Seryn
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More: Endgame builds, Mage builds, Melee builds
Those under the sign of The Lord are more resistant to both Magicka and physical damage.
Condition
Loadout
Burns the target for 46 points. Targets on fire take extra damage.
If target dies within 5 seconds, fills a soul gem.; Burns the target for 46 points. Targets on fire take extra damage.
Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second.
A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage.
Heals everyone close to the caster 200 points.
Increases armor rating by 80 points and negates up to 80 points of spell damage or effects.
Targets that fail to resist are paralyzed for 10 seconds.
Summons a Dremora Lord for 60 seconds.
Creatures and people up to level 14 will attack anyone nearby for 60 seconds.
Restoration spells cost 37% less to cast.
Alteration spells cost 37% less to cast.
One-handed attacks do 60% more damage.
Increases your Magicka by 93 points.
Conjuration spells cost 37% less to cast.
Illusion spells cost 37% less to cast.
One-handed attacks do 60% more damage.
Increases Fire Resistance by 69%.
One-handed attacks do 60% more damage.
Destruction spells cost 37% less to cast.
One-handed attacks do 60% more damage.
Destruction spells cost 37% less to cast.
Powers
Your Dunmer blood gives you 50% resistance to fire.
For 60 seconds, opponents that get too close take 8 points per second of fire damage.;
Increases Armor Rating by 50 points and increases Magic Resistance by 25%.
Your Vampiric blood gives you 50% resistance to Frost.
Your Vampiric blood gives you 50% weakness to Fire.
Your Vampiric blood gives you 100% resistance to disease.
Your Vampiric blood gives you 100% resistance to poison.
Illusion spells cast by a Vampire are 25% more powerful.
Vampires are 25% harder to detect when sneaking.
Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 60 points.
Improved night vision for 60 seconds.
Absorb 5 points of Health per second from the target.
Reanimate a very powerful dead body to fight for you for 60 seconds.
Creatures and people up to level 8 won't fight for 30 seconds.
Vampire is invisible and has improved night vision for 180 seconds.
Fire Breath shout deals 25% more damage.
Shouts
Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.
Inhale air, exhale flame, and behold the Thu'um as inferno.
Shout at time, and command it to obey, as the world around you stands still.
Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armored hide, and more powerful shouts.
Odahviing! Hear my Voice and come forth. I summon you in my time of need.
Consumables
Potions, food and drink you find or buy. Their buffs are counted into your stats.
For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.