Skyrim Long Range builds
Builds for winning fights from a distance: archery, crossbows and long-range Destruction magic. End the fight before it gets close enough to be one.
A stealthy vampire mage who toys with enemies using illusions, paralysis, and summoned minions before finishing them with a well-aimed life drain or fire spell.
I would join the College of Winterhold, the Thieves Guild, and the Dark Brotherhood early to help level your skills and acquire gear.
Neutral hunter. Disinterested with dragon threat (don't got to Bleak Falls Barrow after warning Whiterun about Helgen). Travel to hunt and clear bandit camps. Join Companions and Dawngaurd. Respects Hircine and Kyne (do the exploit in Hircine's quest for both of his artifacts). Focus on building homestead (Lakeview Manor is best). Although a follower of the GreenPact in Valenwood, this does not apply to Skyrim.
Build limited to only the skills with starting bonuses. Main Skill has a 10 perk investment, Minor Skills have a 5 perk investment
The Harius is based on the ancient germanic night-hunters. He is a skilled forester and woodsman who can either dispatch enemies at a range or charge in with unrelenting brutality to massacre entire encampments before they even know what's happening.
Vanilla Sorcerer focused on Destruction magic and Slow Time. Uses only robes or regular clothing, not heavy armor, while combining unlimited Magicka, devastating spells and extreme defenses to control the battlefield.
A time-manipulating ranger heavily based on the Enforcer of Time subclass from DnD.
https://theskyforge.ning.com/groups/tes-character-building/forum/the-chronomancer-enforcer-of-time