Rune Etcher
Build limited to only 6 skills. Main Skill (Illusion) has a 10 perk investment, Minor Skills have a 5 perk investment. This build is a Stealthy Rune Mage, master of runes in all forms who wreaks havoc from the shadows and at distance.
Tried this build? Add a badge for what it does best, or agree with one that's already there.
More: AoE builds, Mage builds, Stealth builds
Once a day, those under the sign of The Shadow can become invisible for an extended period.
Condition
Powers
Your Dunmer blood gives you 50% resistance to fire.
For 60 seconds, opponents that get too close take 8 points per second of fire damage.;
Become invisible for 60 seconds. Activating an object or attacking will break the spell.
Loadout
Cast on a nearby surface, it explodes for 50 points of fire damage when enemies come near.
Cast on a nearby surface, it explodes for 50 points of frost damage when enemies come near.
Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near.
Cast on a nearby surface, it explodes for 3 points of poison damage when enemies come near.
Targets up to level 20 that fail to resist are frenzied for 30 seconds.
Cast on a nearby surface, it explodes when enemies are nearby, immobilizing them for 8 seconds.
Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.
Summons a weak Skeleton warrior for 60 seconds.
Cast on a nearby surface, it explodes for 50 points of fire damage when enemies come near.
Cast on a nearby surface, it explodes for 50 points of frost damage when enemies come near.
Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near.
Cast on a nearby surface, it explodes for 3 points of poison damage when enemies come near.
Targets up to level 20 that fail to resist are frenzied for 30 seconds.
Cast on a nearby surface, it explodes when enemies are nearby, immobilizing them for 8 seconds.
Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.
Sacrifice a friendly conjured or reanimated minion to summon 2 Sundered Shades for 60 seconds.
Your Conjuration and Rune spells cost 25% more, but can be cast at greater range.
Increases your Magicka by 41 points. Health regeneration decreased by 30%.
All spells cost 15% less to cast, and Magicka regenerates 100% faster.
Increases Shock Resistance by 40%.
All spells cost 10% less Magicka to cast.
Increases your Magicka by 50 points.
Shouts
Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.
The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.
The Thu'um is heard, but its source unknown, fooling those into seeking it out.
The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.