Level 300+
s15
p5
e10
c10
i7
a2
l7
Bard's build
Melee/meme build, but Works with true melee weapons
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More: Challenge builds, Close Range builds, Endgame builds, Melee builds, Stealth builds
lvl
300+
S
15
+5
P
5
+5
E
10
+5
C
10
I
7
A
2
+5
L
7
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (8)
add effects
8 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Furious Guitar Sword
Furious
Heavy Hitter's
Defender's
Pounder's
Furious Guitar Sword
lvl 45
5453
5760.563/10s
AP Cost
32 (9%) 10.9 shots before AP is depleted
3
605
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Defender's
Chance to Automatically Block Attacks +40%
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Swap
Bloodied War Drum
Bloodied
Heavy Hitter's
Defender's
Pounder's
Bloodied War Drum
lvl 45
9086
AP Cost
48 (14%) 7.3 shots before AP is depleted
20
1265
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Heavy Hitter's
Power Attack Damage +40%
Defender's
Chance to Automatically Block Attacks +40%
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Standard
Tone Death
death-tambo
Bloodied
Heavy Hitter's
Defender's
Pounder's
Tone Death
death-tambo
lvl 45
6179
7056.891/10s
AP Cost
29 (8%) 12 shots before AP is depleted
0.6
678
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Heavy Hitter's
Power Attack Damage +40%
Defender's
Chance to Automatically Block Attacks +40%
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
+20% Melee Damage while Well Tuned
Modifications
Barbed
Armor Penetration +10%
Targets bleed. Better damage.
Super Slasher
auto-axe
Bloodied
Heavy Hitter's
Durability
Pounder's
Super Slasher
auto-axe
lvl 50
1148
192
14346.045/15s
5897.818/4s
AP Cost
9 (3%) 38.7 shots before AP is depleted
13.2
1437.5
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Heavy Hitter's
Power Attack Damage +40%
Durability
Weapons break 50% slower
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Bleed Damage
Modifications
No Muzzle
Poisoned
Adds Electrical damage.
Unstoppable Monster
deathclaw-gauntlet
Bloodied
Heavy Hitter's
Barbarian
Pounder's
Unstoppable Monster
deathclaw-gauntlet
lvl 50
9098
AP Cost
35 (10%) 9.9 shots before AP is depleted
13
977.5
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Heavy Hitter's
Power Attack Damage +40%
Barbarian
+ STR per kill while on a Kill Streak (Max 10).
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Reduce Damage Taken by 5% and an Additional 1% per Killstreak (Max 10)
Modifications
Extra Claw
Superior damage
Drill Fist
gauntlet
Bloodied
Heavy Hitter's
Barbarian
Combo-Breaker's
Drill Fist
gauntlet
lvl 50
3476
9276.351/8s
5822.39/4s
AP Cost
32 (9%) 10.9 shots before AP is depleted
6.6
1482
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Heavy Hitter's
Power Attack Damage +40%
Barbarian
+ STR per kill while on a Kill Streak (Max 10).
Combo-Breaker's
When Dealing Damage, 50% Chance to Not Use Action Points (10% Chance for Power Tools)
Fire Damage
Modifications
Blade Bits
Damage: -25%
Weight: +10%
Ultracite Terror Sword
Bloodied
Pounder's
Ultracite Terror Sword
lvl 50
9216
923
16737.052/10s
46823.898/25s
AP Cost
51 (15%) 6.8 shots before AP is depleted
5.5
922.5
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Poison Damage
Modifications
Bloodied Flaming War Glaive
Bloodied
Pounder's
Bloodied Flaming War Glaive
lvl 50
8284
829.521
11158.035/10s
13150.538/5s
AP Cost
45 (13%) 7.7 shots before AP is depleted
9.9
246
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Flaming Blade
Damage: -40%
Weight: +10%
Fire Damage: +36%
Bloodied Burning Barbed Sheepsquatch Staff
Bloodied
Pounder's
Bloodied Burning Barbed Sheepsquatch Staff
lvl 50
8832
922.887
20084.463/7s
24348.428/13s
AP Cost
49 (14%) 7.1 shots before AP is depleted
14.4
248
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Burning Barbed Sheepsquatch Staff
Damage: -55%
Weight: +20%
Fire Damage: +36%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Unyielding Deep Pocketed Thorn Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Miasma's
Poison Damage per Second to Nearby Targets +10
Melee Attackers Bleed for 125 Damage over 5 seconds
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Deep Pocketed
Carry Weight +20
lvl 50
62
56
12
45
20
20
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
E
+2
Carry Weight
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Shielded Brotherhood Knight Suit
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Shielded Lining
Improved Strength and Endurance.
lvl 50
68
95
144
19
19
19
S
+4
E
+3
I
+3
Unyielding Deep Pocketed Thorn Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Miasma's
Poison Damage per Second to Nearby Targets +10
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Deep Pocketed
Carry Weight +10
lvl 50
31
31
6
24
10
10
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
E
+2
Carry Weight
+10
Unyielding Deep Pocketed Thorn Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Miasma's
Poison Damage per Second to Nearby Targets +10
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Deep Pocketed
Carry Weight +10
lvl 50
31
31
6
24
10
10
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
E
+2
Carry Weight
+10
Unyielding Deep Pocketed Thorn Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Miasma's
Poison Damage per Second to Nearby Targets +10
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Deep Pocketed
Carry Weight +10
lvl 50
31
31
6
24
10
10
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
E
+2
Carry Weight
+10
Unyielding Deep Pocketed Thorn Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Miasma's
Poison Damage per Second to Nearby Targets +10
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Deep Pocketed
Carry Weight +10
lvl 50
31
31
6
24
10
10
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
E
+2
Carry Weight
+10
Armor stats
Set:
Thorn Armor
full (5 / 5)
254
275
180
160
79
79
S
+19
E
+13
I
+18
L
+15
A
+15
P
+15
C
+15
Carry Weight
+180
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (122.16659999999996 / 611)
Rads: 800
Caps: 24000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Sneaking
Not Sprinting
Power Attacking
Hip Fire
Kill Streak
0 / 10
Onslaught
19 / 19
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
47
28
32
28
31
30
30
S.
P.
E.
C.
I.
A.
L.
Carry Weight
590
AP
348
HP
611
XP
+93%
Resistances
553
549
180
216
135
135
0
Evasion Chance
0.34
Str
47
Per
28
End
32
Cha
28
Int
31
Agi
30
Lck
30
Carry Weight
590
AP
348
HP
611
XP
+93%
553
549
180
216
135
135
0