Fallout 76 Endgame builds
Builds for the level cap and the hardest content. They come together late, so expect to work toward them for most of a playthrough.
Melee/meme build, but Works with true melee weapons
The idea is to be a tanky wolverine that can afford all the jank that comes with playing melee in FO76 until bethesda reworks it.
This may not be meta but it is the most fun i've had playing melee as i laugh off damage from Big foot and other known heavy one-shotters. A lot of damage with Nerd Rage and unlike Feral Ghoul no toxic goo spam.
Feel free to swap out non-powertool perks for powertool perks if ur running power tools.
Very decent damage output and good survivability. If constantly landing crits, you can go through the entire mag before running out of AP.
Combines several high damage engines to achieve a VATS Crit DPS build. The main VATS mechanic is focused around ignoring accuracy by setting crit meter fill rate low enough that Four Leaf Clover proccs fill the bar, so every other shot is in VATS a crit, regardless of distance. We achieve this by combining 5/5 Limit-Breaker+Crit Savvy+Lucky Hit on top of a high Luck score from Unyielding. Keep Shooting!
Min-Maxed for the Red Terror, using all available Herbivore food buffs (left out Bobs, Mags and Chems), AP should be exceptionally high, crit chance almost maxed, usable in or out of PA.
With ~80% damage reduction and Rejuvinators ticking for 1/3 ur lowered max hp every second and Cryo slowing ur enemies by 75% it'll be anomaly if you died.
Added bonus's:
- Full speed in PA thanks to emergency protocols.
- Nerd Rage damage bonus without the usual drawback of being a glass cannon.
- Deal Sealer off-meta (Ice/Bleed) that works insanely well with the meta (Fire, i.e. Red Terror users in your party)
- Strong dps.
Feral ghoul automatic melee attacker.
Purely focuses on melee.
Main build - Junkies PA ghoul heavy Crafting build - high endurance weight reduction
Awesome for endgame content. Really great damage output and survivability.
Build for ghouls using power armor. Meant to be used with Red Terror or Elder's Mark. The ultracite arm has legacy jetpack attached so no mobility is lost.
Build Focused on Min/Max Human Bloodied Builds
Burn it all down, stop them in their tracks. Carry everything. Get a jetpack helm on f76 market on reddit.
Season 26 high-INT daily driving / raids build, using unique weapons and the Pyro-Technician perk to balance xp gains and damage output.
I mostly use the Red Terror and ABX-03 in combat- in raids, I include the Night Person perk and a +3 INT mod on a Night Light to get an extra XP boost at the end of each stage.
Build focused on Face Tanking anything on the game, the Excavator Power Armor is just for carrying stuff if overcumbered after doing events/bosses... The foods its optional but can help on min/max dps with Auto-Axe, just choose one.