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Lvl 65
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Toxic komodo
Skyrim
Sneaky magickal tank spécialised in dot
build
Published · Updated

An sneaky argonian leeching with drain spell, shouts and poison runes toying with his prey until it decide to became a tormenting force using knockbacks, bleeding and poisons so potent that they will reduce the poor prey to ashes if not cautious. When the prey die, the toxic komodo will eat it nourrishing and reinforcing himself until he found his next prey.

Need the improved atronach glitch, to permit unlimited leeching and reinforce his low magickal.

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More: Endgame builds, Mage builds, Solo builds, Stealth builds, Tank builds

lvl 65
Based on spent perk points
You get 57170 XP from skills
You need 56800 XP to level up
Race
Argonian
+10
Lockpicking
+5
Light Armor, Sneak, Pickpocket, Restoration, and Alteration
Unlocks: Resist Disease, Waterbreathing, Histskin
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
250
stamina
590
magica
100
Health
250
Stamina
640
Magicka
150
Carry
545
Armor
414
−64.7%
Fire
-50%
Frost
50%
Poison
100%
Disease
100%
Warmth
47
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
3120 xp
0
8
0
15
Steel Smithing
30
Dwarven Smithing
50
Orcish Smithing
60
Arcane Blacksmith
80
Ebony Smithing
Heavy Armor
4930 xp
1
0
0
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Fists of Steel ,
Well Fitted
40
Juggernaut (3/5)
50
Cushioned
60
Juggernaut (4/5)
70
Conditioning
80
Juggernaut (5/5)
Block
4930 xp
1
0
0
15
Shield Wall (1/5)
30
Deflect Arrows ,
Power Bash
50
Elemental Protection ,
Deadly Bash
70
Block Runner
100
Shield Charge
Two-handed
0 xp
0
1
5
One-handed
4930 xp
1
0
0
15
Armsman (1/5)
20
Fighting Stance
30
Hack and Slash (1/3)
50
Savage Strike ,
Critical Charge
60
Hack and Slash (2/3)
90
Hack and Slash (3/3)
Archery
345 xp
0
3
0
Light Armor
0 xp
0
2
0
Sneak
4840 xp
1
0
0
15
Stealth (1/5)
20
Stealth (2/5)
30
Muffled Movement
40
Light Foot
50
Silent Roll
70
Silence
100
Shadow Warrior
Lockpicking
0 xp
0
2
5
Pickpocket
0 xp
0
2
0
Speech
0 xp
0
1
5
Alchemy
4930 xp
1
0
0
15
Alchemist (1/5)
20
Physician
30
Poisoner
60
Concentrated Poison
70
Green Thumb
Illusion
1155 xp
0
5
0
15
Novice Illusion
20
Animage
40
Kindred Mage
50
Quiet Casting
Conjuration
4930 xp
1
0
0
15
Novice Conjuration
25
Apprentice Conjuration
50
Adept Conjuration
75
Expert Conjuration
Destruction
2365 xp
0
7
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Shock (1/2)
50
Adept Destruction
60
Augmented Shock (2/2)
70
Disintegrate
Restoration
4840 xp
1
0
0
15
Novice Restoration
20
Regeneration
25
Apprentice Restoration
50
Adept Restoration
70
Necromage
Alteration
14700 xp
2
1
0
0
Enchanting
1155 xp
0
5
0
15
Enchanter (1/5)
20
Enchanter (2/5)
40
Enchanter (3/5)
50
Insightful Enchanter

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Stage four vampirism, fully starved. Your gifts peak along with your weakness to fire and the sun. Feeding on a sleeping victim returns you to stage one.
Vampirism · stage 4
Resist Frost, Weakness to Fire, Resist Disease, Resist Poison, Champion of the Night, Nightstalker's Footsteps, Weakness to Sunlight, Vampire's Sight, Vampiric Drain, Vampire's Servant, Vampire's Seduction, Embrace of Shadows
Selected Perks
Night Cloak, Poison Talons, Blood Healing, Power of the Grave, Vampiric Grip, Unearthly Will, Detect All Creatures
These picks take 77 kills with Vampiric Drain or a power bite.

