The Hunter
The Hunter is a self-reliant woodsman who worships Hircine and Kyne
Using his bow afar with stealth and precision
When targeted, reposition or use woodcutting axe or dagger
If cornered, become a werewolf and consume to become stronger
Potions to heal and poison to deal extra damage if needed
Goal is to fully build Lakeview Manor
Marry Aela the Huntress
Faendal as a steward
Dog as a hunting companion
Use shouts to control animals or the weather
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More: Crafting builds, Exploration builds, Long Range builds, Roleplay builds, Stealth builds
Those under the sign of the Thief will learn all stealth skills 20% faster.
Those under the sign of The Steed can carry more and do not suffer a movement penalty from armor.
Condition
Powers
Your Bosmer blood gives you 50% resistance to poison and disease.
Make an animal an ally for 60 seconds.
All stealth skills increase 20% faster.
Carry capacity increased by 100 points, (50 if Survival Mode is enabled), armor weighs nothing and doesn't slow you down when worn.
Take on the form of the wolf.
Your beast blood increases Disease Resistance by 100%.
Take on the form of the wolf.
Werewolf howls calling for companions.
There is a 25% chance of creating a duplicate potion when using your alchemy skill.
Dragons do 25% less melee damage.
Summons Karstaag to fight for you for 120 seconds. You may only use this ability 1 time, and only while outdoors.
When your Fire Breath Shout kills an enemy, a fire wyrm emerges from their corpse to fight for you for 60 seconds.
Fire Breath shout deals 25% more damage.
Do 10% more damage to and get 10% better prices from people of the opposite sex.
Stealth skills are all 10% more effective.
You take half damage for 30 seconds from all physical attacks and most magical attacks.
Fully restores your Health, Magicka, and Stamina.
Summons a spectral drum that plays for 300 seconds, improving Stamina Regen for you and nearby allies.
Loadout
Animals take 20 points of extra damage.
Wielder receives an increasingly powerful blessing for every 20 animals killed by the bow. <Global=dlc2MerchAnimalsKilled> animals killed.
3 points of extra damage to Animals.
25% chance of a critical hit.
Increases your Magicka by 30 points.
Bows do 20% more damage.
Increases Magic Resistance by 15%.; Increases Poison Resistance by 50%.
Wearer is muffled and moves silently.; Stamina regenerates 100% faster.
Carrying capacity increased by 75 points.; Bows do 10% more damage.
Increases the duration of your Howls by 25%.
Damage taken from animals is reduced by 10%.; Bows do 5% more damage.
Shouts
A Shout for help from the beasts of the wild, who come to fight in your defense.
Your Voice bends the very stones to your will. As it gains power, animals, people and even dragons must do your bidding.
Odahviing! Hear my Voice and come forth. I summon you in my time of need.
Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.
Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armored hide, and more powerful shouts.
Your Voice lashes out at a dragon's very soul, forcing the beast to land.
The Voice soothes wild beasts, who lose their desire to fight or flee.
Durnehviir! Hear my Voice and come forth from the Soul Cairn. I summon you in my time of need.