All PerksKnee-Capper
Knee-Capper
Fallout 76 Perk
2
Knee-Capper
Melee weapons deal +50% limb damage. (No Power Tools)
lvl
15
S.
Strength
Knee-Capper is a Strength perk in Fallout 76 with a single rank, unlocked at level 15. It costs 2 Strength points to equip. It falls under the Weapons category.
It affects 108 weapons.
Knock 'em out of the park!
Knee-Capper Builds
Level 300+
s15
p8
e1
c1
i1
a15
l15
Ninja with a Gun
Fallout 76 build
Level 300+
s15
p10
e15
c3
i5
a5
l3
Rad Lad
Rad-Powered Superhero! build
Level 300+
s15
p5
e10
c10
i7
a2
l7
Bard's build
Melee build
Level 300+
s15
p2
e15
c3
i6
a9
l6
Wizard Melee Build
Fallout 76 build
Level 200+
s15
p7
e10
c3
i11
a9
l1
Melee Regular End Game
Fallout 76 build
Level 200+
s15
p5
e10
c4
i11
a9
l2
Regular Melee Mid Game
Fallout 76 build
Level 300+
s10
p10
e9
c9
i10
a3
l5
tanky pa ghoul melee
ghoul melee build
Level 50+
s15
p5
e10
c3
i7
a9
l7
Regular Melee LVL 50
Fallout 76 build
Level 300+
s15
p10
e10
c10
i7
a3
l1
Chapolin
Melee build
Show all 26
builds
Effects
Limb Damage
+50%
Affects
One-Handed Melee (28)
Assaultron Blade
115
100/10s
Bone Club
114
630/15s
Bowie Knife
77
Chinese Officer Sword
142
180/12s
Combat Knife
87
Commie Whacker
47
Cultist Blade
150
140/10s
Cultist Dagger
84
Electrified Cattleprod
Energy
84
84
Grant's Saber
160
204/12s
Guitar Sword
142
150/10s
Hatchet
150
Lead Pipe
140
Machete
160
187/11s
Meteoritic Sword
160
204/12s
Pipe Wrench
140
Plasma Cutter
109
109
Revolutionary Sword
150
140/10s
Rolling Pin
121
Security Baton
115
Sheepsquatch Club
160
Shishkebab
64
64
145/5s
100/10s
Sickle
130
120/10s
Ski Sword
142
Switchblade
80
The Invader
87
Tire Iron
130
Walking Cane
121
Unique One-Handed Melee (18)
Black Diamond
57
85
333/9s
Blade of Bastet
142
180/12s
Blue Ridge Branding Iron
64
64
256/3s
100/10s
Camden Whacker
47
200/10s
Commander's Charge
Energy
90
90
140/10s
Cosmic Knife
100
210/5s
Cryptid Jawbone Knife
87
Nocturnal Cursed Cursed Rolling Pin
163
Vampire's Cursed Cursed Sickle
176
120/10s
Disorderly Conduct
Energy
69
69
Luca's Switchblade
80
Mechanic's Best Friend
189
Meteorite Sword
142
180/12s
Nailer
150
140/10s
Tempest
Energy
69
69
100/10s
The Gutter
115
100/10s
180/10s
The Quick Fix
64
196/7s
V63 Shock Baton
115
115
Two-Handed Melee (34)
Baseball Bat
182
Board
152
Bone Hammer
228
Electro Enforcer
96
96
Fire Axe
204
Golf Club
172
Grognak's Axe
244
264/11s
Gulper Smacker
218
Hog Splitter
244
264/11s
Multi-Purpose Axe
204
Pickaxe
204
Pitchfork
152
Pole Hook
194
Pool Cue
152
Protest Sign - Against Automation
20
Protest Sign - Ain't a Commie
20
Protest Sign - Block the Bot
20
Protest Sign - Dad Needs Job
20
Protest Sign - Give Jobs Back
20
Protest Sign - Jobs
20
Protest Sign - Jobs or Blood
20
Protest Sign - Men Not Machines
20
Protest Sign - People First
20
Protest Sign - Want to Work
20
Sheepsquatch Staff
257
Shepherd's Crook
231
Shovel
182
Sledgehammer
218
Spear
142
Super Sledge
271
The Tenderizer
244
V63 Zweihaender
Energy
146
146
War Drum
228
War Glaive
231
280/10s
Unique Two-Handed Melee (13)
Unarmed (10)
Unique Unarmed (5)
More Perks
s.
Arms of Steel
Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.
s.
Basher
Gun bashing does +50% damage and +75% limb damage.
s.
Bone shatterer
Your melee weapon attacks have +75% limb damage.
s.
Bullet Storm
Gain 9% damage per 30 ammo spent. 10 max stacks.
s.
Lock and Load
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
s.
Pain Train
Devastate and stagger enemies by sprinting into them with Power Armor.
s.
Wrecking Ball
You deal +100% damage to objects and now damage your own objects.
Action Diet
On kills, heal 8 HP and reduce how feral you are by 5%.
a.
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
i.
Bomb Scientist
Expending Glow makes your thrown grenades deal +50% damage.
Detonation Contagion
Enemies killed with a thrown explosive have a 50% chance to explode.
p.
Exterminator
Your attacks ignore 75% armor of any insect.