Skip to content
Lvl 81
9 / 9
7 / 9
6 / 6
8 / 9
3 / 9
6 / 12

Battle Thief
Skyrim
Stealth Melee
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Crafting builds, Endgame builds, Mage builds, Solo builds, Stealth builds

lvl 81
Based on spent perk points
You get 91295 XP from skills
You need 87000 XP to level up
Race
Argonian
+10
Lockpicking
+5
Light Armor, Sneak, Pickpocket, Restoration, and Alteration
Unlocks: Resist Disease, Waterbreathing, Histskin
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
600
stamina
200
magica
300
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4930 xp
1
0
0
15
Steel Smithing
30
Elven Smithing
50
Advanced Armors
60
Arcane Blacksmith
70
Glass Smithing
Heavy Armor
0 xp
0
1
5
Block
4930 xp
1
0
0
15
Shield Wall (1/5)
20
Shield Wall (2/5)
30
Quick Reflexes ,
Power Bash ,
Deflect Arrows
40
Shield Wall (3/5)
50
Deadly Bash ,
Elemental Protection
60
Shield Wall (4/5)
70
Disarming Bash ,
Block Runner
80
Shield Wall (5/5)
100
Shield Charge
Two-handed
0 xp
0
1
5
One-handed
4930 xp
1
0
0
15
Armsman (1/5)
20
Armsman (2/5)
40
Armsman (3/5)
60
Armsman (4/5)
80
Armsman (5/5)
Archery
0 xp
0
1
5
Light Armor
4840 xp
1
0
0
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
50
Unhindered
60
Agile Defender (4/5) ,
Wind Walker
70
Matching Set
80
Agile Defender (5/5)
100
Deft Movement
Sneak
4840 xp
1
0
0
15
Stealth (1/5)
30
Backstab ,
Muffled Movement
40
Deadly Aim ,
Light Foot
50
Assassin's Blade ,
Silent Roll
70
Silence
Lockpicking
4725 xp
1
0
0
15
Novice Locks
25
Apprentice Locks
50
Adept Locks
60
Golden Touch
70
Treasure Hunter
Pickpocket
0 xp
0
2
0
Speech
3120 xp
0
8
0
15
Haggling (1/5)
20
Haggling (2/5)
30
Allure
40
Haggling (3/5)
50
Merchant
60
Haggling (4/5)
80
Haggling (5/5)
Alchemy
0 xp
0
1
5
Illusion
4930 xp
1
0
0
15
Novice Illusion
25
Apprentice Illusion
50
Adept Illusion
75
Expert Illusion
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
1
5
Restoration
4840 xp
1
0
0
15
Novice Restoration
20
Restoration Dual Casting ,
Regeneration
25
Apprentice Restoration
30
Recovery (1/2)
50
Adept Restoration
60
Recovery (2/2)
Alteration
44280 xp
8
1
0
0
15
Novice Alteration
25
Apprentice Alteration
30
Magic Resistance (1/3)
50
Magic Resistance (2/3)
70
Magic Resistance (3/3)
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
30
Fire Enchanter
40
Enchanter (3/5) ,
Frost Enchanter
50
Insightful Enchanter ,
Storm Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
Glass Dagger
Dagger
80
9
Speed
1.3
Reach
0.7

If target dies within 5 seconds, fills a soul gem.; Burns the target for 31 points. Targets on fire take extra damage.

at your skill×3.13

50% chance for each element of Fire, Frost and Shock to do 31 points of damage.

at your skill×3.13
Legendary · +10 damage
Glass Smithing
165
4.5
left hand
Dawnguard Rune Shield
74
27

+10 Bash damage against vampires, and sustained blocking creates a minor sun shield doing 10 points of damage while draining the wielder's Stamina.

Flawless · +6.4 armor
450
6
dg
head
Glass Helmet
Light Armor
128
16

Alteration spells cost 25% less to cast.

at your skill×3.13

Restoration spells cost 25% less to cast.

at your skill×3.13
Legendary · +10 armor
Glass Smithing
450
2
29
hands
Glass Gauntlets
Light Armor
104
11

One-handed attacks do 40% more damage.

at your skill×3.13

Sneaking is 40% better.

at your skill×3.13
Legendary · +10 armor
Glass Smithing
190
2
13
body
Glass Armor
Light Armor
282
38

Alteration spells cost 15% less to cast.; Magicka regenerates 25% faster.

at your skill5 →1510 →25×3.13

Restoration spells cost 15% less to cast.; Magicka regenerates 25% faster.

at your skill5 →1510 →25×3.13
Legendary · +20 armor
Glass Smithing
900
7
54
feet
Glass Boots
Light Armor
104
11

Increases Frost Resistance by 46%.

at your skill×3.13

Increases Fire Resistance by 46%.

at your skill×3.13
Legendary · +10 armor
Glass Smithing
190
2
24
backpack
add backpack
ring
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

Increases Magic Resistance by 20%.

at your skill×2.5

Increases Disease Resistance by 62%.

at your skill×2.5
amulet
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Increases Frost Resistance by 46%.

at your skill×3.13

Increases Fire Resistance by 46%.

at your skill×3.13
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Argonian
Resist Disease
constant

Your Argonian blood gives you 50% resistance to disease.

Waterbreathing
constant

Your Argonian lungs can breathe underwater.

Histskin
power · 1/day

Invoke the power of the Hist to recover Health ten times faster for 60 seconds.

The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Eternal Spirit
constant

While Ethereal, you recover Health 25% faster.

Meditation on a Word of Power
Dragonborn Frost
constant

Your Frost Breath Shout encases foes in ice for 15 seconds.

Black Book: Epistolary Acumen
db
Lover's Insight
constant

Do 10% more damage to and get 10% better prices from people of the opposite sex.

Black Book: The Winds of Change
db
Seeker of Shadows
constant

Stealth skills are all 10% more effective.

Black Book: The Sallow Regent
db
Secret of Protection
power · 1/day

You take half damage for 30 seconds from all physical attacks and most magical attacks.

Black Book: Filament and Filigree
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Black Market
power

Summons a Dremora merchant for 15 seconds.

Black Book: Untold Legends
db
Add Power

Shouts

Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Frost Breath

Your breath is winter, your Thu'um a blizzard.

Recovery: 100s
Add Shout

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power, as does the Seeker of Shadows boon. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
600
Stamina
200
Magicka
300
Carry
350
Armor
738
−80%
Magic
85%
Fire
85%
Frost
85%
Disease
100%
Warmth
120
Share