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Level 300+
s10
p7
e9
c9
i10
a8
l3

Ghoul Auto-Axe
Fallout 76
Melee Ghoul
build
Published · Updated

Build focused on Face Tanking anything on the game, the Excavator Power Armor is just for carrying stuff if overcumbered after doing events/bosses... The foods its optional but can help on min/max dps with Auto-Axe, just choose one.

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More: Endgame builds, Melee builds, Mule builds, Tank builds, Support builds

lvl
300+
S
10
+5
1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Bone shatterer
lvl
90

Your melee weapon attacks have +75% limb damage.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

P
7
+5
2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Refractor
lvl
32

Gain Energy Resistance based on your PER.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Glow Sight
lvl
33

Deal +60% damage to Glowing Enemies.

3
Exterminator
lvl
14

Your attacks ignore 75% armor of any insect.

E
9
+5
2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

3
Hardy
lvl
27

Take 45% less damage from explosions.

3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

3
Thick Skin
lvl
60

You take 10% less damage from Ballistic attacks. (No Power Armor)

C
9
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Feral Presence
lvl
80

While Feral, Reduce your target's damage output by 30% after you attack for 5 seconds.

1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

I
10
3
Stable Tools
lvl
39

Power Tools break 40% slower.

3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

A
8
+5
1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

1
Goat Legs
lvl
32

Take no damage from falling.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

L
3
+5
1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Effects (18)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Egg Head

INT +6, STR -3, END -3

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
18 mutations, 0 addictions

Consumables (6)

Canned Meat Stew

Experience: +13% (1h)

+6 HP/s
+50% +15% 1
×1
Tasty Mutton Meat Pie

Damage: +213% (1h)

+9 HP/s
+63% 1
replaced
×1
Tasty Mutant Hound Stew

Damage: +213% (1h)

+6 HP/s
+50% +15% 1
replaced
×1
Tasty Yao Guai Roast

Damage: +213% (1h)

+9 HP/s
+63% 1
×1
Company Tea

AP Regen: +10 (1h), Disease resistance: +20 (1h)

+42% +8 0.5
×1
Bobblehead: Melee

+20% MELEE WEAPON DMG (1h)

0.01
×1
Total effect
XP
 
+13%
AP Regen
 
+10
 
+20
Total weight 4.51
2 items fully replaced by later consumables

Weapons

Furious Turbo Auto Axe
Furious
Rapid
Glowing
Pounder's
lvl 50
2481
AP Cost
9 (4%) 25.3 shots before AP is depleted
13.8
1412.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +40%
Glowing
Target Kills Increase Rads by a small amount.
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
No Muzzle
Turbo
Speed: +25%
Weight: +15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Rage
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Gain Rage Stacks When Hit (Max 100). Deal and Take +1% Additional Damage Per Stack. Stacks Expire Over Time.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Dense
Reduce Incoming Explosives Damage by 30%
lvl 5
22
7
4
9
25
7
S
 
+2
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Shielded Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
E
 
+4
P
 
+3
S
 
+3
Mutant's Weighted Secret Service Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Weighted
Melee Armor Penetration +0.1
lvl 50
54
38
22
7
7
7
S
 
+2
Mutant's Weighted Secret Service Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Weighted
Melee Armor Penetration +0.1
lvl 50
54
38
22
7
7
7
S
 
+2
Mutant's Deep Pocketed Secret Service Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
54
38
22
7
7
7
S
 
+2
Carry Weight
 
+10
Mutant's Deep Pocketed Secret Service Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
54
38
22
7
7
7
S
 
+2
Carry Weight
 
+10
Armor stats
Set:
Secret Service
partial (4 / 5)
add missing pieces
 
306
 
254
 
236
 
56
 
72
 
54
S
 
+13
E
 
+4
P
 
+3
Carry Weight
 
+80
Incoming Damage
 
x0.774
Armor set

Power Armor Sets

Databased Excavator Helmet
Internal Database
Intelligence +2
lvl 45
253
253
164
12
17
17
I
 
+2
Motion-Assisted Excavator Torso
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Motion-Assist Servos
Strength +2
lvl 45
411
411
280
20
30
30
S
 
+4
Carry Weight
 
+30
Optimized Excavator Left Arm
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Optimized Bracers
Power Attack Action Points -0.25
lvl 45
253
253
164
12
17
17
S
 
+2
Carry Weight
 
+30
Optimized Excavator Right Arm
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Optimized Bracers
Power Attack Action Points -0.25
lvl 45
253
253
164
12
17
17
S
 
+2
Carry Weight
 
+30
Calibrated Excavator Left Leg
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 45
253
253
164
12
17
17
S
 
+2
Carry Weight
 
+80
Calibrated Excavator Right Leg
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 45
253
253
164
12
17
17
S
 
+2
Carry Weight
 
+80
Armor stats
Set:
Excavator
full (6 / 6)
 
1676
 
1676
 
1100
 
80
 
115
 
115
I
 
+2
S
 
+22
Carry Weight
 
+250
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (397.5 / 398)
Glow: -8
Caps: 40000 / 40000
Feral meter: At 0%
+150% melee damage, -5 Endurance, -30 max HP, -20 max AP, -300% hip-fire and V.A.T.S. accuracy
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
18
Standing
Not Sprinting
Power Attacking
Hip Fire
Kill Streak
10 / 10
Onslaught
19 / 19
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
28
23
15
12
24
20
11
S.
P.
E.
C.
I.
A.
L.
Carry Weight
395
AP
228
HP
398
XP
+85%
AP Regen
+10
Resistances
472
533
236
56
72
54
20
Evasion Chance
0.12
Incoming Damage
x0.968
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