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Level 99

Sword & Staff
The Witcher 3 Remastered
Spell Blade
build
Published

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More: Endgame builds

lvl
99
Lowest level for this build
Combat
18 pts
Muscle Memory

After a successful dodge or roll, your next Fast Attack performed deals 30% additional damage.

Adrenaline Point gain: +1%

Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 30%.

Adrenaline Point gain: +3%

Three Strikes

The third Fast or Strong Attack has a 20% chance to make the next attack even more powerful, but only if it is the same attack type as the last.

Adrenaline Point gain: +1%

Fleet-Footed

Reduces damage received while dodging by 67%.

Adrenaline Point gain: +2%

Undying

When Vitality reaches 0, immediately consumes Adrenaline points to restore 10% Vitality per point. Can only be used once every 30 seconds.

Adrenaline Point gain: +1%

Crippling Strike

Critical hits from Fast Attacks cripple enemies, increasing their damage taken by 30%.

Adrenaline Point gain: +3%

Whirl

A spinning attack that strikes all enemies in your immediate vicinity. Maintaining the attack consumes Stamina and Adrenaline.

Adrenaline Point gain: +1%

Flood of Anger

When casting a Sign, consumes 3 Adrenaline points to cast the Sign at its highest level. Increases Sign intensity by 150%.

Adrenaline Point gain: +3%

Sunder Armor

Strong Attacks sunder enemy Armor, reducing enemy damage resistance by 10%. Stacks up to 1 time(s).

Adrenaline Point gain: +1%

Crushing Blow

A Strong Attack has a 20% chance to increase the damage dealt by the next 2 Strong Attacks by 50%.

Adrenaline Point gain: +1%

Strength Training

Fast attacks increase the next strong attack's damage by 15%.

Adrenaline Point gain: +1%

add Combat skills
Signs
17 pts
Far-Reaching Aard

Increases Aard range by 1 yard(s).

Stamina regeneration in combat: +0.5/s

Melt Armor

Damage dealt by Igni also reduces Armor. Reduction amount increases with skill level. Increases Burn chance by 10%.

Stamina regeneration in combat: +0.5/s

Exploding Shield

Whenever Quen shield breaks, it pushes enemies back. Push-back strength increases with skill level.

Stamina regeneration in combat: +0.5/s

Aard Sweep

Alternate Sign mode: Aard strikes down all opponents within a certain radius. Reduces knock-down chance by 21%.

Stamina regeneration in combat: +0.5/s

Shockwave

Increases damage dealt by Aard by 3% of current Vitality.

Stamina regeneration in combat: +1.5/s

Catalyst

Increases Aard and Igni intensity by 30% against enemies inside Yrden.

Stamina regeneration in combat: +0.5/s

Focus

Adrenaline increases Sign intensity by 30% per Adrenaline point.

Stamina regeneration in combat: +1.5/s

Aftershock

Casting any Sign deals magic damage within a small radius. Damage increases with skill level and Sign intensity.

Stamina regeneration in combat: +1.5/s

Chain Reaction

Casting a Sign increases the intensity of the next different Sign by 15%. Stacks up to 5 times.

Stamina regeneration in combat: +1.5/s

add Signs skills
Alchemy
0 pts
add Alchemy skills
General
14 pts
Adrenaline Burst

Increases Adrenaline generation by 6% and allows Signs to generate Adrenaline.

Vitality gain: +3%

Cat School Techniques

Each piece of Light Armor increases critical hit damage by 8% and Fast Attack damage by 2%.

Vitality gain: +1%

Wolf School Techniques

Each piece of Medium Armor increases weapon damage by 6% and Sign intensity by 6%.

Vitality gain: +3%

Anger Management

Allows casting Signs using Adrenaline points when Stamina is empty. Consumes 1 Adrenaline point(s) per cast.

Vitality gain: +3%

Griffin School Techniques

Each piece of Medium Armor increases Sign intensity by 2% and Stamina regeneration by 0.2/s.

Vitality gain: +1%

Synergy

Increases bonuses for mutagens placed in mutagen slots by 30%.

Vitality gain: +3%

add General skills
Skill points
In skills
49
In mutations
49
Total spent
98
Bonus points (up to 32)
One playthrough gives 32: 29 Places of Power, 2 from Imlerith's acorn and 1 from the golden egg. Set how many you have collected: they lower the level the build needs.
0
0
0

Loadout

Greater red mutagen
+60% Attack power
remove
Group 1
3/3
Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 30%.

