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Lvl 81
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Vanilla Multitasker
Skyrim
Vanilla Breton: Bound Bow sniper, soul-trapping enchanter. Achievement-friendly, no mods.
build
by Leyque
Published · Updated ·

Vanilla Breton (no mods, achievements stay on), level 81 with 80 perks. Conjure a Bound Bow and snipe from the shadows; Soul Stealer fills your gems for an Enchanting money engine. Light Armor keeps you safe, Restoration saves you, Speech sells the loot. Health/Stamina/Magicka split evenly. Start with Overdraw, Stealth and Agile Defender, then rush Mystic Binding, Soul Stealer and Deadly Aim.

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More: Crafting builds, Long Range builds, Mage builds, Solo builds, Stealth builds

lvl 81
Based on spent perk points
You get 38100 XP from skills
You need 87000 XP to level up
Race
Breton
+10
Conjuration
+5
Speech, Alchemy, Illusion, Restoration, and Alteration
Unlocks: Magic Resistance, Dragonskin
Standing Stones
The Lover Stone

Those under the sign of The Lover always feel a Lover's Comfort (All skills improve faster).

Attributes
health
370
stamina
370
magica
360
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4930 xp
1
0
0
15
Steel Smithing
30
Elven Smithing
50
Advanced Armors
60
Arcane Blacksmith
70
Glass Smithing
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
4930 xp
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Eagle Eye ,
Critical Shot (1/3)
40
Overdraw (3/5) ,
Steady Hand (1/2)
50
Power Shot ,
Hunter's Discipline
60
Overdraw (4/5) ,
Ranger ,
Steady Hand (2/2)
70
Quick Shot
80
Overdraw (5/5)
100
Bullseye
Light Armor
4930 xp
1
0
0
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
50
Unhindered
60
Agile Defender (4/5) ,
Wind Walker
70
Matching Set
80
Agile Defender (5/5)
100
Deft Movement
Sneak
4930 xp
1
0
0
15
Stealth (1/5)
20
Stealth (2/5)
30
Muffled Movement ,
Backstab
40
Light Foot ,
Stealth (3/5) ,
Deadly Aim
50
Silent Roll
60
Stealth (4/5)
70
Silence
80
Stealth (5/5)
100
Shadow Warrior
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
4840 xp
1
0
0
15
Haggling (1/5)
20
Haggling (2/5)
30
Allure ,
Bribery
40
Haggling (3/5)
50
Merchant ,
Persuasion
60
Haggling (4/5)
70
Investor ,
Intimidation
80
Haggling (5/5)
90
Fence
100
Master Trader
Alchemy
0 xp
0
2
0
Illusion
0 xp
0
2
0
Conjuration
4725 xp
1
0
0
15
Novice Conjuration
20
Mystic Binding
25
Apprentice Conjuration
30
Soul Stealer
50
Oblivion Binding ,
Adept Conjuration
75
Expert Conjuration
100
Master Conjuration
Destruction
0 xp
0
1
5
Restoration
3885 xp
0
9
0
15
Novice Restoration
20
Restoration Dual Casting
30
Recovery (1/2)
60
Recovery (2/2)
90
Avoid Death
Alteration
0 xp
0
2
0
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
30
Fire Enchanter
40
Enchanter (3/5) ,
Soul Siphon ,
Frost Enchanter
50
Insightful Enchanter ,
Storm Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition counts in the character stats.

Loadout

right hand
Bound Bow
adept conjuration

Creates a magic bow for 120 seconds. Sheathe it to dispel.

206
Glass Bow
Bow
195
15
Speed
0.625
Reach
1

Burns the target for 31 points. Targets on fire take extra damage.

at your skill×3.13

Target takes 31 points of frost damage to Health and Stamina.

at your skill10 →3150 →125×3.13
Legendary · +10 damage
Glass Smithing
820
14
left hand
Grand Healing
expert restoration

Heals everyone close to the caster 200 points.

254
head
Glass Helmet
Light Armor
116
16

Conjuration spells cost 25% less to cast.

at your skill×3.13

Bows do 40% more damage.

at your skill×3.13
Legendary · +10 armor
Glass Smithing
450
2
29
hands
Glass Gauntlets
Light Armor
94
11

Bows do 40% more damage.

at your skill×3.13

Carrying capacity increased by 37 points.

at your skill×2.5
Legendary · +10 armor
Glass Smithing
190
2
13
body
Glass Armor
Light Armor
257
38

Conjuration spells cost 25% less to cast.

at your skill×3.13

Increases your Health by 62 points.

at your skill×3.13
Legendary · +20 armor
Glass Smithing
900
7
54
feet
Glass Boots
Light Armor
94
11

Carrying capacity increased by 37 points.

at your skill×2.5

Increases Fire Resistance by 46%.

at your skill×3.13
Legendary · +10 armor
Glass Smithing
190
2
24
backpack
add backpack
shoulder
add shoulder
ring
Gold Diamond Ring
Jewelry

Conjuration spells cost 25% less to cast.

at your skill×3.13

Bows do 40% more damage.

at your skill×3.13
900
0.25
amulet
Gold Diamond Necklace
Jewelry

Conjuration spells cost 25% less to cast.

at your skill×3.13

Bows do 40% more damage.

at your skill×3.13
1200
0.5
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Breton
Magic Resistance
constant

Your Breton blood gives you 25% resistance to magic.

Dragonskin
power · 1/day

Absorb 50% of the Magicka from hostile spells for 60 seconds.

The Lover Stone
The Lover Stone
constant

All skills improve 15% faster.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Shouts

Aura Whisper

Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.

Recovery: 50s
Add Shout

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight and adds warmth, hunger, cold and fatigue. Set the state you plan to fight in; the character stats use it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already count toward crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
432
Stamina
370
Magicka
360
Carry
509
Armor
559
−79.1%
Magic
25%
Fire
46%
Warmth
120
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