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Lvl 37
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RedGuard
Skyrim
Guerreiro Híbrido
build
Published · Updated

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lvl 37
Based on spent perk points
You get 19888 XP from skills
You need 19350 XP to level up
Race
Redguard
+10
One Handed
+5
Smithing, Block, Archery, Destruction, and Alteration
Unlocks: Resist Poison, Adrenaline Rush
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
270
stamina
100
magica
280
You can increase your attributes 1 times
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4840 xp
1
0
0
15
Steel Smithing
30
Dwarven Smithing
50
Orcish Smithing
60
Arcane Blacksmith
80
Ebony Smithing
90
Daedric Smithing
100
Dragon Smithing
Heavy Armor
0 xp
0
1
5
Block
1116 xp
0
5
1
15
Shield Wall (1/5)
30
Deflect Arrows
50
Elemental Protection
Two-handed
0 xp
0
1
5
One-handed
2996 xp
0
8
1
15
Armsman (1/5)
20
Armsman (2/5) ,
Fighting Stance
30
Dual Flurry (1/2)
40
Armsman (3/5)
50
Savage Strike ,
Dual Flurry (2/2)
60
Armsman (4/5)
70
Dual Savagery
80
Armsman (5/5)
Archery
780 xp
0
4
4
15
Overdraw (1/5)
20
Overdraw (2/5)
40
Overdraw (3/5)
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
1
5
Conjuration
4251 xp
0
9
3
Destruction
1065 xp
0
5
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
50
Adept Destruction
Restoration
0 xp
0
1
5
Alteration
4840 xp
1
0
0
15
Novice Alteration
25
Apprentice Alteration
30
Magic Resistance (1/3)
50
Magic Resistance (2/3) ,
Adept Alteration
70
Magic Resistance (3/3) ,
Stability
75
Expert Alteration
100
Master Alteration
Enchanting
0 xp
0
1
5

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
Ebony Scimitar
Sword
70
15
Speed
1
Reach
1
Stagger
0.75
add enchantment
Legendary · +10 damage
Ebony Smithing
800
14
cc
Dragonbone Bow
Bow
59
20
Speed
0.75
Reach
1
add enchantment
Legendary · +10 damage
Dragon Smithing
2725
20
dg
left hand
Ebony Scimitar
Sword
70
15
Speed
1
Reach
1
Stagger
0.75
add enchantment
Legendary · +10 damage
Ebony Smithing
800
14
cc
Dragonplate Shield
47
34
add enchantment
choose variant
Legendary · +10 armor
Dragon Smithing
1050
15
head
Alik'r Hood
Clothing
add enchantment
2
0.5
18
hands
Gloves
Any cloth gloves. No armor rating; Mage Armor keeps working and enchantments do the rest.
add enchantment
13
body
Hammerfell Garb
Clothing
add enchantment
5
1
27
feet
Captain Boots
Clothing
add enchantment
4
1
13
cc
backpack
Mage Backpack
Clothing
1

Carrying capacity increased by 75 points.; Increases your Magicka by 20 points.

improve · Flawless
15
1
cc
shoulder
add shoulder
ring
Ring of Phynaster
Jewelry

Resistance to magic, shock, and poison is improved by 20%.

510
0.25
cc
amulet
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Increases Frost Resistance by 15%.

at your skill×1.04
add enchantment
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Redguard
Resist Poison
constant

Your Redguard blood gives you 50% resistance to poison.

Adrenaline Rush
power · 1/day

Stamina regenerates 10x faster for 60 seconds.

The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Shouts

Elemental Fury

The Thu'um imbues your arms with the speed of wind, allowing for faster weapon strikes.

Recovery: 30s
Add Shout

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
270
Stamina
100
Magicka
300
Carry
375
Armor
98
−17.8%
Magic
75%
Frost
15%
Shock
20%
Poison
70%
Warmth
71
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