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Lvl 28
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Orc
Skyrim
Guerreiro Pesado
build
Published

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More: Beginner builds, Melee builds, Roleplay builds, Solo builds, Tank builds

lvl 28
Based on spent perk points
You get 14808 XP from skills
You need 11475 XP to level up
Race
Orsimer
+10
Heavy Armor
+5
Smithing, Block, Two Handed, One Handed, and Enchanting
Unlocks: Berserker Rage, Stalwart
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
260
stamina
250
magica
100
Not enough attribute points. You need to reach level 32
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4840 xp
1
0
0
15
Steel Smithing
30
Dwarven Smithing
50
Orcish Smithing
60
Arcane Blacksmith
80
Ebony Smithing
90
Daedric Smithing
100
Dragon Smithing
Heavy Armor
756 xp
0
4
6
15
Juggernaut (1/5)
30
Well Fitted
Block
966 xp
0
4
8
15
Shield Wall (1/5)
Two-handed
456 xp
0
3
6
15
Barbarian (1/5)
20
Champion's Stance ,
Barbarian (2/5)
One-handed
2950 xp
0
7
9
15
Armsman (1/5)
20
Armsman (2/5) ,
Fighting Stance
40
Armsman (3/5)
50
Savage Strike
60
Armsman (4/5)
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
1
5
Restoration
0 xp
0
1
5
Alteration
0 xp
0
1
5
Enchanting
4840 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
40
Enchanter (3/5)
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
Madness War Axe
War Axe
111
17
Speed
0.9
Reach
1
Stagger
0.85
add enchantment
improve · Flawless
1900
22
cc
Nerveshatter
Warhammer
142
29
Speed
0.7
Reach
1.3
Stagger
1.1

Target takes 30 points of shock damage, and half as much Magicka damage.

Legendary · +10 damage
Daedric Smithing
2500
29
cc
left hand
Dragonplate Shield
52
34

Increases Magic Resistance by 20%.

at your skill×2.5
add enchantment
improve · Legendary
Dragon Smithing
1050
15
head
Dragonplate Insulated Helmet
Heavy Armor
62
24
add enchantment
Legendary · +10 armor
Dragon Smithing
1100
8
29
cc
hands
Dragonplate Gauntlets
Heavy Armor
48
17

One-handed attacks do 40% more damage.

at your skill×3.13

Two-handed attacks do 40% more damage.

at your skill×3.13
Legendary · +10 armor
Dragon Smithing
425
8
24
body
Dragonbone Mail
Heavy Armor
122
48

Increases Fire Resistance by 100%.

Legendary · +20 armor
Dragon Smithing
2200
50
54
cc
feet
Dragonplate Boots
Heavy Armor
48
17

One-handed attacks do 40% more damage.

at your skill×3.13

Two-handed attacks do 40% more damage.

at your skill×3.13
Legendary · +10 armor
Dragon Smithing
425
8
24
backpack
add backpack
shoulder
add shoulder
ring
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

One-handed attacks do 40% more damage.

at your skill×3.13

Two-handed attacks do 40% more damage.

at your skill×3.13
amulet
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

One-handed attacks do 40% more damage.

at your skill×3.13

Block 40% more damage with your shield.

at your skill×3.13
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Orsimer
Berserker Rage
power · 1/day

You take half damage and do double damage for 60 seconds.

Stalwart
constant

Your Orc blood gives you 15% resistance to hunger and fatigue, and increases your resistance to cold environments by 10 points.

cc
The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Shouts

Add Shout
Add the shouts you plan to learn; set the words unlocked for each.

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
260
Stamina
250
Magicka
100
Carry
375
Armor
380
−60.6%
Magic
45%
Fire
85%
Warmth
141
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