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Lvl 51
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Battlemage
Skyrim
Hybrid Mage Warrior, One-Handed, Crowd Control, Summons, Alchemy, Enchantment
build
Published · Updated

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More: Close Range builds, Consumable builds, Crafting builds, Long Range builds, Solo builds

lvl 51
Based on spent perk points
You get 36100 XP from skills
You need 35625 XP to level up
Race
Altmer
+10
Illusion
+5
Conjuration, Destruction, Restoration, Alteration, and Enchanting
Unlocks: Highborn, Highborn
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
400
stamina
100
magica
300
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
2730 xp
0
7
5
15
Juggernaut (1/5)
20
Juggernaut (2/5)
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
4930 xp
1
0
0
15
Armsman (1/5)
20
Armsman (2/5) ,
Fighting Stance
40
Armsman (3/5)
50
Savage Strike
60
Armsman (4/5)
80
Armsman (5/5)
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
1420 xp
0
5
5
Pickpocket
0 xp
0
1
5
Speech
2730 xp
0
7
5
Alchemy
4930 xp
1
0
0
15
Alchemist (1/5)
20
Alchemist (2/5) ,
Physician
30
Benefactor
40
Alchemist (3/5)
60
Alchemist (4/5)
80
Alchemist (5/5)
Illusion
0 xp
0
2
5
Conjuration
4840 xp
1
0
0
15
Novice Conjuration
25
Apprentice Conjuration
30
Summoner (1/2)
40
Atromancy
50
Adept Conjuration
75
Expert Conjuration
80
Elemental Potency
100
Twin Souls ,
Master Conjuration
Destruction
4840 xp
1
0
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Flames (1/2)
40
Impact
50
Adept Destruction
60
Augmented Flames (2/2)
75
Expert Destruction
Restoration
0 xp
0
2
0
Alteration
4840 xp
1
0
0
15
Novice Alteration
25
Apprentice Alteration
30
Magic Resistance (1/3)
50
Adept Alteration ,
Magic Resistance (2/3)
70
Magic Resistance (3/3) ,
Stability
75
Expert Alteration
100
Atronach
Enchanting
4840 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
40
Enchanter (3/5)
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
War Axe
Any war axe. One-Handed perks apply.

Absorb 20 points of Health.

at your skill×2.5

Absorb 25 points of Stamina.

at your skill×2.5
Storm Thrall
master conjuration

Summons a Storm Atronach permanently.

1200
Incinerate
expert destruction

A blast of fire that does 60 points of damage. Targets on fire take extra damage.

171
left hand
Ebonyflesh
expert alteration

Improves the caster's armor rating by 100 points for 60 seconds.

341
Paralyze
expert alteration

Targets that fail to resist are paralyzed for 10 seconds.

450
Incinerate
expert destruction

A blast of fire that does 60 points of damage. Targets on fire take extra damage.

171
head
Vokun
Heavy Armor
42
23

Conjuration, Illusion, and Alteration spells cost 20% less Magicka to cast.

improve · Fine
Daedric Smithing
320
9
18
Heavy Helmet
Any heavy helmet, iron to Daedric. Counts toward Heavy Armor perks and skill leveling.

Conjuration spells cost 25% less to cast.

at your skill×3.13

Alteration spells cost 25% less to cast.

at your skill×3.13
18
hands
Heavy Gauntlets
Any heavy gauntlets, iron to Daedric. Count toward Heavy Armor perks and skill leveling.

One-handed attacks do 40% more damage.

at your skill×3.13

Increases your Magicka by 62 points.

at your skill×3.13
13
body
Heavy Armor
Any heavy cuirass, iron to Daedric. Counts toward Heavy Armor perks and skill leveling.

Destruction spells cost 25% less to cast.

at your skill×3.13

Alteration spells cost 25% less to cast.

at your skill×3.13
27
feet
Heavy Boots
Any heavy boots, iron to Daedric. Count toward Heavy Armor perks and skill leveling.

One-handed attacks do 40% more damage.

at your skill×3.13

Increases your Stamina by 62 points.

at your skill×3.13
13
backpack
add backpack
shoulder
add shoulder
ring
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

One-handed attacks do 40% more damage.

at your skill×3.13

Destruction spells cost 25% less to cast.

at your skill×3.13
amulet
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Destruction spells cost 25% less to cast.

at your skill×3.13

One-handed attacks do 40% more damage.

at your skill×3.13
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Altmer
Highborn
constant

High Elves are born with 50 extra Magicka.

Highborn
power · 1/day

Regenerate Magicka faster for 60 seconds.

The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Sinderion's Serendipity
constant

There is a 25% chance of creating a duplicate potion when using your alchemy skill.

A Return to Your Roots
Add Power

Shouts

Fire Breath

Inhale air, exhale flame, and behold the Thu'um as inferno.

Recovery: 30s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 15s
Add Shout

Consumables (5)

Potions, Food & Drink
Found or bought, no alchemy needed
Vegetable Soup
Craftable Food

Restores 1 points of Health per second for 720 seconds.

Restores 1 points of Stamina per second for 720 seconds.

Restores 380 Hunger

5 0.5
×1
Total weight 0.5
Crafted Potions
Crafted with this build's Alchemy skill, perks and gear
Fortify Destruction
Crafted Potion

Destruction spells are 90% stronger for 60 seconds.

506via Comberry
Fortify One-handed
Crafted Potion

One-handed weapons do 75% more damage for 60 seconds.

414via Stoneflower Petals
Restore Health
Crafted Potion

Restores 113 points of Health.

90via Flame Stalk
Restore Magicka
Crafted Potion

Restores 113 points of Magicka.

108via Withering Moon
Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
400
Stamina
162
Magicka
462
Carry
300
Armor
42
−8%
Magic
45%
Warmth
71
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