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The Umbral Knight
Skyrim
Soul-Powered Spellblade
build
Published

A two-handed warrior who uses Umbra and the Blackstar to fuel its crafting and collection of staves, making what is effectively a heavily armored battle-mage powered by souls.

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More: Close Range builds, Crafting builds, Mage builds, Melee builds, Tank builds

lvl 50
Based on spent perk points
You get 34380 XP from skills
You need 34300 XP to level up
Race
Nord
+10
Two Handed
+5
Smithing, Block, One Handed, Light Armor, and Speech
Unlocks: Resist Frost, Battle Cry, Fortify Warmth
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
490
stamina
200
magica
100
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4840 xp
1
0
0
15
Steel Smithing
30
Dwarven Smithing
50
Orcish Smithing
60
Arcane Blacksmith
80
Ebony Smithing
90
Daedric Smithing
Heavy Armor
4930 xp
1
0
0
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Well Fitted ,
Fists of Steel
40
Juggernaut (3/5)
50
Cushioned ,
Tower of Strength
60
Juggernaut (4/5)
70
Conditioning
80
Juggernaut (5/5)
Block
255 xp
0
3
0
Two-handed
4725 xp
1
0
0
15
Barbarian (1/5)
20
Barbarian (2/5) ,
Champion's Stance
30
Deep Wounds (1/3)
40
Barbarian (3/5)
50
Devastating Blow
60
Barbarian (4/5)
70
Sweep
80
Barbarian (5/5)
One-handed
0 xp
0
2
0
Archery
0 xp
0
1
5
Light Armor
0 xp
0
2
0
Sneak
0 xp
0
1
5
Lockpicking
4930 xp
1
0
0
15
Novice Locks
25
Apprentice Locks
50
Adept Locks
60
Golden Touch
70
Treasure Hunter
75
Expert Locks
100
Master Locks
Pickpocket
0 xp
0
1
5
Speech
4840 xp
1
0
0
Alchemy
4930 xp
1
0
0
15
Alchemist (1/5)
20
Alchemist (2/5) ,
Physician
30
Benefactor
40
Alchemist (3/5)
60
Alchemist (4/5)
80
Alchemist (5/5)
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
1
5
Restoration
0 xp
0
1
5
Alteration
0 xp
0
1
5
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
40
Enchanter (3/5) ,
Soul Siphon
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
Umbra
Greatsword
260
24
Speed
0.75
Reach
1.3
Stagger
1.1

If target dies within 20 seconds, fills a soul gem.; Absorb 25 points of health.; Absorb 25 points of Stamina.

Legendary · +11.8 damage
Daedric Smithing
2500
23
cc
Chrysamere
Greatsword
267
25
Speed
0.75
Reach
1.3
Stagger
1.1

When equipped grants 15% resist fire, 10% absorb magic, slow health regen during combat.

Legendary · +11.8 damage
Ebony Smithing
3000
20
cc
left hand
Sanguine Rose
Staff
Speed
1
Reach
1.3

Summons a Dremora for 60 seconds.

5
10
Miraak's Staff
Staff
Speed
1
Reach
1.3

Sprays writhing tentacles on the ground that stagger and poison foes that enter them.

950
8
db
Staff of Ehlno Ede
Staff
Speed
1
Reach
1.3

Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second.; Absorb 8 points of stamina per second from the target.

750
8
cc
Staff of Worms
Staff
Speed
1
Reach
1.3

Reanimate a dead body permanently to fight for you.

1000
8
cc
Goblin Totem Staff
Staff
Speed
1
Reach
1.3

Lightning bolt that does 40 points of shock damage to Health and half to Magicka, then leaps to a new target.

5
10
cc
Staff of Hasedoki
Staff
Speed
1
Reach
1.3

If target dies within 60 seconds, fills a soul gem.; Knocks back the target on impact.; While not attacking, creates a ward that protects against spells for up to 40 points.

1000
8
cc
head
Ebony Plate Helmet
Heavy Armor
132
22

Destruction spells cost 25% less to cast.

at your skill×3.13

Can swim underwater without drowning.

at your skill1 →2×2.5
Legendary · +11.8 armor
Ebony Smithing
850
10
18
cc
hands
Ebony Plate Gauntlets
Heavy Armor
113
17

Two-handed attacks do 40% more damage.

at your skill×3.13

Carrying capacity increased by 37 points.

at your skill×2.5
Legendary · +11.8 armor
Ebony Smithing
350
7
13
cc
body
Ebony Plate Armor
Heavy Armor
262
44

Increases your Health by 62 points.

at your skill×3.13

Increases your Stamina by 62 points.

at your skill×3.13
Legendary · +23.6 armor
Ebony Smithing
1600
38
27
cc
feet
Ebony Plate Boots
Heavy Armor
113
17

Increases Fire Resistance by 37%.

at your skill×2.5

Increases Shock Resistance by 37%.

at your skill×2.5
Legendary · +11.8 armor
Ebony Smithing
350
7
13
cc
backpack
Adventurer Backpack
Clothing
2
1

Carrying capacity increased by 75 points.; Increases your Stamina by 20 points.

improve · Flawless
15
1
cc
shoulder
add shoulder
ring
Silver Ring
Jewelry

Two-handed attacks do 40% more damage.

at your skill×3.13

Increases Magic Resistance by 20%.

at your skill×2.5
30
0.25
amulet
Silver Emerald Necklace
Jewelry

Increases Magic Resistance by 20%.

at your skill×2.5

Two-handed attacks do 40% more damage.

at your skill×3.13
830
0.5
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Nord
Resist Frost
constant

Your Nord blood gives you 50% resistance to Frost.

Battle Cry
power · 1/day

Targets flee for 30 seconds.

Fortify Warmth
constant

Your Nord blood improves your resistance to cold environments by 25 points.

cc
The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Ancient Knowledge
constant

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

Unfathomable Depths
Agent of Dibella
constant

You do more combat damage to the opposite sex.

The Heart of Dibella
Sinderion's Serendipity
constant

There is a 25% chance of creating a duplicate potion when using your alchemy skill.

A Return to Your Roots
Sailor's Repose
constant

Healing spells cure 10% more.

Frostflow Abyss
Force Without Effort
constant

You stagger 25% less and foes stagger 25% more.

Meditation on a Word of Power
Dragonborn Frost
constant

Your Frost Breath Shout encases foes in ice for 15 seconds.

Black Book: Epistolary Acumen
db
Companion's Insight
constant

Your attacks, shouts, and destruction spells do no damage to your followers when in combat.

Black Book: The Winds of Change
db
Seeker of Might
constant

Combat skills are all 10% more effective.

Black Book: The Sallow Regent
db
Secret of Protection
power · 1/day

You take half damage for 30 seconds from all physical attacks and most magical attacks.

Black Book: Filament and Filigree
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Secret Servant
power

Summons a Dremora butler for 15 seconds to carry your excess items.

Black Book: Untold Legends
db
Add Power

Shouts

Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Marked for Death

Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.

Recovery: 40s
Slow Time

Shout at time, and command it to obey, as the world around you stands still.

Recovery: 60s
Add Shout

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
552
Stamina
282
Magicka
100
Carry
462
Armor
670
−80%
Magic
80%
Fire
37%
Frost
50%
Shock
37%
Warmth
96
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