Powers

Argonian
Resist Disease
constant

Your Argonian blood gives you 50% resistance to disease.

Waterbreathing
constant

Your Argonian lungs can breathe underwater.

Histskin
power · 1/day

Invoke the power of the Hist to recover Health ten times faster for 60 seconds.

The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Vampirism · stage 4
Resist Frost
constant

Your Vampiric blood gives you 50% resistance to Frost.

Weakness to Fire
constant

Your Vampiric blood gives you 50% weakness to Fire.

Resist Disease
constant

Your Vampiric blood gives you 100% resistance to disease.

Resist Poison
constant

Your Vampiric blood gives you 100% resistance to poison.

Champion of the Night
constant

Illusion spells cast by a Vampire are 25% more powerful.

Nightstalker's Footsteps
constant

Vampires are 25% harder to detect when sneaking.

Weakness to Sunlight
constant

Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 60 points.

Vampire's Sight
power

Improved night vision for 60 seconds.

Vampiric Drain

Absorb 5 points of Health per second from the target.

Vampire's Servant
power · 1/day

Reanimate a very powerful dead body to fight for you for 60 seconds.

Vampire's Seduction
power · 1/day

Creatures and people up to level 8 won't fight for 30 seconds.

Embrace of Shadows
power · 1/day

Vampire is invisible and has improved night vision for 180 seconds.

Selected
Vampire Lord
power

Transform into a Vampire Lord. Use the Revert Form power to change back.

Dawnguard bloodline
dg
Blood of the Ancients
constant

Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 3 days.

The Bloodstone Chalice
dg
Ancient Knowledge
constant

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

Unfathomable Depths
Sinderion's Serendipity
constant

There is a 25% chance of creating a duplicate potion when using your alchemy skill.

A Return to Your Roots
Scholar's Insight
constant

Reading Skill Books gives you an extra Skill Point.

Black Book: The Winds of Change
db
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Boethiah's Blessing
constant

Ebony Mail is silent when sneaking and creates a cloud of poison when in combat.

requires Ebony Mail
Boethiah's Calling
Add Power

Loadout

right hand
Orcish War Axe
War Axe
33
10
Speed
0.9
Reach
1
Stagger
0.85

Creatures and people up to level 18 flee from combat for 30 seconds.

at your skill×1.8

5 points of extra damage to Animals.

at your skill×1.8
Epic · +8.2 damage
Orcish Smithing
90
13
Ebony Crossbow
Crossbow
38
25
Speed
1
Reach
1
Stagger
0.85

Chance to paralyze the target for 2 seconds.

add enchantment
Epic · +8.2 damage
Ebony Smithing
610
23
cc
Poison Rune
adept restoration

Cast on a nearby surface, it explodes for 3 points of poison damage when enemies come near.

db
246
Choking Grasp
novice destruction

Absorb 8 points of health per second from target, for 3 seconds.

cc
39
left hand
Targe of the Blooded
50
20

When bashing, does 3 points of bleeding damage for 5 seconds.

Epic · +8.2 armor
Steel Smithing
300
8
Diadem of the Savant
Jewelry
17
7

All spells cost 5% less to cast.

Exquisite · +4.6 armor
505
4
Falmer Heavy Gauntlets
Heavy Armor
73
16

Block 29% more damage with your shield.

at your skill×2.25
add enchantment
Exquisite · +4.6 armor
225
6
13
dg
Ebony Mail
Heavy Armor
215
45

You are able to move more quietly, and opponents that get too close take 5 points poison damage per second.

Epic · +16.4 armor
Ebony Smithing
5000
28
27
Falmer Boots
Heavy Armor
60
12

Sneaking is 29% better.

at your skill×2.25
add enchantment
Exquisite · +4.6 armor
55
4
7
add backpack
Ring of Namira
Jewelry

Stamina is increased by 50 points. Feeding on corpses grants you increased Health and Health regeneration.

500
0.25
Bone Hawk Amulet
Jewelry

Restoration spells cost 18% less to cast.

at your skill×2.25
add enchantment
100
1
dg
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Drain Vitality

Coax both magical and mortal energies from your hapless opponent.

Recovery: 90s
Marked for Death

Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.

Recovery: 20s
Add Shout
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