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Level 59

Griffiin Euphoria Combat and signs
The Witcher 3 Remastered
build
Published · Updated

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More: Endgame builds, Sign builds, Melee builds

lvl
59
Lowest level for this build
Combat
14 pts
Resolve

Reduces Adrenaline point loss by 100% when taking damage.

Adrenaline Point gain: +3%

Arrow Deflection

You can parry ranged arrow attacks. A perfectly-timed parry deflects arrows back at the enemy, causing damage. It has a 15% chance to instantly kill the target.

Adrenaline Point gain: +1%

Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 30%.

Adrenaline Point gain: +3%

Three Strikes

The third Fast or Strong Attack has a 20% chance to make the next attack even more powerful, but only if it is the same attack type as the last.

Adrenaline Point gain: +1%

Muscle Memory

After a successful dodge or roll, your next Fast Attack performed deals 30% additional damage.

Adrenaline Point gain: +1%

Rend

Deals additional damage proportional to Stamina consumed. Ignores enemy defenses. Adrenaline points increase total damage by 30% per point upon hitting an enemy.

Adrenaline Point gain: +3%

Fleet-Footed

Reduces damage received while dodging by 33%.

Adrenaline Point gain: +1%

Undying

When Vitality reaches 0, immediately consumes Adrenaline points to restore 10% Vitality per point. Can only be used once every 30 seconds.

Adrenaline Point gain: +1%

add Combat skills
Signs
20 pts
Sustained Glyphs

Increases Sign duration by 15 seconds and area of effect by 30%. Increases the number of alternate mode charges by 6 and number of standard mode traps by 3.

Stamina regeneration in combat: +1.5/s

Delusion

Target does not move towards Geralt while Axii is being cast. Increases the effectiveness of Axii in conversations.

Stamina regeneration in combat: +1.5/s

Magic Trap

Releases a magic discharge that damages and slows enemies within a 14-yard radius. Increases damage by 50%.

Stamina regeneration in combat: +1.5/s

Supercharged Glyphs

Enemies under the influence of Yrden lose 30 Vitality or Essence per second. Damage scales with enemy level and Sign intensity.

Stamina regeneration in combat: +1.5/s

Focus

Adrenaline increases Sign intensity by 30% per Adrenaline point.

Stamina regeneration in combat: +1.5/s

Catalyst

Increases Aard and Igni intensity by 30% against enemies inside Yrden.

Stamina regeneration in combat: +0.5/s

Resonance

After casting a Sign, the next three melee attacks deal additional damage equal to 30% Sign intensity.

Stamina regeneration in combat: +1.5/s

Aftershock

Casting any Sign deals magic damage within a small radius. Damage increases with skill level and Sign intensity.

Stamina regeneration in combat: +0.5/s

add Signs skills
Alchemy
11 pts
Hunter Instinct

When Adrenaline points reach their maximum, increases critical hit damage against the targeted enemy type by 60% if the correct oil is applied.

Potion duration time and bomb damage: +6%

Refreshment

Each potion dose heals 10% Vitality.

Potion duration time and bomb damage: +2%

Protective Coating

Adds 15% protection against attacks from the monster type targeted by the oil.

Potion duration time and bomb damage: +6%

Pyrotechnics

All bombs, even those that do not inflict damage, now deal 50 damage in addition to their normal effects.

Potion duration time and bomb damage: +2%

Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 3.

Potion duration time and bomb damage: +6%

The stats assume every alchemy recipe is known.
add Alchemy skills
General
10 pts
Battle Frenzy

Increases critical hit chance by 9% per Adrenaline point available.

Vitality gain: +3%

Cat School Techniques

Each piece of Light Armor increases critical hit damage by 8% and Fast Attack damage by 2%.

Vitality gain: +1%

Wolf School Techniques

Each piece of Medium Armor increases weapon damage by 6% and Sign intensity by 6%.

Vitality gain: +3%

Adrenaline Burst

Increases Adrenaline generation by 6% and allows Signs to generate Adrenaline.

Vitality gain: +3%

add General skills
Skill points
In skills
55
In mutations
35
Total spent
90
Bonus points (up to 32)
One playthrough gives 32: 29 Places of Power, 2 from Imlerith's acorn and 1 from the golden egg. Set how many you have collected: they lower the level the build needs.
0
3
2

Loadout

Greater red mutagen
+40% Attack power
remove
Group 1
3/3
Resolve

Reduces Adrenaline point loss by 100% when taking damage.

Adrenaline Point gain: +3%

Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 30%.

