Skyrim Long Range builds
Builds for winning fights from a distance: archery, crossbows and long-range Destruction magic. End the fight before it gets close enough to be one.
Vanilla Breton (no mods, achievements stay on), level 81 with 80 perks. Conjure a Bound Bow and snipe from the shadows; Soul Stealer fills your gems for an Enchanting money engine. Light Armor keeps you safe, Restoration saves you, Speech sells the loot. Health/Stamina/Magicka split evenly. Start with Overdraw, Stealth and Agile Defender, then rush Mystic Binding, Soul Stealer and Deadly Aim.
A pure Altmer mage build which uses Destruction, Restoration, and Alteration alongside Alchemy and Enchantment. Shock spells hit targets instantly and drain magicka from mages and dragons. Alteration gives armor, utility, and control via paralysis/ash spells. Restoration is another layer of survival, as well as undead-slaying. Alchemy and Enchantment amps the spells up and improves character protections/attributes.
High-leveled mage who uses Ahzidal's Helm of Vision to extend the range of summons and runes, then abusing synergies (Ice Runes and Frost Atronachs, Lightning Runes and Storm Atronachs, Poison Runes and Undead, etc.).
Summoner archer at day, sneak archer at night. Crafting gear not included in loadout, but it's basically just x4 +25% to both Smithing and Alchemy. Dwarven Smithing perk taken to facilitate smithing grind.
É
100% Mago, sempre usando conjuração e destruição para limpar tudo que tiver pela frente.
Você vai perder um tempo para pegar os buffs completos se quiser fazer como eu fiz.
Ficar como vampiro fazendo poção e enchanting mudando entre Seeker of Sorcery e Seeker of Shadows com o Black Book, se aproveitando da magia Necromage.
Completely immune to magic attacks, shouts, dragon breaths (except Drain Vitality), poisons and diseases (except Sanguinare Vampiris). Conjuration Stealth Archer Tank Cannon with Minions. Level 80 is the last level to trigger any quest, which is Ebony Warrior Quest. So here is Max Level Build. (Note: Built with Midnight Ride Modlist taken into consideration & only free AE Upgrades included in the Build)
Decimate those who dare to appose you with you flame, frost, and shock. Protect and revitalize yourself with Alteration and Restoration. Turn friends into foes, and command deadra to fight at your side.
Rarely using a blade in hand always relying on their spells and keeping far away from combat. A decent amount of health to keep them alive along with light armor. Using ice to shatter their enemies then raising their broken bodies to fight for the rest of their foes.
Thought experiment mage unable to reduce completely magicka cost and yet with HP only investment.
The Hunter is a self-reliant woodsman who worships Hircine and Kyne
Using his bow afar with stealth and precision
When targeted, reposition or use woodcutting axe or dagger
If cornered, become a werewolf and consume to become stronger
Potions to heal and poison to deal extra damage if needed
Goal is to fully build Lakeview Manor
Marry Aela the Huntress
Faendal as a steward
Dog as a hunting companion
Use shouts to control animals or the weather
Focus on Bound Bow/Dagger for Stealth, One Handed/Drain Spell and Undead Conjuration for regular combat. Utilizes a range of potions and poisons to assist with combat and stealth. Capable of all forms of combat; Melee, Long Range, Stealth, Magic.
This Breton Light Paladin blends swift mobility with divine destruction. Outfitted in light Elven armor, you use Breton Magic Resistance to shrug off spells while weaving Restoration magic (healing, Sun Fire, and undead turning) into fast-paced combat. You snipe with Auriel's Bow, then rush in with Dawnbreaker and Auriel's Shield to blast foes back with holy shockwaves.