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Level 300+
s15
p4
e15
c5
i4
a6
l7

Ghoul feral melee
Fallout 76
Melee Adrenaline pure strength and endurance. Theory crafting.
build
by Flack
Published · Updated

Purely focuses on melee.

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More: Endgame builds, Melee builds, Support builds

lvl
300+
S
15
+5
3
Bone shatterer
lvl
90

Your melee weapon attacks have +75% limb damage.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

1
Natural Stance
lvl
15

While equipping a melee weapon, reduce Incoming Stagger by 25%.

3
Radioactive Strength
lvl
80

Expend a Moderate amount of Glow to deal 150% more damage with Power Attacks & Bashing.

2
Slugger
lvl
2

Your melee weapons do +20% damage to crippled targets.

P
4
2
Rad-Reaver
lvl
100

Dealing Melee damage provides a small amount of Glow. (No Power Tools)

2
Breathe It In
lvl
60

Rad Resistance is reduced by 100. (Up to 0)

E
15
+5
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

3
Hardy
lvl
27

Take 45% less damage from explosions.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Glowing Gut
lvl
80

Irradiated food and drink grant 100% more rads.

3
Radiation Power
lvl
50

Expend a small amount of Glow per hit to deal 20% bonus damage to targets.

3
Thick Skin
lvl
60

You take 10% less damage from Ballistic attacks. (No Power Armor)

C
5
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

3
United Ordeal
lvl
60

While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.

1
Squad Maneuvers
lvl
37

Run 10% faster when part of a team.

I
4
+5
3
Rad Specialist
lvl
70

Increase Environment Glow intake by 30% on Armors, Double if wearing a matching set.

3
Science Monster
lvl
100

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

A
6
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Jaguar Speed
lvl
60

You now sprint 20% faster when your Glow is high.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

1
Goat Legs
lvl
32

Take no damage from falling.

L
7
+5
2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

3
Glowing Criticals
lvl
100

When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

2
Battle-Genes
lvl
80

Gain 4 HP per second while in combat.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Feral Rage
lvl
50

When feral, all Glow perk abilities cost 50% less Glow.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Hack and Slash
lvl
50

Melee attacks deal 60% of their damage in a large area. (No Power Tools)

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
8 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Adrenal Puncturing Pole Hook
Adrenal
Rapid
Strength
Thrill-Seeker's
lvl 50
4008
AP Cost
38 (26%) 3.9 shots before AP is depleted
9.1
510.75
Legendary effects
Adrenal
+10% DMG Per Kill While on Kill Streak
Rapid
Speed: +40%
Strength
Strength +3
Thrill-Seeker's
+3% Reload Speed & Melee Attack Speed Per Kill While on Kill Streak
Modifications
Puncturing
Armor Penetration +22%
Swap
The Farmhand
super-sledge
Instigating
Heavy Hitter's
Strength
Charged
lvl 50
6872
AP Cost
52 (35%) 2.8 shots before AP is depleted
29
794.5
Legendary effects
Instigating
+50% Damage Against Targets above 60% Health
Heavy Hitter's
Power Attack Damage +40%
Strength
Strength +3
Charged
Light Attacks Build Up Charge That Is Released With A Heavy Attack (Max Charges 3)
Gain Melee Damage per END (
Modifications
Heavy Rocket
Superior damage
Commander's Charge
revolutionary-sword
Feral's
lvl 50
1417
6020.55/10s
AP Cost
30 (20%) 4.9 shots before AP is depleted
3.3
107.5
Legendary effects
Feral's
Target kills makes you go feral faster
Chance to Automatically Block Ranged Attacks +30%
Modifications
Serrated Blade
Targets bleed. Better damage.
The Debilitator
super-sledge
Anti-armor
Crippling
Strength
Bully's
lvl 50
4319
AP Cost
52 (35%) 2.8 shots before AP is depleted
29
794.5
Legendary effects
Anti-armor
Armor Penetration +50%
Crippling
Limb Damage +50%
Strength
Strength +3
Bully's
+25% Damage per Crippled Limb Your Target Has
+2% Limb Damage per STR
Modifications
Heavy Rocket
Superior damage
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Adrenal Pneumatic Thorn Armor Chest Piece
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Melee Attackers Bleed for 125 Damage over 5 seconds
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Pneumatic
Reduce Incoming Stagger by 25%
lvl 50
62
56
12
45
20
20
S
 
+2
Armor Plated Backpack
Armor Plated
Standard Backpack
lvl 50
126
0
0
0
0
0
Carry Weight
 
+30
Protective Harness
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Protective Lining
Improved Perception and Agility.
lvl 50
144
68
29
29
29
29
S
 
+4
E
 
+3
I
 
+3
Adrenal Weighted Thorn Armor Left Arm
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Weighted
Melee Armor Penetration +0.1
lvl 50
31
31
6
24
10
10
S
 
+2
Adrenal Weighted Thorn Armor Right Arm
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Weighted
Melee Armor Penetration +0.1
lvl 50
31
31
6
24
10
10
S
 
+2
Adrenal Strengthened Thorn Armor Left Leg
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Strengthened
Limb Damage Resistance +20%
lvl 50
31
31
6
24
10
10
S
 
+2
Adrenal Strengthened Thorn Armor Right Leg
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Strength
Strength +2
Pack Rat's
Junk Item Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Strengthened
Limb Damage Resistance +20%
lvl 50
31
31
6
24
10
10
S
 
+2
Armor stats
Set:
Thorn Armor
full (5 / 5)
 
706
 
498
 
65
 
170
 
89
 
89
S
 
+14
E
 
+3
I
 
+3
Carry Weight
 
+30
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (478.5 / 479)
Glow: 1000
Caps: 0 / 40000
Feral meter: At 0%
+150% melee damage, -5 Endurance, -30 max HP, -20 max AP, -300% hip-fire and V.A.T.S. accuracy
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
5 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
40
10
24
11
21
12
18
S.
P.
E.
C.
I.
A.
L.
Carry Weight
405
AP
148
HP
479
XP
+63%
Resistances
768
560
0
170
89
89
0
Evasion Chance
0
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