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Storm Walker
Skyrim
Lightning Mage
build
Published

A pure Altmer mage build which uses Destruction, Restoration, and Alteration alongside Alchemy and Enchantment. Shock spells hit targets instantly and drain magicka from mages and dragons. Alteration gives armor, utility, and control via paralysis/ash spells. Restoration is another layer of survival, as well as undead-slaying. Alchemy and Enchantment amps the spells up and improves character protections/attributes.

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More: Consumable builds, Crafting builds, Exploration builds, Long Range builds, Mage builds

lvl 50
Based on spent perk points
You get 35595 XP from skills
You need 34300 XP to level up
Race
Altmer
+10
Illusion
+5
Conjuration, Destruction, Restoration, Alteration, and Enchanting
Unlocks: Highborn, Highborn
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
340
stamina
150
magica
300
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
2730 xp
0
7
5
Pickpocket
0 xp
0
1
5
Speech
2730 xp
0
7
5
Alchemy
9860 xp
1
1
0
0
15
Alchemist (1/5)
20
Alchemist (2/5)
40
Alchemist (3/5)
60
Alchemist (4/5)
80
Alchemist (5/5)
Illusion
305 xp
0
3
5
Conjuration
610 xp
0
4
0
Destruction
4840 xp
1
0
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Shock (1/2)
40
Impact ,
Rune Master
50
Adept Destruction
60
Augmented Shock (2/2)
70
Disintegrate
75
Expert Destruction
100
Master Destruction
Restoration
4840 xp
1
0
0
15
Novice Restoration
20
Restoration Dual Casting ,
Regeneration
25
Apprentice Restoration
30
Recovery (1/2)
40
Respite
50
Adept Restoration
60
Recovery (2/2) ,
Ward Absorb
70
Necromage
75
Expert Restoration
90
Avoid Death
100
Master Restoration
Alteration
4840 xp
1
0
0
15
Novice Alteration
20
Alteration Dual Casting
25
Apprentice Alteration
30
Mage Armor (1/3)
50
Adept Alteration ,
Mage Armor (2/3)
70
Stability ,
Mage Armor (3/3)
75
Expert Alteration
100
Atronach ,
Master Alteration
Enchanting
4840 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
40
Enchanter (3/5)
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
Lightning Bolt
apprentice destruction

A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka.

51
Lightning Storm
master destruction

Target takes 75 points of shock damage per second to Health, and half that to Magicka.

138
Unbounded Storms
master destruction

Targets in melee range take 40 points of shock damage per second to Health, and half that to Magicka. Random lightning strikes deal an additional 30 damage.

cc
69
Elemental Blast
expert destruction

An elemental explosion for 40 points of magic damage and half as much damage to stamina. Deals shock damage on impact. Benefits from perks affecting fire, shock and frost spell damage.

cc
144
Grand Healing
expert restoration

Heals everyone close to the caster 200 points.

254
Guardian Circle
master restoration

Undead up to level 35 entering the circle will flee. Caster heals 20 Health per second inside it.

716
Heal Other
adept restoration

Heals the target 75 points, but not undead, atronachs, or machines.

80
left hand
Staff of Hasedoki
Staff
Speed
1
Reach
1.3

If target dies within 60 seconds, fills a soul gem.; Knocks back the target on impact.; While not attacking, creates a ward that protects against spells for up to 40 points.

1000
8
cc
Lightning Cloak
adept destruction

For 60 seconds nearby opponents take 8 points of shock damage and half Magicka damage.

370
Whirlwind Cloak
adept destruction

For 60 seconds, opponents in melee range have a chance of being flung away.

db
338
Ebonyflesh
expert alteration

Improves the caster's armor rating by 100 points for 60 seconds.

341
Detect Life
adept alteration

Nearby living creatures, but not undead, machines, or Daedra, can be seen through walls.

200
Paralyze
expert alteration

Targets that fail to resist are paralyzed for 10 seconds.