Adrenaline Point gain: +3%

Flood of Anger

When casting a Sign, consumes 3 Adrenaline points to cast the Sign at its highest level. Increases Sign intensity by 150%.

Adrenaline Point gain: +3%

2 pts
Crippling Strike

Critical hits from Fast Attacks cripple enemies, increasing their damage taken by 30%.

Adrenaline Point gain: +3%

4 pts
Greater blue mutagen
+60% Sign intensity
remove
Group 2
3/3
Shockwave

Increases damage dealt by Aard by 3% of current Vitality.

Stamina regeneration in combat: +1.5/s

6 pts
Chain Reaction

Casting a Sign increases the intensity of the next different Sign by 15%. Stacks up to 5 times.

Stamina regeneration in combat: +1.5/s

8 pts
Focus

Adrenaline increases Sign intensity by 30% per Adrenaline point.

Stamina regeneration in combat: +1.5/s

10 pts
Greater blue mutagen
+30% Sign intensity
remove
Group 3
3/3
Aftershock

Casting any Sign deals magic damage within a small radius. Damage increases with skill level and Sign intensity.

Stamina regeneration in combat: +1.5/s

12 pts
Wolf School Techniques

Each piece of Medium Armor increases weapon damage by 6% and Sign intensity by 6%.

Vitality gain: +3%

15 pts
Adrenaline Burst

Increases Adrenaline generation by 6% and allows Signs to generate Adrenaline.

Vitality gain: +3%

18 pts
Greater red mutagen
+30% Attack power
remove
Group 4
3/3
Anger Management

Allows casting Signs using Adrenaline points when Stamina is empty. Consumes 1 Adrenaline point(s) per cast.

Vitality gain: +3%

22 pts
Synergy

Increases bonuses for mutagens placed in mutagen slots by 30%.

Vitality gain: +3%

26 pts
Fleet-Footed

Reduces damage received while dodging by 67%.

Adrenaline Point gain: +2%

30 pts
N pts: the ability points the build must have acquired for that slot to work. Filling the slot raises the build's level to the one that has them.
Mutagen bonuses
Attack power
+90%
Sign intensity
+90%

Mutations

4
Researched 12
Deadly Counter
Magic Sensibilities
Toxic Blood
Bloodbath
Piercing Cold
Euphoria
Conductors of Magic
Mutated Skin
Adrenaline Rush
Cat Eyes
Second Life
Metamorphosis
research
Active mutation
Magic Sensibilities

Signs can deal critical hits. Their critical hit chance and damage increase with Sign Intensity (currently 30% chance to deal an additional 100% damage). Opponents killed by critical hits from Signs explode.

2 blue2 pts
active
Strengthened Synapses
4/4
Melt Armor

Damage dealt by Igni also reduces Armor. Reduction amount increases with skill level. Increases Burn chance by 10%.

Stamina regeneration in combat: +0.5/s

2 mutations
Exploding Shield

Whenever Quen shield breaks, it pushes enemies back. Push-back strength increases with skill level.

Stamina regeneration in combat: +0.5/s

4 mutations
Aard Sweep

Alternate Sign mode: Aard strikes down all opponents within a certain radius. Reduces knock-down chance by 21%.

Stamina regeneration in combat: +0.5/s

8 mutations
Far-Reaching Aard

Increases Aard range by 1 yard(s).

Stamina regeneration in combat: +0.5/s

12 mutations
Research
Researched
12/ 12
Active
Magic Sensibilities
Skill points
49
Greater mutagens
181516

