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Daedric Fist
Skyrim
Unarmed Stealth
build
by @h4z2
Published · Updated

Build limited to only 6 skills. Main Skill (Sneak) has a 10 perk investment, Minor Skills have a 5 perk investment. This build is an Unarmed Stealthy Martial Artist, relying on restoration spells for healing.

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More: Glass Cannon builds, Melee builds, Stealth builds

lvl 36
Based on spent perk points
You get 29195 XP from skills
You need 18375 XP to level up
Race
Khajiit
+10
Sneak
+5
One Handed, Archery, Lockpicking, Pickpocket, and Alchemy
Unlocks: Claws, Night Eye, Fortify Warmth
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
350
stamina
100
magica
200
Health
450
Stamina
100
Magicka
200
Carry
300
Armor
171
−32.4%
Magic
25%
Warmth
97
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
4930 xp
1
0
0
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Fists of Steel
50
Cushioned
70
Conditioning
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
2
0
Archery
0 xp
0
2
0
Light Armor
4930 xp
1
0
0
15
Agile Defender (1/5)
30
Custom Fit
50
Unhindered
60
Wind Walker
100
Deft Movement
Sneak
4725 xp
1
0
0
15
Stealth (1/5)
20
Stealth (2/5)
30
Muffled Movement
40
Stealth (3/5) ,
Light Foot
50
Silent Roll
60
Stealth (4/5)
70
Silence
80
Stealth (5/5)
100
Shadow Warrior
Lockpicking
4840 xp
1
0
0
15
Novice Locks
25
Apprentice Locks
50
Adept Locks
75
Expert Locks
80
Locksmith
Pickpocket
4840 xp
1
0
0
15
Light Fingers (1/5)
30
Night Thief
40
Cutpurse
70
Misdirection
100
Perfect Touch
Speech
0 xp
0
1
5
Alchemy
0 xp
0
2
0
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
1
5
Restoration
4930 xp
1
0
0
15
Novice Restoration
20
Regeneration ,
Restoration Dual Casting
25
Apprentice Restoration
50
Adept Restoration
Alteration
0 xp
0
1
5
Enchanting
0 xp
0
1
5

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Khajiit
Claws
constant

Khajiit claws do 12 points of damage.

Night Eye
power

Improved night vision for 60 seconds.

Fortify Warmth
constant

Your Khajiit blood improves your resistance to cold environments by 15 points.

cc
The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Loadout

right hand
Close Wounds
adept restoration

Heals the caster 100 points.

126
left hand
Close Wounds
adept restoration

Heals the caster 100 points.

126
Morokei
Light Armor
10
5

Magicka regenerates 100% faster and time between shouts is reduced 20%.

improve · Fine
Daedric Smithing
320
4
18
Daedric Gauntlets
Heavy Armor
37
18
add enchantment
choose variant
improve · Fine
Daedric Smithing
625
6
24
Remnant Agent Armor
Light Armor
60
34

Increases Light Armor skill by 17 points.

improve · Fine
Advanced Armors
430
6
27
cc
Remnant Agent Boots
Light Armor
15
8

Sneaking is 25% better.

improve · Fine
Advanced Armors
90
1.5
13
cc
add backpack
Ring of the Beast
Jewelry

While wearing this ring, you will receive 100 extra Health and your claw attacks will do an additional 20 damage.

1000
0.25
dg
Amulet of Talos
Jewelry

Time between shouts is reduced by 20%.

20
1
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Disarm

Shout defies steel, as you rip the weapon from an opponent's grasp.

Recovery: 40s
Marked for Death

Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.

Recovery: 40s
Slow Time

Shout at time, and command it to obey, as the world around you stands still.

Recovery: 60s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Add Shout
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