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Level 300+
s10
p2
e8
c11
i10
a13
l2

Auto Axing
Fallout 76
build
by nex
Published · Updated ·

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More: Endgame builds, Melee builds, Survival builds, Tank builds

lvl
300+
S
10
+5
3
Incisor

Your Melee and Fists weapons ignore 75% of your target's armor.

lvl
34
3
Martial Artist

Your melee weapons weigh 60% less, and you can swing them 30% faster.

lvl
16
1
Portable Power

+10% movement speed while wearing Power Armor.

lvl
24
2
Sturdy Frame

You are 50% harder to stagger.

lvl
13
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
1
Blood Luster

Your bleed effects have 35% more damage and 25% less duration.

lvl
35
3
Wound Salter

+30% damage against bleeding targets.

lvl
2
P
2
+5
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
E
8
+5
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
1
Radicool

The greater your Rads, the greater your Strength (max +5 STR)!

lvl
38
1
Rejuvenated

You gain increased benefits from being Well Fed or Hydrated.

lvl
12
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
2
Solar Powered

Gain +5 STR and END between the hours of 6:00 a.m. and 6:00 p.m.

lvl
22
C
11
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
2
Overly Generous

Rads increase your chance to inflict 50 Rads with melee attacks!

lvl
32
1
Spiritual Healer

Regenerate HP while on a team based on your CHA.

lvl
36
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
3
Party Boy

The positive effects of pre-war alcohol are tripled.

lvl
24
1
Suppressor

Reduce your target's damage output by 10% for 2 seconds after you attack.

lvl
40
I
10
+5
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
3
Makeshift Warrior

Melee weapons break 80% slower.

lvl
9
2
Nerd Rage!

While your Health is low, gain increased damage and AP regen.

lvl
46
2
Power User

Fusion Cores now last 60% longer.

lvl
50
2
Science!

Increase energy damage based on your INT.

lvl
20
2
Field Surgeon

Stimpaks and RadAway heal 60% faster.

lvl
15
A
13
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
1
Born Survivor

Falling below 20% health will automatically use a Stimpak, once every 20s.

lvl
3
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
1
Gun Fu

V.A.T.S. swaps targets on kill with +30% damage to your next target.

lvl
50
1
Gunslinger

Your ranged weapons do +6% weak spot damage.

lvl
2
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
1
Packin' Light

Your Action Points regenerate faster when not over encumbered.

lvl
9
L
2
+5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Luck of the Draw

Chance your weapon will greatly repair itself when hitting an enemy.

lvl
14
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
9 mutations, 0 addictions

Consumables (4)

Canned Deathclaw Wellington

Strength: +7.5 (1h)

+9 HP/s
+63% 0.3
×1
Psychobuff

Damage: +11% (3m), Strength: +1.35 (3m), Endurance: +1.35 (3m), Max Health: +29.25 (3m)

-3% -3% 0.025
×1
Tasty Yao Guai Roast

Damage: +213% (1h)

+9 HP/s
+63% 0.1
×1
Whiskey

Luck: +1, Intelligence: -1 (4m), Strength: +6 (4m)

+45% 0.1
×1
Total effect
S
 
+14.85
E
 
+1.35
I
 
-1
L
 
+6
HP
 
+29.25
Damage
 
+11%
Total weight 0.53

Weapons

Super Slasher
auto-axe
Vampire's
Rapid
Strength
Pounder's
lvl 50
475
475
3661.283/4s
AP Cost
9 (3%) 30 shots before AP is depleted
13.2
1437.5
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Rapid
Speed: +40%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Bleed Damage
Modifications
Electrified
Damage: -40%
Weight: +10%
Energy Damage: +60%
Swap
Shattered Grounds
handmade-rifle
Furious
Rapid
V.A.T.S. Optimized
Conductor's
lvl 45
133
226.95/10s
Fire Rate
90
shots per
10 sec
Automatic
Ammo
50Ultracite 5.56
Range
0
113
227
100%50%
AP Cost
14 (5%) 19.3 shots before AP is depleted
20.44
1172.7
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Bleed Damage
Modifications
Prime Automatic Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Standard Stock
Bash Damage: +20%
Weight: +25%
Recoil: -15%
Sighted Transition: +10%
Drum Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Western Spirit
lever-action-rifle
Furious
V.A.T.S. Enhanced
Lucky Hit
Pin-Pointer's
lvl 45
372
Fire Rate
5
shots per
10 sec
Bolt Action
Ammo
6Ultracite .45
Range
0
186
373
100%50%
AP Cost
30 (11%) 9 shots before AP is depleted
11.28
1664.55
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
Lucky Hit
Critical Charge: +15
Pin-Pointer's
Damage to Weak Point +20%
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Grants Gunslinger Master
Modifications
Prime Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
No Muzzle
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Choose your armor pieces
Add torso
use generic piece
Add backpack
Add underarmor
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece
Armor set

Power Armor Sets

Databased Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
Overeater's Protocoled Vulcan Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Choo-Choo's
Enemies Hit by Pain Train Bleed for 0 Damage over 5 Seconds
Emergency Protocols
-50% Damage Taken and +25% Move Speed when Health is below 20%
lvl 50
607
667
313
81
42
47
HP
 
+11
AP Regen
 
+5
Overeater's Optimized Vulcan Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
362
399
183
47
26
29
S
 
+2
HP
 
+11
Overeater's Optimized Vulcan Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
362
399
183
47
26
29
S
 
+2
HP
 
+11
Overeater's Calibrated Vulcan Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
S
 
+2
Carry Weight
 
+50
HP
 
+11
Overeater's Calibrated Vulcan Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
S
 
+2
Carry Weight
 
+50
HP
 
+11
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
I
 
+2
S
 
+18
HP
 
+55
AP Regen
 
+5
Carry Weight
 
+100
Incoming Damage
 
x0.475
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 20% (119.94999999999997 / 600)
Rads: 800
Caps: 34000 / 40000
Well Fed
Max HP +25, Disease Resistance +25%
Well Hydrated
AP Regen +25%, Disease Resistance +25%
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
58
15
22
14
30
21
16
S.
P.
E.
C.
I.
A.
L.
Carry Weight
565
AP
270
HP
600
AP Regen
+5
XP
+109%
Resistances
2417
2662
1228
360
216
236
0
Evasion Chance
0
Incoming Damage
x0.475
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