The Witcher 3 Remastered character builds
The Witcher 3 Remastered character builds, made and shared by the community. Try one out in your game, or tweak it to make it yours.
Adding Delusion to Geralt's roster, since he makes frequent use of it in the books.
An absolute monster of a tank. Max out Quen and Adrenaline buffs, then cleave through enemies.
Bleed em and burn em
Primarily focuses on igni and yrden, as mentioned in the title. This build is designed to stack as much intensity as humanly possible onto igni, with yrden being used for crowd control and an additional source of damage. Generally pretty easy to operate, as your routine boils down to grouping enemies up in yrden and then lighting them all on fire at once with igni.
Igni itself is actually pretty point efficient, since the base effect is so good.
This is a build optimized for new game+. Don't see the level 82 and be discouraged. By finding all the places of power your first play through and even just half a second play through this minimum level drops to 42. Which you need to be 40 for manticore build anyway.
Basically unlimited Yrden casting that spreads while you absolutely tear through anything in sight. Experimental
Named for Chicago’s Iceman, Caleb Williams. Dodging and Aard are the name of the game here. Could seal Entanglement for better Yrden, but I wanted to max out Aard for this one.
Force Push, Mind Trick, and nifty skills with a blade. Flood of Anger channels a little dark side to boot. Sub in Crippling Strike for Whirl in one-on-one battles.
A little swords, oils, grenades, and signs. Less about optimization and the perfect meta endgame build, but being able to approach a fight (or Axii your way out of one in dialog) with all the tools available to a Witcher. Make sure Automatically Apply Blade Oils is enabled.
A pure magic build named for the archmage of Azeroth. All signs deal impressive damage for more varied gameplay. Delusion used for dialogue only.