Adrenaline Point gain: +3%

2 pts
Rend

Deals additional damage proportional to Stamina consumed. Ignores enemy defenses. Adrenaline points increase total damage by 30% per point upon hitting an enemy.

Adrenaline Point gain: +3%

4 pts
Greater red mutagen
+10% Attack power
remove
Group 2
3/3
Battle Frenzy

Increases critical hit chance by 9% per Adrenaline point available.

Vitality gain: +3%

6 pts
Wolf School Techniques

Each piece of Medium Armor increases weapon damage by 6% and Sign intensity by 6%.

Vitality gain: +3%

8 pts
Adrenaline Burst

Increases Adrenaline generation by 6% and allows Signs to generate Adrenaline.

Vitality gain: +3%

10 pts
Greater blue mutagen
+40% Sign intensity
remove
Group 3
3/3
Sustained Glyphs

Increases Sign duration by 15 seconds and area of effect by 30%. Increases the number of alternate mode charges by 6 and number of standard mode traps by 3.

Stamina regeneration in combat: +1.5/s

12 pts
Supercharged Glyphs

Enemies under the influence of Yrden lose 30 Vitality or Essence per second. Damage scales with enemy level and Sign intensity.

Stamina regeneration in combat: +1.5/s

15 pts
Magic Trap

Releases a magic discharge that damages and slows enemies within a 14-yard radius. Increases damage by 50%.

Stamina regeneration in combat: +1.5/s

18 pts
Greater blue mutagen
+40% Sign intensity
remove
Group 4
3/3
Delusion

Target does not move towards Geralt while Axii is being cast. Increases the effectiveness of Axii in conversations.

Stamina regeneration in combat: +1.5/s

22 pts
Focus

Adrenaline increases Sign intensity by 30% per Adrenaline point.

Stamina regeneration in combat: +1.5/s

26 pts
Resonance

After casting a Sign, the next three melee attacks deal additional damage equal to 30% Sign intensity.

Stamina regeneration in combat: +1.5/s

30 pts
N pts: the ability points the build must have acquired for that slot to work. Filling the slot raises the build's level to the one that has them.
Mutagen bonuses
Attack power
+50%
Sign intensity
+80%

Mutations

3
Researched 10
Deadly Counter
Magic Sensibilities
Toxic Blood
Bloodbath
Piercing Cold
Euphoria
Conductors of Magic
Mutated Skin
Adrenaline Rush
Cat Eyes
research
Active mutation
Euphoria

Each point of Toxicity increases damage dealt by swords and Sign Intensity by 0.75% (to a maximum of 75%).

3 green3 pts
active
Strengthened Synapses
3/3
Hunter Instinct

When Adrenaline points reach their maximum, increases critical hit damage against the targeted enemy type by 60% if the correct oil is applied.

Potion duration time and bomb damage: +6%

2 mutations
Protective Coating

Adds 15% protection against attacks from the monster type targeted by the oil.

Potion duration time and bomb damage: +6%

4 mutations
Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 3.

Potion duration time and bomb damage: +6%

The stats assume every alchemy recipe is known.
8 mutations
12 mutations
Research
Researched
10/ 12
Active
Euphoria at 170 toxicity: +127.5% attack power and sign intensity, counted in the character stats.
Euphoria
Skill points
35
Greater mutagens
131111

Gear

Steel sword
Griffin steel sword
GrandmasterGriffin setLevel 40
372 damage
damage / crit
crit chance
DPS
fast
1199 / 1385
10%
2029
strong
2197 / 2538
10%
2028
+5% Critical hit chance+25% Critical hit damage+21% Sign intensity+10% Chance to dismember+5% Bonus experience from humans and nonhumans
Applies while this weapon is drawn, not counted in the character totals.
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runeword
Severance

Increases the range of Whirl by 1.1 yards and Rend by 1.9 yards.

Made from Zoria, Veles, Perun
Level 2 Runeword
Takes all three sockets.
Oil
oil
Steel sword
Silver sword
Griffin silver sword
GrandmasterGriffin setLevel 40
524 damage
damage / crit
crit chance
DPS
fast
1657 / 1919
10%
2805
strong
3037 / 3517
10%
2805
+5% Critical hit chance+25% Critical hit damage+21% Sign intensity+10% Chance to dismember+20% Bonus experience from monsters
This sword is drawn: these lines are included in the character totals. Attack power and crit lines show in the sword's figures above.
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runeword
Severance

Increases the range of Whirl by 1.1 yards and Rend by 1.9 yards.