Gear

Steel sword
Wolven steel sword
GrandmasterWolven setLevel 40
372 damage
damage / crit
crit chance
DPS
fast
955 / 1048
16%
1616
strong
1750 / 1921
16%
1616
+11% Critical hit chance+11% Sign intensity+11% Adrenaline gain+11% Chance to cause bleeding+5% Bonus experience from humans and nonhumans
Applies while this weapon is drawn, not counted in the character totals.
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runestones
Greater Veles runestone
+5% Sign intensity
Runestone
Greater Veles runestone
+5% Sign intensity
Runestone
Greater Perun runestone
+5% Adrenaline gain
Runestone
Runeword
runeword
Takes all three sockets, replacing what they hold.
Oil
oil
Steel sword
Silver sword
Wolven silver sword
GrandmasterWolven setLevel 40
524 damage
damage / crit
crit chance
DPS
fast
1314 / 1445
16%
2224
strong
2408 / 2648
16%
2224
+11% Critical hit chance+11% Sign intensity+11% Adrenaline gain+11% Chance to cause bleeding+20% Bonus experience from monsters
Applies while this weapon is drawn, not counted in the character totals.
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runestones
Greater Veles runestone
+5% Sign intensity
Runestone
Greater Veles runestone
+5% Sign intensity
Runestone
Greater Perun runestone
+5% Adrenaline gain
Runestone
Runeword
runeword
Takes all three sockets, replacing what they hold.
Oil
oil
Silver sword
Crossbow
Ursine Crossbow
Ursine setLevel 29
99 / 95piercing damage
vs humans / monsters11 base+210% attack power10% crit
+5% Critical hit chance+2% Critical hit damage+1–2% Adrenaline gain+15% Bonus experience from monsters
Rolled when the item drops. The stats count the middle.
Applies while this weapon is drawn, not counted in the character totals.
Item level
29
Fixed for this form.The level on the item's tooltip, needed to equip it.
Bolts
bolt
Plain bolts until you pick a kind.
Crossbow
Chest armor
Wolven armor
GrandmasterWolven setmediumLevel 40
240 armor
+24% Slashing resistance+19% Piercing resistance+17% Bludgeoning resistance+26% Monster damage resistance+22% Adrenaline gain
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Igni
+10% Igni intensity
Glyph
Greater Glyph of Igni
+10% Igni intensity
Glyph
Greater Glyph of Quen
+10% Quen intensity
Glyph
Glyphword
glyphword
Takes all three sockets, replacing what they hold.
Chest armor
Gauntlets
Wolven gauntlets
GrandmasterWolven setmediumLevel 40
87 armor
+6% Slashing resistance+5% Piercing resistance+4% Monster damage resistance+12% Elemental resistance+11% Sign intensity
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Igni
+10% Igni intensity
Glyph
Greater Glyph of Igni
+10% Igni intensity
Glyph
Gauntlets
Trousers
Wolven trousers
GrandmasterWolven setmediumLevel 40
91 armor
+9% Slashing resistance+8% Monster damage resistance+33% Elemental resistance+11% Attack power+11% Sign intensity
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Igni
+10% Igni intensity
Glyph
Greater Glyph of Igni
+10% Igni intensity
Glyph
Trousers
Boots
Wolven boots
GrandmasterWolven setmediumLevel 40
91 armor
+6% Slashing resistance+5% Piercing resistance+5% Bludgeoning resistance+4% Monster damage resistance+11% Attack power
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Igni
+10% Igni intensity
Glyph
Greater Glyph of Igni
+10% Igni intensity
Glyph
Boots
Mask
Set bonuses
Wolven set
6 / 6 bonus pieces
3 pieces: Each instance of Bleeding applied to enemies increases sword damage by 1% for each piece of the set. Current bonus: 6%.
6 pieces: Each Adrenaline Point increases the possible number of Bleeding effects that can be applied to a single enemy.
Ursine set
0 / 6 bonus pieces
3 pieces: When a Quen shield shatters, there is a chance a new one will be cast at no Stamina cost. The bonus increases by 5% for each piece of the set. Current chance is: 0%.
6 pieces: Damage dealt by Abilities involving the Quen Sign is increased by 200%.

Alchemy

Potions
potion
Decoctions
decoction
Toxicity
Toxicity
0 / 100
100 freedamage above 50
Character state
A sword's own stat lines, runestones and random effects count only while it is drawn. Pick the sword in hand to see them in the character stats.
Steel sword drawn
Fighting humans and beasts
Silver sword drawn
Fighting monsters
Character stats
Character
Vitality
6636
Toxicity
100
Stamina
100
Adrenaline points
3
Carry weight
60
Combat
Attack power
136%
Bonus damage
77
Critical hit chance
5%
Critical hit damage
25%
Adrenaline gain
63%
Stamina regen in combat
18/s
Signs
Sign intensity
164.1%
Igni intensity
80%
Quen intensity
10%
Defense
Armor
509
Vitality regen
1/s
Vitality regen in combat
1/s
Poison resistance
25%
Bleeding resistance
25%
Resistances
Slashing resistance
45%
Piercing resistance
29%
Bludgeoning resistance
22%
Monster damage resistance
42%
Elemental resistance
45%
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