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Lvl 79
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Morganna
Skyrim
Master Mage
build
Published · Updated

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More: AoE builds, Glass Cannon builds, Long Range builds, Mage builds, Solo builds

lvl 79
Based on spent perk points
You get 0 XP from skills
You need 82875 XP to level up
Race
Breton
+10
Conjuration
+5
Speech, Alchemy, Illusion, Restoration, and Alteration
Unlocks: Magic Resistance, Dragonskin
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
380
stamina
100
magica
600
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
15
Steel Smithing
60
Arcane Blacksmith
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
2
0
Alchemy
0 xp
0
2
0
15
Alchemist (1/5)
20
Alchemist (2/5) ,
Physician
30
Benefactor
40
Alchemist (3/5)
50
Experimenter (1/3)
60
Alchemist (4/5)
70
Experimenter (2/3)
80
Alchemist (5/5) ,
Snakeblood
90
Experimenter (3/3)
100
Purity
Illusion
0 xp
0
2
0
15
Novice Illusion
20
Illusion Dual Casting ,
Animage
25
Apprentice Illusion
30
Hypnotic Gaze
40
Kindred Mage
50
Adept Illusion ,
Aspect of Terror ,
Quiet Casting
70
Rage
75
Expert Illusion
90
Master of the Mind
100
Master Illusion
Conjuration
0 xp
0
2
5
15
Novice Conjuration
20
Conjuration Dual Casting
25
Apprentice Conjuration
30
Summoner (1/2)
40
Necromancy ,
Atromancy
50
Adept Conjuration
70
Dark Souls
75
Expert Conjuration
80
Elemental Potency
100
Twin Souls ,
Master Conjuration
Destruction
0 xp
0
1
5
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Flames (1/2) ,
Augmented Shock (1/2)
40
Impact
50
Adept Destruction ,
Intense Flames
70
Disintegrate
75
Expert Destruction
100
Master Destruction
Restoration
0 xp
0
2
0
15
Novice Restoration
20
Restoration Dual Casting ,
Regeneration
25
Apprentice Restoration
30
Recovery (1/2)
50
Adept Restoration
60
Recovery (2/2) ,
Ward Absorb
70
Necromage
75
Expert Restoration
Alteration
0 xp
0
2
0
15
Novice Alteration
20
Alteration Dual Casting
25
Apprentice Alteration
30
Magic Resistance (1/3)
50
Magic Resistance (2/3) ,
Adept Alteration
70
Magic Resistance (3/3) ,
Stability
Enchanting
0 xp
0
1
5
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
40
Enchanter (3/5) ,
Soul Siphon
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
Miraak's Staff
Staff
Speed
1
Reach
1.3

Sprays writhing tentacles on the ground that stagger and poison foes that enter them.

950
8
db
left hand
Staff of Worms
Staff
Speed
1
Reach
1.3

Reanimate a dead body permanently to fight for you.

1000
8
cc
head
Bloodworm Helm
Light Armor
17
15

Conjuration spells cost 25% less to cast. Damage against the undead increases by 25%.

Fine · +1 armor
1000
5
18
cc
hands
Mage Gloves
Clothing

Increases your Magicka by 57 points.

at your skill×2.85

Increases your Magicka by 114 points. Health regeneration decreased by 30%.

at your skill40 →11430 →68×2.85
1
0.5
13
cc
body
Master Robes of Conjuration & Illusion
Clothing

Conjuration spells cost 22% less to cast.; Magicka regenerates 150% faster.; Illusion spells cost 22% less to cast.

15
1
27
cc
feet
Necromancer Boots
Clothing

Increases Frost Resistance by 34%.

at your skill×2.28

Increases Shock Resistance by 34%.

at your skill×2.28
4
1
13
backpack
Mage Backpack
Clothing
2
1

Carrying capacity increased by 75 points.; Increases your Magicka by 20 points.

Fine · +1 armor
15
1
cc
shoulder
add shoulder
ring
Ring of Phynaster
Jewelry

Resistance to magic, shock, and poison is improved by 20%.

510
0.25
cc
amulet
Saarthal Amulet
Jewelry

All spells cost 3% less to cast.

100
0.75
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Breton
Magic Resistance
constant

Your Breton blood gives you 25% resistance to magic.

Dragonskin
power · 1/day

Absorb 50% of the Magicka from hostile spells for 60 seconds.

The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Selected
Companion's Insight
constant

Your attacks, shouts, and destruction spells do no damage to your followers when in combat.

Black Book: The Winds of Change
db
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Mora's Agony
power · 1/day

Summons a field of writhing tentacles that lasts 30 seconds and poisons foes who enter it.

Black Book: The Hidden Twilight
db
Secret of Arcana
power · 1/day

Spells cost no Magicka for 30 seconds.

Black Book: Filament and Filigree
db
Dragonborn Force
constant

Your Unrelenting Force shout does more damage and using all three words may disintegrate enemies.

Black Book: Epistolary Acumen
db
Add Power

Shouts

Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Add Shout

Consumables (3)

Potions, Food & Drink
Found or bought, no alchemy needed
Elsweyr Fondue
Craftable Food

Magicka regenerates 25% faster for 720 seconds.

Magicka is increased by 100 points for 720 seconds.

Restores 380 Hunger

5 0.5
×1
Total weight 0.5
Crafted Potions
Crafted with this build's Alchemy skill, perks and gear
Fortify Destruction
Crafted Potion

Destruction spells are 66% stronger for 60 seconds.

360via Comberry
Fortify Illusion
Crafted Potion

Illusion spells are 55% stronger for 60 seconds.

235via Watchers Eye
Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
380
Stamina
100
Magicka
891
Carry
375
Armor
69
−14.3%
Magic
85%
Frost
34%
Shock
54%
Poison
70%
Warmth
71
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