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Level 200+
s15
p7
e10
c3
i11
a9
l1

Melee Regular End Game
Fallout 76
build
Published · Updated

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lvl
200+
S
15
+5
1
Iron Fist
lvl
2

Your Fists deal more damage based on your DR.

3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

1
Natural Stance
lvl
15

While equipping a melee weapon, reduce Incoming Stagger by 25%.

2
Martial Artist
lvl
16

Your melee weapons weigh 40% less, and you can swing them 20% faster.

2
Knee-Capper
lvl
15

Melee weapons deal +50% limb damage. (No Power Tools)

P
7
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

E
10
+5
2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Rad Resistant
lvl
34

Gain Radiation Resistance based on your END.

2
Solar Powered
lvl
22

Gain +5 STR and END between the hours of 6:00 a.m. and 6:00 p.m.

1
Vaccinated
lvl
16

Increased Disease Resistance based on END.

C
3
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
11
2 pts unused
1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

A
9
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
1
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1500
(~417 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Hack and Slash
lvl
50

Melee attacks deal 60% of their damage in a large area. (No Power Tools)

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

add effects
8 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Drill Fist

Use Ultracite Bits as the mod does not show on NukesDragon

Oathbreaker
war-glaive
Furious
Heavy Hitter's
Barbarian
Pounder's
lvl 50
1528
1852.2/10s
AP Cost
45 (15%) 6.7 shots before AP is depleted
9
440
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Barbarian
+ STR per kill while on a Kill Streak (Max 10).
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
BloodyMess +1
Modifications
Standard
Swap
Whacker Smacker
super-sledge
Furious
Heavy Hitter's
Strength
Pounder's
lvl 50
1076
645.359
2381.4/5s
AP Cost
52 (17%) 5.8 shots before AP is depleted
22
780.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
+5% Power Attack Damage per Onslaught Stack
Modifications
Heating Coil
Damage: -40%
Weight: +10%
Fire Damage: +36%
Ultracite Terror Sword
Furious
Heavy Hitter's
Strength
Pounder's
lvl 50
1020
612
2778.3/10s
7772.625/25s
AP Cost
51 (17%) 5.9 shots before AP is depleted
5.5
1672.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Poison Damage
Modifications
The Farmhand
super-sledge
Furious
Heavy Hitter's
Strength
Pounder's
lvl 50
1640
645.359
3131.541/5s
AP Cost
52 (17%) 5.8 shots before AP is depleted
22
780.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Gain Melee Damage per END (
Modifications
Heating Coil
Damage: -40%
Weight: +10%
Fire Damage: +36%
Furious Freezing Plasma Cutter
Furious
Heavy Hitter's
Strength
Pounder's
lvl 50
722
433
433
AP Cost
39 (13%) 7.7 shots before AP is depleted
3
275
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Cryo Blade
Damage: -40%
Cryo Damage: +36%
Energy Damage: +36%
Furious Burning Barbed Sheepsquatch Staff
Furious
Heavy Hitter's
Strength
Pounder's
lvl 50
765
612.02
3333.96/7s
4041.765/13s
AP Cost
49 (16%) 6.2 shots before AP is depleted
14.4
448
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Burning Barbed Sheepsquatch Staff
Damage: -55%
Weight: +20%
Fire Damage: +36%
Furious Hog Splitter
Furious
Heavy Hitter's
Strength
Pounder's
lvl 50
1614
1746.36/11s
AP Cost
46 (15%) 6.6 shots before AP is depleted
10
550
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
No Upgrade
No Mod
Gauntlet
lvl 50
1380
3622.08/8s
AP Cost
32 (11%) 9.4 shots before AP is depleted
6.6
149.5
Legendary effects
Modifications
Sharp
Targets bleed. Better damage.
Drill Fist
gauntlet
Furious
Heavy Hitter's
Barbarian
Pounder's
lvl 50
1294
4053.28/8s
2544.08/4s
AP Cost
32 (11%) 9.4 shots before AP is depleted
6.6
1482
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Barbarian
+ STR per kill while on a Kill Streak (Max 10).
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Fire Damage
Modifications
Blade Bits
Damage: -25%
Weight: +10%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Bruiser's Deep Pocketed Brotherhood Recon Chest Piece
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Deep Pocketed
Carry Weight +20
lvl 40
155
34
18
13
30
18
S
 
+2
Carry Weight
 
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Shielded Secret Service Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
E
 
+2
C
 
+2
A
 
+2
Bruiser's Deep Pocketed Brotherhood Recon Left Arm
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
94
22
11
9
19
11
S
 
+2
Carry Weight
 
+10
Bruiser's Deep Pocketed Brotherhood Recon Right Arm
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
76
18
9
7
15
9
S
 
+2
Carry Weight
 
+10
Bruiser's Deep Pocketed Brotherhood Recon Left Leg
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
76
18
9
7
15
9
S
 
+2
Carry Weight
 
+10
Bruiser's Deep Pocketed Brotherhood Recon Right Leg
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
76
18
9
7
15
9
S
 
+2
Carry Weight
 
+10
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
500
 
141
 
104
 
49
 
100
 
62
S
 
+10
E
 
+2
C
 
+2
A
 
+2
Carry Weight
 
+80
Armor set

Power Armor Sets

Databased Strangler Heart Helmet
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Internal Database
Intelligence +2
lvl 50
242
242
460
62
19
29
I
 
+2
Bruiser's Motion-Assisted Strangler Heart Torso
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
20 Poison Damage per Second to Nearby Targets
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Motion-Assist Servos
Strength +2
lvl 50
418
418
767
102
33
47
S
 
+4
Bruiser's Strangler Heart Left Arm
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
No Misc Mod
lvl 50
242
242
460
62
19
29
S
 
+2
Bruiser's Strangler Heart Right Arm
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
No Misc Mod
lvl 50
242
242
460
62
19
29
S
 
+2
Bruiser's Calibrated Strangler Heart Left Leg
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Calibrated Shocks
Carry Weight +50
lvl 50
242
242
460
62
19
29
S
 
+2
Carry Weight
 
+50
Bruiser's Calibrated Strangler Heart Right Leg
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Calibrated Shocks
Carry Weight +50
lvl 50
242
242
460
62
19
29
S
 
+2
Carry Weight
 
+50
Armor stats
Set:
Strangler Heart
full (6 / 6)
 
1628
 
1628
 
3067
 
412
 
128
 
192
I
 
+2
S
 
+22
Carry Weight
 
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (561.5 / 562)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Events Team
+25% XP for Completing Events per teammate
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 19
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
39
10
26
8
13
13
9
S.
P.
E.
C.
I.
A.
L.
Carry Weight
450
AP
302
HP
562
XP
+39%
Resistances
587
228
191
99
150
112
62
Evasion Chance
0
Incoming Damage
x1.25
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