Nightblade
This person starts fights with destruction spells to gain aggro then finishes them off woth their dual wielding lay down runes to help along the damage. Light armor to keep them mobile but protected; Alteration to help combat spellcasters.
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More: Consumable builds, Crafting builds, Endgame builds, Mage builds, Melee builds
Once a day, those under the sign of The Serpent can use a ranged paralyzing poison on opponents.
Condition
Loadout
A thunderbolt that does 60 points of shock damage to Health and half that to Magicka.
A spear of ice that does 60 points of frost damage to Health and Stamina.
A blast of fire that does 60 points of damage. Targets on fire take extra damage.
In daytime, deals 7 points of fire damage. At night, deals 7 points of frost damage. After killing 12 creatures, absorbs 5 points of health or magicka. <Global=ccBGSSSE013_KillCountGlobal> creatures killed.;
When wielded with Soulrender, absorbs 15 Health and has a chance to weaken enemy armor.
Burns for 10 points, and when killing undead, a chance to cause a fiery explosion that turns or destroys nearby undead.
For 60 seconds nearby opponents take 8 points of shock damage and half Magicka damage.
For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second.
For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage.; [SURV=Swim unharmed in freezing cold water.]
Heals the caster 100 points.
Improves the caster's armor rating by 100 points for 60 seconds.
Targets that fail to resist are paralyzed for 10 seconds.
When wielded with Bloodscythe, absorbs 15 Magicka and and has a chance to dispel magical defenses.
Hits have a small chance to instantly kill.
25% chance of a critical hit.
Magicka regenerates 100% faster and time between shouts is reduced 20%.
Created potions are 25% more powerful.
One-handed attacks do 25% more damage.
Created potions are 25% more powerful.
Weapons and armor can be improved 40% better.
Destruction spells cost 15% less to cast.
Weapons and armor can be improved 40% better.
Wearer is muffled and moves silently.; Stamina regenerates 100% faster.
Carrying capacity increased by 75 points.; Increases your Stamina by 20 points.
Stamina is increased by 50 points. Feeding on corpses grants you increased Health and Health regeneration.
Created potions are 25% more powerful.
Weapons and armor can be improved 40% better.
Time between shouts is reduced by 20%.
Created potions are 25% more powerful.
Weapons and armor can be improved 40% better.
Powers
High Elves are born with 50 extra Magicka.
Regenerate Magicka faster for 60 seconds.
Paralyzes and does 25 points of damage per second to the target for 5 seconds.
Take on the form of the wolf.
Your beast blood increases Disease Resistance by 100%.
Instantly absorb 100 points of Health from the target.
While Ethereal, you recover Health 25% faster.
Healing spells cure 10% more.
Increases Magic Resistance by 15%.
You do more combat damage to the opposite sex.
Summons the ghost of the legendary assassin Lucien Lachance to fight by your side, until he's defeated.
There is a 25% chance of creating a duplicate potion when using your alchemy skill.
Anywhere gems might be found, members of the Thieves Guild always seem to find a few more.
Your Unrelenting Force shout does more damage and using all three words may disintegrate enemies.
Do 10% more damage to and get 10% better prices from people of the opposite sex.
Combat skills are all 10% more effective.
Spells cost no Magicka for 30 seconds.
Fully restores your Health, Magicka, and Stamina.
Summons a spectral drum that plays for 300 seconds, improving Stamina Regen for you and nearby allies.
Shouts
Inhale air, exhale flame, and behold the Thu'um as inferno.
Your breath is winter, your Thu'um a blizzard.
The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.
Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.
Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.
Consumables (32)
Restores 15 points of Stamina.
Restores 10 points of Health.
Restores 380 Hunger
Stamina is increased by 25 points for 720 seconds.
Restores 2 points of Stamina per second for 720 seconds.
Restores 380 Hunger
Restores 15 points of Health.
Restores 1 points of Health per second for 120 seconds.
Restores 220 Hunger
Magicka regenerates 25% faster for 720 seconds.
Magicka is increased by 100 points for 720 seconds.
Restores 380 Hunger
Restores 1 points of Health per second for 720 seconds.
Restores 2 points of Stamina per second for 720 seconds.
Restores 380 Hunger
Stamina is increased by 25 points for 720 seconds.
Restores 2 points of Stamina per second for 720 seconds.
Restores 380 Hunger
Restores 15 points of Stamina.
Restores 15 points of Health.
Restores 1 points of Health per second for 720 seconds.
Restores 380 Hunger
Restores 4 points of Health.
Restores 2 points of Health per second for 60 seconds.
Restores 220 Hunger
Restores 15 points of Health.
Restores 1 points of Health per second for 720 seconds.
Restores 380 Hunger
Restores 1 points of Health per second for 720 seconds.
Restores 1 points of Stamina per second for 720 seconds.
Restores 380 Hunger
Restores 15 points of Stamina.
Restores 1 points of Health per second for 720 seconds.
Restores 1 points of Stamina per second for 720 seconds.
Restores 380 Hunger
One-handed weapons do 150% more damage for 60 seconds.
Health is increased by 150 points for 300 seconds.
Items enchanted are 60% stronger for 30 seconds.
You haggle for 60% better prices for 30 seconds.
Alteration spells last 150% longer for 60 seconds.
Destruction spells are 180% stronger for 60 seconds.
Increases Light Armor skill by 120 points for 60 seconds.
Restores 225 points of Magicka.
Restores 375 points of Stamina.
Restores 225 points of Health.
Health regenerates 180% faster for 300 seconds.
Magicka regenerates 180% faster for 300 seconds.
Stamina regenerates 180% faster for 300 seconds.
Resists 60% of magic for 60 seconds.
Resists 120% of frost damage for 60 seconds.
Resists 120% of fire damage for 60 seconds.
Resists 150% of poison damage for 60 seconds.
Resists 120% of shock damage for 60 seconds.
Grants invisibility for 180 seconds.
Weapon and armor improving is 150% better for 30 seconds.
Magicka is increased by 150 points for 60 seconds.