Illusionist Vampire
Rarely using a blade in hand always relying on their spells and keeping far away from combat. A decent amount of health to keep them alive along with light armor. Using ice to shatter their enemies then raising their broken bodies to fight for the rest of their foes.
Tried this build? Add a badge for what it does best, or agree with one that's already there.
More: Glass Cannon builds, Long Range builds, Mage builds, Mind Control builds, Stealth builds
Once a day, those under the sign of The Shadow can become invisible for an extended period.
Condition
Powers
Your Argonian blood gives you 50% resistance to disease.
Your Argonian lungs can breathe underwater.
Invoke the power of the Hist to recover Health ten times faster for 60 seconds.
Become invisible for 60 seconds. Activating an object or attacking will break the spell.
Your Vampiric blood gives you 50% resistance to Frost.
Your Vampiric blood gives you 50% weakness to Fire.
Your Vampiric blood gives you 100% resistance to disease.
Your Vampiric blood gives you 100% resistance to poison.
Illusion spells cast by a Vampire are 25% more powerful.
Vampires are 25% harder to detect when sneaking.
Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 60 points.
Improved night vision for 60 seconds.
Absorb 5 points of Health per second from the target.
Reanimate a very powerful dead body to fight for you for 60 seconds.
Creatures and people up to level 8 won't fight for 30 seconds.
Vampire is invisible and has improved night vision for 180 seconds.
Transform into a Vampire Lord. Use the Revert Form power to change back.
Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 3 days.
Instantly absorb 100 points of Health from the target.
While Ethereal, you recover Health 25% faster.
Healing spells cure 10% more.
You do more combat damage to the opposite sex.
Increases Magic Resistance by 15%.
Summons the ghost of the legendary assassin Lucien Lachance to fight by your side, until he's defeated.
There is a 25% chance of creating a duplicate potion when using your alchemy skill.
Anywhere gems might be found, members of the Thieves Guild always seem to find a few more.
Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.
Your attacks, shouts, and destruction spells do no damage to your followers when in combat.
Your Frost Breath Shout encases foes in ice for 15 seconds.
Fully restores your Health, Magicka, and Stamina.
Summons a Dremora merchant for 15 seconds.
Spells cost no Magicka for 30 seconds.
All spells cost 10% less Magicka. Enchantments are 10% more powerful.
Loadout
For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second.
Targets take 20 points of frost damage for 10 seconds, plus Stamina damage.
A spear of ice that does 60 points of frost damage to Health and Stamina.
A freezing whirlwind that does 40 points of frost damage per second to Health and Stamina.
For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second.
Reanimate a dead body permanently to fight for you. Only works on people.
Creatures and people up to level 25 will attack anyone nearby for 60 seconds.
Reanimate a very powerful dead body to fight for you for 60 seconds.
Heals everyone close to the caster 200 points.
Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.
Magicka regenerates 100% faster and time between shouts is reduced 20%.
Double sneak attack damage with One-handed weapons.
Magicka regenerates 125% faster.
Wearer is muffled and moves silently.; Stamina regenerates 100% faster.
Carrying capacity increased by 75 points.; Increases your Magicka by 20 points.
While wearing this ring, you will receive 100 extra Magicka as well as regenerate Magicka faster.
Increases your Magicka by 50 points, Conjuration spells cost 25% less to cast, Health and Stamina regenerates 75% slower.
Shouts
The Thu'um is heard, but its source unknown, fooling those into seeking it out.
Your Thu'um cuts through flesh and shatters soul, commanding the will of the fallen.
Shout at time, and command it to obey, as the world around you stands still.
Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.
Your breath is winter, your Thu'um a blizzard.
Your Thu'um freezes an opponent solid.
The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.
The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.
Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.