based on spent perk points
You get 187070 XP from skills
You need 84925 XP to level up
Race
Breton
+10
Conjuration
+5
Speech, Alchemy, Illusion, Restoration, and Alteration
Unlocks: Magic Resistance, Dragonskin
Standing Stones
The Mage Stone

Those under the sign of the Mage will learn all magic skills 20% faster.

The Steed Stone

Those under the sign of The Steed can carry more and do not suffer a movement penalty from armor.

Attributes
health
300
stamina
290
magica
500
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
54230 xp
10
1
0
0
15
Steel Smithing
30
Elven Smithing ,
Dwarven Smithing
50
Advanced Armors ,
Orcish Smithing
60
Arcane Blacksmith
80
Ebony Smithing
Heavy Armor
4930 xp
1
0
0
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Well Fitted ,
Fists of Steel
40
Juggernaut (3/5)
50
Tower of Strength ,
Cushioned
60
Juggernaut (4/5)
70
Matching Set ,
Conditioning
80
Juggernaut (5/5)
100
Reflect Blows
Block
0 xp
0
1
5
Two-handed
4930 xp
1
0
0
15
Barbarian (1/5)
20
Barbarian (2/5) ,
Champion's Stance
30
Skullcrusher (1/3)
40
Barbarian (3/5)
50
Devastating Blow
60
Barbarian (4/5) ,
Skullcrusher (2/3)
80
Barbarian (5/5)
90
Skullcrusher (3/3)
One-handed
0 xp
0
1
5
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
2
0
Alchemy
54140 xp
10
1
0
0
15
Alchemist (1/5)
20
Alchemist (2/5)
40
Alchemist (3/5)
60
Alchemist (4/5)
80
Alchemist (5/5)
Illusion
0 xp
0
2
0
Conjuration
0 xp
0
2
5
Destruction
4930 xp
1
0
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Flames (1/2)
40
Impact ,
Rune Master
50
Intense Flames ,
Adept Destruction
60
Augmented Flames (2/2)
75
Expert Destruction
100
Master Destruction
Restoration
4840 xp
1
0
0
15
Novice Restoration
20
Regeneration ,
Restoration Dual Casting
25
Apprentice Restoration
30
Recovery (1/2)
40
Respite
50
Adept Restoration
60
Recovery (2/2) ,
Ward Absorb
70
Necromage
75
Expert Restoration
90
Avoid Death
100
Master Restoration
Alteration
4840 xp
1
0
0
15
Novice Alteration
20
Alteration Dual Casting
25
Apprentice Alteration
30
Magic Resistance (1/3)
50
Adept Alteration ,
Magic Resistance (2/3)
70
Stability ,
Magic Resistance (3/3)
75
Expert Alteration
100
Master Alteration ,
Atronach
Enchanting
54230 xp
10
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
40
Enchanter (3/5) ,
Soul Siphon
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Breton
Magic Resistance
constant

Your Breton blood gives you 25% resistance to magic.

Dragonskin
power · 1/day

Absorb 50% of the Magicka from hostile spells for 60 seconds.

The Mage Stone
The Mage Stone
constant

All magic skills improve 20% faster.

The Steed Stone
The Steed Stone
constant

Carry capacity increased by 100 points, (50 if Survival Mode is enabled), armor weighs nothing and doesn't slow you down when worn.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Agent of Dibella
constant

You do more combat damage to the opposite sex.

The Heart of Dibella
Ancient Knowledge
constant

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

Unfathomable Depths
Sinderion's Serendipity
constant

There is a 25% chance of creating a duplicate potion when using your alchemy skill.

A Return to Your Roots
Sailor's Repose
constant

Healing spells cure 10% more.

Frostflow Abyss
Dragon Infusion
constant

Dragons do 25% less melee damage.

Esbern's Potion
The Fire Within
constant

Fire Breath shout deals 25% more damage.

Meditation on a Word of Power
Dragonborn Flame
constant

When your Fire Breath Shout kills an enemy, a fire wyrm emerges from their corpse to fight for you for 60 seconds.

Black Book: Epistolary Acumen
db
Lover's Insight
constant

Do 10% more damage to and get 10% better prices from people of the opposite sex.

Black Book: The Winds of Change
db
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Secret of Protection
power · 1/day

You take half damage for 30 seconds from all physical attacks and most magical attacks.

Black Book: Filament and Filigree
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Bardic Knowledge
power

Summons a spectral drum that plays for 300 seconds, improving Stamina Regen for you and nearby allies.

Black Book: Untold Legends
db
Add Power

Loadout

right hand
Stendarr's Hammer
Warhammer
251
28
Speed
0.6
Reach
1.3
Stagger
1.25

Damages the target for 22 points. Depletes 20 Stamina from wielder per hit.

Legendary · +10 damage
Ebony Smithing
4000
100
cc
Stendarr's Aura
adept restoration

For 60 seconds, undead in melee range take 15 points sun damage per second.; Creates a hovering light that lasts for 60 seconds.

dg
248
left hand
Incinerate
expert destruction

A blast of fire that does 60 points of damage. Targets on fire take extra damage.

171
Detect Dead
expert alteration

Nearby dead can be seen through walls.

300
Vigil Veteran Helmet
Heavy Armor
129
19

Restoration spells cost 25% less to cast.

at your skill×3.13

Destruction spells cost 25% less to cast.

at your skill×3.13
Legendary · +10 armor
Steel Smithing
300
6
18
cc
Vigil Veteran Gauntlets
Heavy Armor
107
14

Two-handed attacks do 40% more damage.

at your skill×3.13

Carrying capacity increased by 37 points.

at your skill×2.5
Legendary · +10 armor
Steel Smithing
125
6
24
cc
Vigil Veteran Sashed Armor
Heavy Armor
263
40

Restoration spells cost 25% less to cast.

at your skill×3.13

Destruction spells cost 25% less to cast.

at your skill×3.13
Legendary · +20 armor
Steel Smithing
625
38
54
cc
Vigil Veteran Boots
Heavy Armor
107
14

Two-handed attacks do 40% more damage.

at your skill×3.13

Carrying capacity increased by 37 points.

at your skill×2.5
Legendary · +10 armor
Steel Smithing
125
9
24
cc
Mage Backpack
Clothing
13
1

Carrying capacity increased by 75 points.; Increases your Magicka by 20 points.

Flawless · +6.4 armor
15
1
cc
Silver Ring
Jewelry

Two-handed attacks do 40% more damage.

at your skill×3.13

Restoration spells cost 25% less to cast.

at your skill×3.13
30
0.25
Amulet of Stendarr
Jewelry

Block 10% more damage with your shield.

20
1
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Add Shout
Add the shouts you plan to learn; set the words unlocked for each.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Character stats
Health
300
Stamina
290
Magicka
520
Carry
444
Armor
616
−80%
Magic
70%
Warmth
120
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