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All Mutations and Addictions

Speed Demon
Fallout 76 Mutation

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Mutation
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Movement Speed
 
+20

Speed Demon is a mutation in Fallout 76. It can be gained reliably from the Speed Demon Serum.

2 perks and 3 team conditions change what it does.

It also changes the effects of 37 consumables.

Modifiers

These perks and team conditions change what Speed Demon does. Toggle them and watch the effects above update.

Affects

Consumables (37)
"The Fix"
Satisfies a large amount of Feral
Chem
Addictol
Cures all addictions.
Chem
Antibiotics
Cures disease and lowers disease chance 50%
Chem
Berry Mentats
+5 Intelligence and highlights living targets for 5 minutes.
Chem
Blood Pack
Chem
Buffout
+2 Strength, +2 Endurance and +25 max Health for 5 minutes.
Chem
Bufftats
+3 Strength, +3 Endurance, +3 Perception, and +40 max Health for 5 minutes.
Chem
Calmex
+3 Perception, +3 Agility and +15% To Sneak Attacks for 5 minutes.
Chem
Calmex Silk
+3 Perception, +3 Agility, +3 Luck and 2x Multiplier To Sneak Attacks for 5 minutes.
Chem
Daddy-O
+3 Intelligence, +3 Perception and -2 Charisma for 10 minutes.
Chem
Day Tripper
+3 Charisma, +3 Luck and -2 Strength for 10 minutes.
Chem
Disease Cure
Cures one disease
Chem
Formula P
+5 Charisma, +3 Luck and improves gun accuracy for 5 minutes
Chem
Fury
+30% Melee Damage, +25 Damage Resist and -5 Perception for 3 minutes.
Chem
Glowing Blood
Chem
Glowing Blood Pack
+75 Rad Resist for 10 minutes.
Chem
Grape Mentats
+5 Charisma and better Barter rates for 10 minutes.
Chem
High-Radiation Fluids
Chem
Irradiated Blood Pack
+75 Rad Resist for 10 minutes.
Chem
Med-X
+125 Damage Resist for 5 minutes.
Chem
Mentats
+2 Intelligence and +2 Perception for 5 minutes.
Chem
Nuclear Don's Custom Chem Blend
+100% Damage, 100 Damage Resist and +100 max Health for 5 minutes. Restores health with an initial burst and continues healing at a slower rate for 5 minutes.
Chem
Orange Mentats
+5 Perception and +10% V.A.T.S. Accuracy for 5 minutes.
Chem
Overdrive
+15% Damage and +30% Critical Damage for 3 minutes.
Chem
Psycho
+15% Damage and 100 Damage Resist for 3 minutes.
Chem
Psychobuff
+25% Damage, +3 Strength, +3 Endurance and +65 max Health for 3 minutes.
Chem
Psychotats
+25% Damage, 75 Damage Resist and +3 Perception for 3 minutes.
Chem
Rad-X
+300 Rad Resist for 10 minutes.
Chem
Rad-X: Diluted
+125 Rad Resist for 10 minutes.
Chem
RadAway
Removes 300 Rads. Chance for disease. Chance to cure mutations. · Disease resistance: -50 (15m)
Chem
RadAway: Diluted
Removes 150 Rads. Increases chance for disease. Chance to cure mutations.
Chem
RadShield
+600 Rad Resist for 15 minutes.
Chem
Skeeto Spit
+25 max Health for 10 minutes.
Chem
Super Chem MK I
+30% melee damage, 125 Damage Resist and +2 STR for 5 minutes.
Chem
Surly's Buffout
+2 Strength, +2 Endurance and +25 max Health for 5 minutes. Increases thirst.
Chem
Survival Syringe
Restores health, cures disease, reduces hunger, and reduces thirst
Chem
X-Cell
+2 to all SPECIALs for 2 minutes.
Chem

Granted by

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