Made from Zoria, Veles, Perun
Level 2 Runeword
Takes all three sockets.
Oil
oil
Silver sword
Crossbow
Ursine Crossbow
Ursine setLevel 29
103 / 97piercing damage
vs humans / monsters11 base+210% attack power10% crit
+5% Critical hit chance+2% Critical hit damage+1–2% Adrenaline gain+15% Bonus experience from monsters
Rolled when the item drops. The stats count the middle.
Applies while this weapon is drawn, not counted in the character totals.
Item level
29
Fixed for this form.The level on the item's tooltip, needed to equip it.
Bolts
bolt
Plain bolts until you pick a kind.
Crossbow
Chest armor
Griffin armor
GrandmasterGriffin setmediumLevel 40
240 armor
+24% Slashing resistance+19% Piercing resistance+17% Bludgeoning resistance+26% Monster damage resistance+22% Sign intensity
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphword
Entanglement

When a trap set by Yrden hits an enemy, an Yrden glyph is placed at that position.

Made from Yrden, Axii, Binding
Level 2 Glyphword
Takes all three sockets.
Chest armor
Gauntlets
Griffin gauntlets
GrandmasterGriffin setmediumLevel 40
87 armor
+6% Slashing resistance+5% Piercing resistance+4% Monster damage resistance+12% Elemental resistance+11% Sign intensity
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Yrden
+10% Yrden intensity
Glyph
Greater Glyph of Yrden
+10% Yrden intensity
Glyph
Gauntlets
Trousers
Griffin trousers
GrandmasterGriffin setmediumLevel 40
91 armor
+9% Slashing resistance+6% Piercing resistance+8% Monster damage resistance+33% Elemental resistance+11% Sign intensity
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Yrden
+10% Yrden intensity
Glyph
Greater Glyph of Yrden
+10% Yrden intensity
Glyph
Trousers
Boots
Griffin boots
GrandmasterGriffin setmediumLevel 40
91 armor
+6% Slashing resistance+5% Piercing resistance+5% Bludgeoning resistance+4% Monster damage resistance+11% Sign intensity
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Yrden
+10% Yrden intensity
Glyph
Greater Glyph of Yrden
+10% Yrden intensity
Glyph
Boots
Mask
Set bonuses
Griffin set
6 / 6 bonus pieces
3 pieces: After using Stamina to cast a Sign in its standard mode, the next Sign cast within 3 seconds will be cast in standard mode without using Stamina.
6 pieces: The size of Yrden traps is increased by 40%. While you are within an Yrden trap, Stamina regeneration is increased by 5/s and Sign Intensity by 100%, and damage is reduced by 20%.
Ursine set
0 / 6 bonus pieces
3 pieces: When a Quen shield shatters, there is a chance a new one will be cast at no Stamina cost. The bonus increases by 5% for each piece of the set. Current chance is: 0%.
6 pieces: Damage dealt by Abilities involving the Quen Sign is increased by 200%.

Alchemy

Potions
Superior Maribor Forest

Accelerates the generation of Adrenaline Points. Extended duration. Grants 1 Adrenaline Point upon consumption.

+15% Adrenaline gain
20 toxicity106s5 doses
potion
Decoctions
Ekimmara decoction

Damage dealt to foes regenerates Vitality.

50 toxicity35 min
Troll decoction

Regenerates Vitality during and outside of combat.

+100/s Vitality regen+20/s Vitality regen in combat
50 toxicity35 min
Ancient leshen decoction

Each Sign cast increases Stamina regeneration for the remainder of the fight.

+2/s Stamina regen in combat per Sign castConditional, not in the character stats
50 toxicity35 min
decoction
Toxicity
Toxicity
170 / 187
17 freedamage above 94
Character state
A sword's own stat lines, runestones and random effects count only while it is drawn. Pick the sword in hand to see them in the character stats.
Steel sword drawn
Fighting humans and beasts
Silver sword drawn
Fighting monsters
Character stats
Character
Vitality
6458
Toxicity
187
Stamina
100
Adrenaline points
3
Carry weight
60
Combat
Attack power
201.5%
Bonus damage
77
Critical hit chance
5%
Critical hit damage
25%
Adrenaline gain
54%
Stamina regen in combat
19/s
Signs
Sign intensity
335.6%
Yrden intensity
60%
Defense
Armor
509
Vitality regen
101/s
Vitality regen in combat
21/s
Poison resistance
25%
Bleeding resistance
25%
Potion duration
18%
Resistances
Slashing resistance
45%
Piercing resistance
35%
Bludgeoning resistance
22%
Monster damage resistance
42%
Elemental resistance
45%
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