Skip to content
Lvl 36
10 / 13
1 / 9
4 / 15
5 / 14
5 / 12
5 / 10

Rune Etcher
Skyrim
Stealth Mage
build
by @h4z2
Published

Build limited to only 6 skills. Main Skill (Illusion) has a 10 perk investment, Minor Skills have a 5 perk investment. This build is a Stealthy Rune Mage, master of runes in all forms who wreaks havoc from the shadows and at distance.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: AoE builds, Mage builds, Stealth builds

lvl 36
Based on spent perk points
You get 29105 XP from skills
You need 18375 XP to level up
Race
Dunmer
+10
Destruction
+5
Light Armor, Sneak, Alchemy, Illusion, and Alteration
Unlocks: Resist Fire, Ancestor's Wrath
Standing Stones
The Shadow Stone

Once a day, those under the sign of The Shadow can become invisible for an extended period.

Unlocks: The Shadow Stone
Attributes
health
100
stamina
100
magica
100
You can increase your attributes 35 times
Health
100
Stamina
100
Magicka
191
Carry
300
Armor
21
−5.5%
Fire
50%
Shock
40%
Warmth
109
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
0 xp
0
1
5
Light Armor
0 xp
0
2
0
Sneak
4840 xp
1
0
0
15
Stealth (1/5)
20
Stealth (2/5)
40
Stealth (3/5)
60
Stealth (4/5)
80
Stealth (5/5)
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
0 xp
0
2
0
Illusion
4840 xp
1
0
0
15
Novice Illusion
20
Illusion Dual Casting ,
Animage
25
Apprentice Illusion
40
Kindred Mage
50
Adept Illusion ,
Quiet Casting
75
Expert Illusion
90
Master of the Mind
100
Master Illusion
Conjuration
4930 xp
1
0
0
15
Novice Conjuration
25
Apprentice Conjuration
30
Summoner (1/2)
40
Necromancy
70
Summoner (2/2)
Destruction
4725 xp
1
0
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
40
Impact ,
Rune Master
Restoration
4930 xp
1
0
0
15
Novice Restoration
20
Restoration Dual Casting
25
Apprentice Restoration
30
Recovery (1/2)
50
Adept Restoration
Alteration
4840 xp
1
0
0
15
Novice Alteration
25
Apprentice Alteration
50
Adept Alteration
75
Expert Alteration
100
Atronach
Enchanting
0 xp
0
1
5

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Dunmer
Resist Fire
constant

Your Dunmer blood gives you 50% resistance to fire.

Ancestor's Wrath
power · 1/day

For 60 seconds, opponents that get too close take 8 points per second of fire damage.;

The Shadow Stone
The Shadow Stone
power · 1/day

Become invisible for 60 seconds. Activating an object or attacking will break the spell.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Loadout

right hand
Fire Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of fire damage when enemies come near.

234
Frost Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of frost damage when enemies come near.

293
Lightning Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near.

323
Poison Rune
adept restoration

Cast on a nearby surface, it explodes for 3 points of poison damage when enemies come near.

db
246
Frenzy Rune
adept illusion

Targets up to level 20 that fail to resist are frenzied for 30 seconds.

db
278
Paralysis Rune
adept alteration

Cast on a nearby surface, it explodes when enemies are nearby, immobilizing them for 8 seconds.

cc
172
Invisibility
expert illusion

Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.

334
Conjure Skeleton Minion
novice conjuration

Summons a weak Skeleton warrior for 60 seconds.

cc
107
left hand
Fire Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of fire damage when enemies come near.

234
Frost Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of frost damage when enemies come near.

293
Lightning Rune
apprentice destruction

Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near.

323
Poison Rune
adept restoration

Cast on a nearby surface, it explodes for 3 points of poison damage when enemies come near.

db
246
Frenzy Rune
adept illusion

Targets up to level 20 that fail to resist are frenzied for 30 seconds.

db
278
Paralysis Rune
adept alteration

Cast on a nearby surface, it explodes when enemies are nearby, immobilizing them for 8 seconds.

cc
172
Invisibility
expert illusion

Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.

334
Soul Split
apprentice conjuration

Sacrifice a friendly conjured or reanimated minion to summon 2 Sundered Shades for 60 seconds.

cc
114
Ahzidal's Helm of Vision
Heavy Armor
21
19

Your Conjuration and Rune spells cost 25% more, but can be cast at greater range.

improve · Fine
Advanced Armors
1250
6
18
db
Gloves
Any cloth gloves. No armor rating; Mage Armor keeps working and enchantments do the rest.

Increases your Magicka by 41 points. Health regeneration decreased by 30%.

at your skill×1.04
add enchantment
13
Arch-Mage's Robes
Clothing

All spells cost 15% less to cast, and Magicka regenerates 100% faster.

100
1
54
Arch-Mage's Boots
Clothing

Increases Shock Resistance by 40%.

25
1
24
add backpack
Mentor's Ring
Jewelry

All spells cost 10% less Magicka to cast.

600
0.25
cc
Savos Aren's Amulet
Jewelry

Increases your Magicka by 50 points.

300
1
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Aura Whisper

Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.

Recovery: 50s
Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Throw Voice

The Thu'um is heard, but its source unknown, fooling those into seeking it out.

Recovery: 5s
Whirlwind Sprint

The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.

Recovery: 35s
Add Shout
Share