450
head
Vagrant Hood
Clothing

Increases your Magicka by 85 points.

at your skill×4.26

Magicka regenerates 85% faster.

at your skill×4.26
1
1
29
cc
hands
Vampire Gloves
Clothing

Increases your Magicka by 85 points.

at your skill×4.26

Carrying capacity increased by 51 points.

at your skill×3.41
1
0.5
13
dg
body
Vagrant Robes
Clothing

Alteration spells cost 21% less to cast.; Magicka regenerates 34% faster.

at your skill5 →2110 →34×4.26

Destruction spells cost 21% less to cast.; Magicka regenerates 34% faster.

at your skill5 →2110 →34×4.26
5
1
54
cc
feet
Vagrant Boots
Clothing

Increases Frost Resistance by 51%.

at your skill×3.41

Increases Shock Resistance by 51%.

at your skill×3.41
1
2
24
cc
backpack
Mage Backpack
Clothing
1

Carrying capacity increased by 75 points.; Increases your Magicka by 20 points.

improve · Fine
15
1
cc
shoulder
add shoulder
ring
Gold Ring
Jewelry

Destruction spells cost 34% less to cast.

at your skill×4.26

Magicka regenerates 85% faster.

at your skill×4.26
75
0.25
amulet
Gold Necklace
Jewelry

Restoration spells cost 34% less to cast.

at your skill×4.26

Increases your Health by 85 points.

at your skill×4.26
120
0.5
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Altmer
Highborn
constant

High Elves are born with 50 extra Magicka.

Highborn
power · 1/day

Regenerate Magicka faster for 60 seconds.

The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Agent of Dibella
constant

You do more combat damage to the opposite sex.

The Heart of Dibella
Force Without Effort
constant

You stagger 25% less and foes stagger 25% more.

Meditation on a Word of Power
Dragonborn Force
constant

Your Unrelenting Force shout does more damage and using all three words may disintegrate enemies.

Black Book: Epistolary Acumen
db
Companion's Insight
constant

Your attacks, shouts, and destruction spells do no damage to your followers when in combat.

Black Book: The Winds of Change
db
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Secret of Arcana
power · 1/day

Spells cost no Magicka for 30 seconds.

Black Book: Filament and Filigree
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Secret Servant
power

Summons a Dremora butler for 15 seconds to carry your excess items.

Black Book: Untold Legends
db
Add Power

Shouts

Animal Allegiance

A Shout for help from the beasts of the wild, who come to fight in your defense.

Recovery: 70s
Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Clear Skies

Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.

Recovery: 15s
Call of Valor

The valiant of Sovngarde hear your Voice, and journey beyond space and time to lend aid.

Recovery: 180s
Dragonrend

Your Voice lashes out at a dragon's very soul, forcing the beast to land.

Recovery: 15s
Slow Time

Shout at time, and command it to obey, as the world around you stands still.

Recovery: 60s
Storm Call

A Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning.

Recovery: 600s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Whirlwind Sprint

The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.

Recovery: 35s
Add Shout

Consumables (6)

Potions, Food & Drink
Found or bought, no alchemy needed
Potions, Food & Drink
Crafted Potions
Crafted with this build's Alchemy skill, perks and gear
Fortify Alteration
Crafted Potion

Alteration spells last 60% longer for 60 seconds.

129via Screaming Maw
Fortify Health
Crafted Potion

Health is increased by 60 points for 300 seconds.

1333via Void Essence
Fortify Enchanting
Crafted Potion

Items enchanted are 24% stronger for 30 seconds.

66via Stoneflower Petals
Fortify Destruction
Crafted Potion

Destruction spells are 72% stronger for 60 seconds.

396via Comberry
Fortify Magicka
Crafted Potion

Magicka is increased by 60 points for 60 seconds.

194via Stoneflower Petals
Regenerate Magicka
Crafted Potion

Magicka regenerates 72% faster for 300 seconds.

465via Lichor
Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +24%
Character stats
Health
485
Stamina
150
Magicka
650
Carry
451
Armor
51
−9.1%
Magic
40%
Frost
51%
Shock
51%
Warmth
120
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