All PerksStrange In Numbers
Strange In Numbers
Fallout 76 Perk
1
Strange In Numbers
Positive mutation effects are +25% stronger if teammates are mutated too.
lvl
42
C.
Charisma
Strange In Numbers is a Charisma perk in Fallout 76 with a single rank, unlocked at level 42. It costs 1 Charisma point to equip. It falls under the Mutations category.
It affects 19 mutations.
Mutants unite!
Strange In Numbers Builds
Level 50
s15
p12
e7
c2
i7
a7
l6
Solo Raid
HP/Tank/Solo Raid/ build
Level 300+
s8
p10
e10
c3
i6
a10
l9
Mayu pistol
Fallout 76 build
Level 300+
s15
p7
e10
c10
i10
a2
l2
Melee Frontliner Patch 74
Bloodied, Power Armor, Flexible build
Level 200+
s12
p13
e1
c6
i12
a6
l6
Fels
Gauss Shotgunner build
Level 53
s8
p15
e8
c3
i5
a15
l5
shot build
Fallout 76 build
Level 100+
s11
p12
e4
c12
i1
a13
l3
WIP - Ignore
Charismatic Commando build
Level 200+
s8
p13
e7
c4
i1
a13
l10
Triton204 Sniper
Sniper build
Level 300+
s9
p10
e9
c6
i3
a10
l9
INFINITE VATS RED TERROR BUILD
Heavy Gunner build
Level 300+
s10
p15
e2
c3
i10
a7
l9
Luciels Mini
Gauss mini herb build
Show all 637
builds
Affects
Mutations (19)
Adrenal Reaction
Mutation
Bird Bones
Mutation
Carnivore
Mutation
Chameleon
Mutation
Eagle Eyes
Mutation
Egg Head
Mutation
Electrically Charged
Mutation
Empath
Mutation
Grounded
Mutation
Healing Factor
Mutation
Herbivore
Mutation
Herd Mentality
Mutation
Marsupial
Mutation
Plague Walker
Mutation
Scaly Skin
Mutation
Speed Demon
Mutation
Talons
Mutation
Twisted Muscles
Mutation
Unstable Isotope
Mutation
More Perks
l.
Class Freak
The negative effects of your mutations are reduced by 75%.
e.
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
c.
Animal Friend
Aim your gun at an Animal for a 75% chance to pacify it.
c.
Anti-Epidemic
Your disease cures always cure a disease from nearby teammates too.
c.
Bodyguards
Gain Damage & Energy Resistance based on your CHA and number of teammates.
c.
E.M.T.
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.
c.
Feral Presence
While Feral, Reduce your target's damage output by 30% after you attack for 5 seconds.
c.
Friendly Fire
Teammates hit by your flame weapons regen even more health (no grenades).
c.
Glowing One
Holding Large amounts of Glow provides greater Glow to nearby ghouls on your team.
c.
Happy Camper
Hunger and thirst grow 80% slower when in camp or in a team workshop.
c.
Happy-Go-Lucky
Your Luck is increased by 3 while under the influence of alcohol.
c.
Hard Bargain
Gain 7 CHA when bartering at non-player vendors.