All ConsumablesOverdrive
Overdrive
Fallout 76 Consumable
Overdrive
+15% Damage and +30% Critical Damage for 3 minutes.
-3% -3% 0.25
Chems
Overdrive is a chem in Fallout 76. Its main effect: +15% Damage and +30% Critical Damage for 3 minutes. Using it can cause Overdrive Addiction.
2 perks and 2 mutations change how well it works.
Used in Builds
Level 300+
s10
p12
e7
c3
i4
a10
l10
VATS Pepper Shaker End Game
Fallout 76 build
Level 300+
s8
p12
e9
c6
i2
a10
l9
VAT Heavy Gunner End Game
Fallout 76 build
Level 300+
s7
p9
e6
c7
i7
a10
l10
45 Calibre God
Ghoul VATS build
Level 300+
s13
p10
e6
c5
i3
a9
l10
Ghoul BG Flame Rounds
Fallout 76 build
Level 300+
s10
p10
e6
c4
i6
a10
l10
Human Walker
Full Health Layz build
Level 300+
s10
p9
e5
c7
i7
a10
l8
salt of the earth
vats build
Level 300+
s2
p8
e7
c10
i9
a10
l10
Ghoulish Gunslinger
Gunslinger Ghoul Tanky build
Level 300+
s8
p10
e9
c3
i7
a9
l10
Red Terror Infinite Vats W/o coffee
Bloodied build
Level 300+
s10
p9
e6
c4
i7
a10
l10
GlassGaming Ticket to Revenge
Fallout 76 build
Show all 26
builds
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Create a build with OverdriveStats and Effects
+15% Damage and +30% Critical Damage for 3 minutes.
+30% All Crit Damage (3m)
+15% Damage (3m)
-3% -3%
Weight
0.25
Value
40
Effectiveness
These perks, mutations, and items change what Overdrive does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Stacking
Chem: taking any other chem replaces these buffs — only one chem's buffs are active at a time.
Taking another item of the same family refreshes these effects instead of stacking them.
More Consumables
Insect Repellent
Reduces damage from insects by 15% for 30 minutes.
Chem
Irradiated Blood Pack
+75 Rad Resist for 10 minutes.
Chem
Med-X
+125 Damage Resist for 5 minutes.
Chem
Mentats
+2 Intelligence and +2 Perception for 5 minutes.
Chem
Nuclear Don's Custom Chem Blend
+100% Damage, 100 Damage Resist and +100 max Health for 5 minutes. Restores health with an initial burst and continues healing at a slower rate for 5 minutes.
Chem
Orange Mentats
+5 Perception and +10% V.A.T.S. Accuracy for 5 minutes.
Chem
Phantom Device
Frenzies nearby creatures and renders you almost completely invisible.
Chem
Psycho
+15% Damage and 100 Damage Resist for 3 minutes.
Chem
Psychobuff
+25% Damage, +3 Strength, +3 Endurance and +65 max Health for 3 minutes.
Chem
Psychotats
+25% Damage, 75 Damage Resist and +3 Perception for 3 minutes.
Chem
Rad-X
+300 Rad Resist for 10 minutes.
Chem
Rad-X: Diluted
+125 Rad Resist for 10 minutes.
Chem