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Lvl 8
4 / 14
3 / 12

Early game mage
Skyrim
build
by caioba
Published

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More: AoE builds, Beginner builds, Challenge builds, Long Range builds, Mage builds

lvl 8
Based on spent perk points
You get 1320 XP from skills
You need 1225 XP to level up
Race
Altmer
+10
Illusion
+5
Conjuration, Destruction, Restoration, Alteration, and Enchanting
Unlocks: Highborn, Highborn
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
170
stamina
100
magica
100
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
2
5
Conjuration
0 xp
0
2
0
Destruction
1065 xp
0
5
0
15
Novice Destruction
25
Apprentice Destruction
30
Augmented Flames (1/2)
50
Adept Destruction
Restoration
255 xp
0
3
0
15
Novice Restoration
20
Regeneration
30
Recovery (1/2)
Alteration
0 xp
0
2
0
Enchanting
0 xp
0
2
0

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Altmer
Highborn
constant

High Elves are born with 50 extra Magicka.

Highborn
power · 1/day

Regenerate Magicka faster for 60 seconds.

The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Sailor's Repose
constant

Healing spells cure 10% more.

Frostflow Abyss
Agent of Dibella
constant

You do more combat damage to the opposite sex.

The Heart of Dibella
Add Power

Loadout

right hand
add right hand item
left hand
add left hand item
Helmet of the Old Gods
Light Armor
13
12

Increases your Magicka by 30 points.

improve · Fine
50
1
18
Heavy Gauntlets
Any heavy gauntlets, iron to Daedric. Count toward Heavy Armor perks and skill leveling.
add enchantment
13
Armor of the Old Gods
Light Armor
26
24

Destruction spells cost 15% less to cast.

improve · Fine
100
3
17
Arch-Mage's Boots
Clothing

Increases Shock Resistance by 40%.

25
1
24
Mage Backpack
Clothing
1

Carrying capacity increased by 75 points.; Increases your Magicka by 20 points.

improve · Fine
15
1
cc
Nightweaver's Band
Jewelry

Sneaking is 10% better.; Destruction spells cost 10% less to cast.

300
0.25
The Gauldur Amulet
Jewelry

Increases your Health, Magicka, and Stamina by 30 points.

1000
1
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 15s
Add Shout
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Character stats
Health
200
Stamina
130
Magicka
280
Carry
225
Armor
40
−13.8%
Magic
15%
Shock
40%
Warmth
72
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