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Level 300+
s9
p10
e3
c6
i9
a9
l10

S26 RT/ABX-03 PYRO
Fallout 76
Raid Ready
build
Published

Season 26 high-INT daily driving / raids build, using unique weapons and the Pyro-Technician perk to balance xp gains and damage output.

I mostly use the Red Terror and ABX-03 in combat- in raids, I include the Night Person perk and a +3 INT mod on a Night Light to get an extra XP boost at the end of each stage.

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More: Boss Killer builds, Endgame builds, Meta builds

lvl
300+
S
9
+5
3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Brick Wall
lvl
100

When your Glow is high, makes you immune to staggering attacks.

P
10
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Night Person
lvl
24

Gain +5 INT and PER between the hours of 6:00 p.m. and 6:00 a.m.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

1
Eye of the Hunter
lvl
85

Your vision grants you +20% accuracy in V.A.T.S. from a slightly longer distance.

E
3
+5
2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Ironclad
lvl
30

Armor provides 20% more protection. Double if wearing a matching set.

1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Glowing Gut
lvl
80

Irradiated food and drink grant 200% more rads.

C
6
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

3
United Ordeal
lvl
60

While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.

I
9
+5
2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

2
Science!
lvl
20

Increase energy damage based on your INT.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

1
Curator
lvl
19

The benefits of bobbleheads and magazines last twice as long.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Science Monster
lvl
100

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

A
9
+5
3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Guerrilla
lvl
5

You do +15% ranged damage to close enemies.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

1
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +30% damage to your next target.

L
10
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

3
Glowing Criticals
lvl
100

When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.

3
Wild West Hands
lvl
65

36% chance to instantly reload your entire magazine when empty.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
8 mutations, 0 addictions

Consumables (17)

Blight Soup

Crit Damage: +1 (30m)

+2.4 HP/s
+20% +15% 0.5
×1
Brain Bombs

Max AP: +12 (25s), Intelligence: +6 (90m)

+7.2 HP/s
+50% 0.5
×1
Cranberry Relish

Experience: +20% (1h), Max AP: +8 (25s)

+4.8 HP/s
+40% 1
replaced
×1
Pumpkin Pie

Max Health: +80 (1h)

+3.6 HP/s
+40% 1
×1
Berry Mentats

Highlights Living Targets (5m), Intelligence: +5 (5m)

-3% 0.25
×1
Black-Eyed Susan's Soothin'

Experience: +10% (1h), Damage: +20% (1h)

+2 HP/s
+15% 0.5
×1
Company Tea

AP Regen: +20 (1h), Disease resistance: +20 (1h)

+42% 0.5
×1
Live & Love 8

+5% XP in a team (1h)

0.01
replaced
×1
Tesla Science 9

+100% Heavy Gun Crit Damage (1h)

0.01
×1
Bobblehead: Big Guns

+20% Heavy Gun Damage (2h)

0.01
replaced
×1
Bobblehead: Leader

Experience: +5% (2h)

0.01
replaced
×1
Bobblehead: Energy Weapons

+20% Energy Gun Damage (2h)

0.01
×1
Slice of Birthday Cake

Max AP: +12 (25s), Charisma: +3 (90m)

+3.6 HP/s
+20% +6 0.25
replaced
×1
Slice of Pumpkin Pie

Max AP: +12 (25s), Charisma: +3 (90m)

+3.6 HP/s
+20% +6 0.25
replaced
×1
Slice of Slime Cake

Max AP: +12 (25s), Charisma: +3 (90m)

+3.6 HP/s
+20% +90 0.25
replaced
×1
Slice of Vault-Tec Gelatin Cake

Max AP: +8 (25s), Charisma: +2 (90m), +1 Charisma per teammate (90m)

+4.8 HP/s
+20% +6 0.25
×1
Canned Coffee

Max AP: +12 (25s)

+25% +6 0.5
×1
Total effect
C
 
+2
I
 
+11
AP
 
+76
HP
 
+80
XP
 
+10%
AP Regen
 
+20
 
+20
Damage
 
+20%
Crit Damage
 
+1
Total weight 5.8
7 items fully replaced by later consumables

Weapons

Prototype ABX03
plasma
Furious
Vital
V.A.T.S. Optimized
Pyromaniac's
lvl 45
35
0
54.6
201.6/5s
Fire Rate
200
shots per
10 sec
Automatic
Ammo
90Plasma
Range
0
48
48
100%70%
AP Cost
10 (3%) 29.6 shots before AP is depleted
5.1
12000
+8
-20%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
V.A.T.S. Optimized
AP Cost: -35%
Pyromaniac's
+50% Damage to Burning Targets
Sprays Burning Meadow Breeze
Flame-thrower conversion.
Modifications
Calibrated Beta Wave Tuner
Weight: +25%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Damage: -40%
Energy Damage: -40%
Aligned Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
AP Cost: -10%
Standard Sights
Swap
Red Terror
light-machine-gun
Furious
Vital
V.A.T.S. Optimized
Conductor's
lvl 50
42
33.84
61.2/3s
Fire Rate
122
shots per
10 sec
Automatic
Ammo
200.308
Range
0
95
190
100%50%
AP Cost
6 (2%) 49.3 shots before AP is depleted
14.8
1792.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Fire Damage
Modifications
Standard .308 Receiver
Changes ammo type to .308 Caliber.
Stub Barrel
Range: -25%
Spread (hip-fire): -25%
Recoil: -15%
AP Cost: -10%
Sighted Transition: -15%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Large Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
No Muzzle
Night Light
tesla
Quad
Vital
Intelligence
Pin-Pointer's
lvl 50
68
Fire Rate
91
shots per
10 sec
Automatic
Ammo
68Cell
Range
0
77
153
100%50%
AP Cost
17 (6%) 17.4 shots before AP is depleted
9.4
2079
Legendary effects
Quad
Ammo Capacity: +300%
Vital
Critical Damage Multiplier: +0.5
Intelligence
Intelligence +3
Pin-Pointer's
Damage to Weak Point +20%
Fires an electrical discharge that arcs between targets.
Ignore Time of Day Requirements on Perks
Modifications
Automatic Barrel
Spread (hip-fire): +35%
Recoil: +35%
Range: -17%
Ammo Capacity: +50%
Damage: -30%
Weight: +8%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Critical Damage Multiplier: -20%
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Lucid Ultra-Light Brotherhood Recon Chest Piece
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Ultra-Light Build
Action Points +20
lvl 40
155
34
18
13
30
18
I
 
+2
High Capacity Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Protective Brotherhood Knight Suit
Vault Style
Endurance +2, Intelligence +5, Luck +3
Protective Lining
Improved Strength and Endurance.
lvl 1
48
23
10
10
10
10
E
 
+2
I
 
+5
L
 
+3
Lucid Ultra-Light Brotherhood Recon Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
76
18
9
7
15
9
I
 
+2
Lucid Ultra-Light Brotherhood Recon Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
76
18
9
7
15
9
I
 
+2
Lucid Strengthened Brotherhood Recon Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
I
 
+2
Lucid Strengthened Brotherhood Recon Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
I
 
+2
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
507
 
129
 
64
 
51
 
100
 
64
I
 
+15
E
 
+2
L
 
+3
Carry Weight
 
+20
Incoming Damage
 
x0.734
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (410 / 410)
Glow: 886
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
No Team
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 10
Character stats
4
12
8
6
40
16
16
S.
P.
E.
C.
I.
A.
L.
Carry Weight
210
AP
296
HP
410
XP
+130%
AP Regen
+20
Resistances
507
129
64
51
100
64
20
Evasion Chance
0.062
Incoming Damage
x0.734
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