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Lvl 22
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Nordico
Skyrim
Guerreiro Leve
build
Published · Updated

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lvl 22
Based on spent perk points
You get 10230 XP from skills
You need 7350 XP to level up
Race
Nord
+10
Two Handed
+5
Smithing, Block, One Handed, Light Armor, and Speech
Unlocks: Resist Frost, Battle Cry, Fortify Warmth
Standing Stones
The Lady Stone

Those under the sign of The Lady regenerate Health and Stamina more quickly.

Attributes
health
300
stamina
150
magica
100
Not enough attribute points. You need to reach level 26
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4840 xp
1
0
0
15
Steel Smithing
30
Dwarven Smithing
50
Orcish Smithing
80
Ebony Smithing
90
Daedric Smithing
100
Dragon Smithing
Heavy Armor
0 xp
0
1
5
Block
420 xp
0
3
5
15
Shield Wall (1/5)
30
Quick Reflexes
Two-handed
2678 xp
0
7
7
15
Barbarian (1/5)
20
Barbarian (2/5) ,
Champion's Stance
40
Barbarian (3/5)
50
Devastating Blow ,
Great Critical Charge
60
Barbarian (4/5)
70
Sweep
One-handed
651 xp
0
4
1
Archery
0 xp
0
1
5
Light Armor
1221 xp
0
5
3
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
50
Unhindered
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
420 xp
0
3
5
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
1
5
Restoration
0 xp
0
1
5
Alteration
0 xp
0
1
5
Enchanting
0 xp
0
1
5

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
Dragonbone Battleaxe
Battleaxe
65
26
Speed
0.7
Reach
1.3
Stagger
1.15
add enchantment
improve · Legendary
Dragon Smithing
3000
30
dg
left hand
add left hand item
head
Stalhrim Light Helmet
Light Armor
40
16.5
add enchantment
choose variant
improve · Flawless
465
2
29
db
hands
Stalhrim Light Bracers
Light Armor
28
11.5
add enchantment
choose variant
improve · Flawless
215
2
24
db
body
Stalhrim Light Armor
Light Armor
96
39
add enchantment
choose variant
improve · Flawless
925
7
54
db
feet
Stalhrim Light Boots
Light Armor
28
11.5
add enchantment
choose variant
improve · Flawless
215
2
24
db
backpack
add backpack
shoulder
add shoulder
ring
Ring of Phynaster
Jewelry

Resistance to magic, shock, and poison is improved by 20%.

510
0.25
cc
amulet
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Increases Magic Resistance by 8%.

at your skill×1.04
add enchantment
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Nord
Resist Frost
constant

Your Nord blood gives you 50% resistance to Frost.

Battle Cry
power · 1/day

Targets flee for 30 seconds.

Fortify Warmth
constant

Your Nord blood improves your resistance to cold environments by 25 points.

cc
The Lady Stone
The Lady Stone
constant

Health and Stamina regenerate 25% faster.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Shouts

Add Shout
Add the shouts you plan to learn; set the words unlocked for each.

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
300
Stamina
150
Magicka
100
Carry
325
Armor
192
−35%
Magic
28%
Frost
50%
Shock
20%
Poison
20%
Warmth
156
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