Vigilant
Some build focused on a play through of the famous mod Vigilant SE
Tried this build? Add a badge for what it does best, or agree with one that's already there.
More: Close Range builds, Endgame builds, Melee builds, Survival builds, Tank builds
Those under the sign of The Lord are more resistant to both Magicka and physical damage.
Condition
Loadout
Burns for 10 points, and when killing undead, a chance to cause a fiery explosion that turns or destroys nearby undead.
Increases Frost Resistance by 58%.
Increases Fire Resistance by 58%.
Restoration spells cost 31% less to cast.
Alteration spells cost 31% less to cast.
Block 50% more damage with your shield.
One-handed attacks do 50% more damage.
Increases your Stamina by 78 points.
Increases your Health by 78 points.
Carrying capacity increased by 46 points.
Increases your Stamina by 78 points.
Carrying capacity increased by 75 points.; Increases your Stamina by 20 points.
Increases Shock Resistance by 58%.
Increases Magic Resistance by 25%.
Block 10% more damage with your shield.
Powers
Anywhere gold coins might be found, Imperials always seem to find a few more.
Calms nearby people for 60 seconds.
Increases Armor Rating by 50 points and increases Magic Resistance by 25%.
Shouts
Consumables
Potions, food and drink you find or buy. Their buffs are counted into your stats.
For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.