Storm Walker
A pure Altmer mage build which uses Destruction, Restoration, and Alteration alongside Alchemy and Enchantment. Shock spells hit targets instantly and drain magicka from mages and dragons. Alteration gives armor, utility, and control via paralysis/ash spells. Restoration is another layer of survival, as well as undead-slaying. Alchemy and Enchantment amps the spells up and improves character protections/attributes.
Tried this build? Add a badge for what it does best, or agree with one that's already there.
More: Consumable builds, Crafting builds, Exploration builds, Long Range builds, Mage builds
Those under the sign of The Lord are more resistant to both Magicka and physical damage.
Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.
Condition
Loadout
A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka.
Target takes 75 points of shock damage per second to Health, and half that to Magicka.
Targets in melee range take 40 points of shock damage per second to Health, and half that to Magicka. Random lightning strikes deal an additional 30 damage.
An elemental explosion for 40 points of magic damage and half as much damage to stamina. Deals shock damage on impact. Benefits from perks affecting fire, shock and frost spell damage.
Heals everyone close to the caster 200 points.
Undead up to level 35 entering the circle will flee. Caster heals 20 Health per second inside it.
Heals the target 75 points, but not undead, atronachs, or machines.
If target dies within 60 seconds, fills a soul gem.; Knocks back the target on impact.; While not attacking, creates a ward that protects against spells for up to 40 points.
For 60 seconds nearby opponents take 8 points of shock damage and half Magicka damage.
For 60 seconds, opponents in melee range have a chance of being flung away.
Improves the caster's armor rating by 100 points for 60 seconds.
Nearby living creatures, but not undead, machines, or Daedra, can be seen through walls.
Targets that fail to resist are paralyzed for 10 seconds.
Increases your Magicka by 85 points.
Magicka regenerates 85% faster.
Increases your Magicka by 85 points.
Carrying capacity increased by 51 points.
Alteration spells cost 21% less to cast.; Magicka regenerates 34% faster.
Destruction spells cost 21% less to cast.; Magicka regenerates 34% faster.
Increases Frost Resistance by 51%.
Increases Shock Resistance by 51%.
Carrying capacity increased by 75 points.; Increases your Magicka by 20 points.
Destruction spells cost 34% less to cast.
Magicka regenerates 85% faster.
Restoration spells cost 34% less to cast.
Increases your Health by 85 points.
Powers
High Elves are born with 50 extra Magicka.
Regenerate Magicka faster for 60 seconds.
Increases Armor Rating by 50 points and increases Magic Resistance by 25%.
Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.
Increases Magic Resistance by 15%.
You do more combat damage to the opposite sex.
You stagger 25% less and foes stagger 25% more.
Your Unrelenting Force shout does more damage and using all three words may disintegrate enemies.
Your attacks, shouts, and destruction spells do no damage to your followers when in combat.
All spells cost 10% less Magicka. Enchantments are 10% more powerful.
Spells cost no Magicka for 30 seconds.
Fully restores your Health, Magicka, and Stamina.
Summons a Dremora butler for 15 seconds to carry your excess items.
Shouts
A Shout for help from the beasts of the wild, who come to fight in your defense.
The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.
Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.
The valiant of Sovngarde hear your Voice, and journey beyond space and time to lend aid.
Your Voice lashes out at a dragon's very soul, forcing the beast to land.
Shout at time, and command it to obey, as the world around you stands still.
A Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning.
Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.
The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.
Consumables (6)
Alteration spells last 60% longer for 60 seconds.
Health is increased by 60 points for 300 seconds.
Items enchanted are 24% stronger for 30 seconds.
Destruction spells are 72% stronger for 60 seconds.
Magicka is increased by 60 points for 60 seconds.
Magicka regenerates 72% faster for 300 seconds.