Skyrim Stealth builds
Builds for sneaking, silent takedowns and staying unseen. Clear a room before anyone knows you're there, or slip past the fight entirely.
Or start from scratch in the Character Build Planner and share your build.
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An assassin heavily inspired by Helgen Bear's Shock Shadowscale build. With some differences.
https://youtu.be/AlAC9bK9FTA
The Fishing Creation is required for this build, but substitutions can be made if you don't mind missing out of the roleplaying aspect.
The Champion is a Dunmer that is a unstoppable force that dominates from the shadows and on the battlefield
Using a blend of spells in Illusion to stay hidden, Destruction for ranged fire attacks, and Alteration to stay in the fight longer
Wielding Goldbrand to finish the fight as a stealthy first strike or a flashy finisher when things go loud
Depending on your roleplay and origin of your Dunmer, they may join the Dark Brotherhood or destroy it
The Hunter is a self-reliant woodsman who worships Hircine and Kyne
Using his bow afar with stealth and precision
When targeted, reposition or use woodcutting axe or dagger
If cornered, become a werewolf and consume to become stronger
Potions to heal and poison to deal extra damage if needed
Goal is to fully build Lakeview Manor
Marry Aela the Huntress
Faendal as a steward
Dog as a hunting companion
Use shouts to control animals or the weather
Vanilla Illusion Assassin with infinite Dual-Cast Calm/Pacify, max One-Handed & Magic Resistance. Daggers for stealth and Archery for Dragons, where stealth attacks are ineffective.
Focus on Bound Bow/Dagger for Stealth, One Handed/Drain Spell and Undead Conjuration for regular combat. Utilizes a range of potions and poisons to assist with combat and stealth. Capable of all forms of combat; Melee, Long Range, Stealth, Magic.
A stealthy vampire mage who toys with enemies using illusions, paralysis, and summoned minions before finishing them with a well-aimed life drain or fire spell.
I would join the College of Winterhold, the Thieves Guild, and the Dark Brotherhood early to help level your skills and acquire gear.
Build limited to only 6 skills. Main Skill (Illusion) has a 10 perk investment, Minor Skills have a 5 perk investment. This build is a Stealthy Rune Mage, master of runes in all forms who wreaks havoc from the shadows and at distance.
Build limited to only 6 skills. Main Skill (Alchemy) has a 10 perk investment, Minor Skills have a 5 perk investment. This build is a Stealthy Alchemist whos main form of dealing with enemies is reverse pickpocketing poisons with help from poison runes as well.
Build limited to only 6 skills. Main Skill (Sneak) has a 10 perk investment, Minor Skills have a 5 perk investment. This build is an Unarmed Stealthy Martial Artist, relying on restoration spells for healing.
An sneaky argonian leeching with drain spell, shouts and poison runes toying with his prey until it decide to became a tormenting force using knockbacks, bleeding and poisons so potent that they will reduce the poor prey to ashes if not cautious. When the prey die, the toxic komodo will eat it nourrishing and reinforcing himself until he found his next prey.
Need the improved atronach glitch, to permit unlimited leeching and reinforce his low magickal.
Do all thieves guild related quests. Join college of winterhold for access but dont become archmage. Avoid companions, and Dark Brotherhood questlines. Daedric princes to spite: Namira, Vaermina, and Boethiah. Collect other daedric artifacts but choose dialogue that challenges them, not venerate (except Azura). Get Ebony Blade but dont charge it. Explore nordic and dwemer ruins for riches.
Neutral hunter. Disinterested with dragon threat (don't got to Bleak Falls Barrow after warning Whiterun about Helgen). Travel to hunt and clear bandit camps. Join Companions and Dawngaurd. Respects Hircine and Kyne (do the exploit in Hircine's quest for both of his artifacts). Focus on building homestead (Lakeview Manor is best). Although a follower of the GreenPact in Valenwood, this does not apply to Skyrim.
Build limited to only the skills with starting bonuses. Main Skill has a 10 perk investment, Minor Skills have a 5 perk investment
Build limited to only the skills with starting bonuses. Main Skill has a 10 perk investment, Minor Skills have a 5 perk investment
Build limited to only the skills with starting bonuses. Main Skill has a 10 perk investment, Minor Skills have a 5 perk investment
Build limited to only the skills with starting bonuses. Main Skill has a 10 perk investment, Minor Skills have a 5 perk investment
The Harius is based on the ancient germanic night-hunters. He is a skilled forester and woodsman who can either dispatch enemies at a range or charge in with unrelenting brutality to massacre entire encampments before they even know what's happening.
Sword in one hand, torch in the other, this scoundrel creeps though tombs searching for forgotten treasures.