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Level 300+
s10
p7
e10
c11
i5
a10
l3

Blooded Super Slasher
Fallout 76
blooded/super slasher/ulti/top
build
Published ·

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More: Boss Killer builds, Endgame builds, Meta builds, Survival builds, Tank builds

lvl
300+
S
10
+5
2
Sturdy Frame

You are 50% harder to stagger.

lvl
13
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
1
Natural Stance

While equipping a melee weapon, reduce Incoming Stagger by 25%.

lvl
15
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
3
Martial Artist

Your melee weapons weigh 60% less, and you can swing them 30% faster.

lvl
16
3
Incisor

Your Melee and Fists weapons ignore 75% of your target's armor.

lvl
34
3
Wound Salter

+30% damage against bleeding targets.

lvl
2
P
7
2
Refractor

Gain Energy Resistance based on your PER.

lvl
32
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
E
10
+5
2
LifeGiver

Gain more max HP per point in END.

lvl
50
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
Solar Powered

Gain +5 STR and END between the hours of 6:00 a.m. and 6:00 p.m.

lvl
22
3
Hardy

Take 45% less damage from explosions.

lvl
27
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Radicool

The greater your Rads, the greater your Strength (max +5 STR)!

lvl
38
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
C
11
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Spiritual Healer

Regenerate HP while on a team based on your CHA.

lvl
36
3
Suppressor

Reduce your target's damage output by 30% for 2 seconds after you attack.

lvl
40
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
1
Bodyguards

Gain Damage & Energy Resistance based on your CHA and number of teammates.

lvl
5
I
5
+5
3
White Knight

Your armor breaks 60% slower and is cheaper to repair.

lvl
39
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
2
Science!

Increase energy damage based on your INT.

lvl
20
3
Stable Tools

Power Tools break 40% slower.

lvl
39
A
10
1
Evasive

Chance to Evade attacks based on AGI. (No Power Armor)

lvl
17
3
Moving Target

Gain +15% chance to Evade while sprinting. (No Power Armor)

lvl
5
1
Packin' Light

Your Action Points regenerate faster when not over encumbered.

lvl
9
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
L
3
+5
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Luck of the Draw

Chance your weapon will greatly repair itself when hitting an enemy.

lvl
14
Show leveling chart

Legendary perks

Total Perk Coins cost:
1500
(~417 level-ups)
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Master Infiltrator

Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50

Effects (16)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
16 mutations, 0 addictions

Consumables (4)

Mirelurk Jerky

Physical Resistance: +37.5 (1h)

+6 HP/s
+50% 0.1
×1
Smoked Mirelurk Fillets

Breathe Underwater. (90m), Carry Weight: +75 (90m)

+25 HP/s
+63% 0.1
×1
Squirrel On A Stick

Agility: +7.5 (1h)

+4.5 HP/s
+38% 0.025
×1
Pemmican

Endurance: +7.5 (1h)

+4.5 HP/s
+50% 0.01
×1
Total effect
E
 
+7.5
A
 
+7.5
Carry Weight
 
+75
 
+37.5
Total weight 0.24

Weapons

Super Slasher
auto-axe
Vampire's
Rapid
V.A.T.S. Optimized
Severing
lvl 50
303
303
2332.806/4s
AP Cost
6 (1%) 74.7 shots before AP is depleted
13.2
1437.5
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Rapid
Speed: +40%
V.A.T.S. Optimized
AP Cost: -35%
Severing
+50% Damage to Bleeding Targets
Bleed Damage
Modifications
No Muzzle
Electrified
Damage: -40%
Weight: +10%
Energy Damage: +60%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Last Stand
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Cavalier's
10% Damage Reduction while sprinting.
Gain 50% of your evade chance as Damage Reduction. You can no longer Evade.
Buttressed
Weight: +30%
Physical Resistance: +65%
Pneumatic
Reduce Incoming Stagger by 25%
lvl 40
155
34
18
13
30
18
L
 
+2.5
A
 
+2.5
I
 
+2.5
S
 
+2.5
P
 
+2.5
C
 
+2.5
E
 
+2
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Protective Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Marine Style
Strength +4, Endurance +3, Agility +3
Protective Lining
Improved Strength, Perception and Endurance.
lvl 1
48
23
10
10
10
10
S
 
+4
E
 
+3
A
 
+3
Unyielding Weighted Brotherhood Recon Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Weighted
Melee Armor Penetration +0.1
lvl 40
76
18
9
7
15
9
L
 
+2.5
A
 
+2.5
I
 
+2.5
S
 
+2.5
P
 
+2.5
C
 
+2.5
E
 
+2
Unyielding Weighted Brotherhood Recon Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Weighted
Melee Armor Penetration +0.1
lvl 40
76
18
9
7
15
9
L
 
+2.5
A
 
+2.5
I
 
+2.5
S
 
+2.5
P
 
+2.5
C
 
+2.5
E
 
+2
Unyielding Strengthened Brotherhood Recon Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Cavalier's
10% Damage Reduction while sprinting.
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
L
 
+2.5
A
 
+2.5
I
 
+2.5
S
 
+2.5
P
 
+2.5
C
 
+2.5
E
 
+2
Unyielding Strengthened Brotherhood Recon Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Cavalier's
10% Damage Reduction while sprinting.
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
L
 
+2.5
A
 
+2.5
I
 
+2.5
S
 
+2.5
P
 
+2.5
C
 
+2.5
E
 
+2
Armor stats
Set:
Brotherhood Recon
partial (4 / 5)
add missing pieces
 
507
 
129
 
64
 
51
 
100
 
64
L
 
+12.5
A
 
+15.5
I
 
+12.5
S
 
+16.5
P
 
+12.5
C
 
+12.5
E
 
+13
Carry Weight
 
+60
Incoming Damage
 
x0.9
Armor set

Power Armor Sets

Databased Hellcat Helmet
Damage from Ballistic Weapons -0.02
Internal Database
Intelligence +2
lvl 50
362
217
229
14
33
9
I
 
+2
Bolstering Medical Excavator Torso
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 25
264
264
180
13
19
19
Bolstering Excavator Left Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
No Misc Mod
lvl 25
163
163
105
8
11
11
Bolstering Excavator Right Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
No Misc Mod
lvl 25
163
163
105
8
11
11
Bolstering Calibrated Excavator Left Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Calibrated Shocks
Carry Weight +50
lvl 25
163
163
105
8
11
11
Carry Weight
 
+50
Bolstering Calibrated Excavator Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Calibrated Shocks
Carry Weight +50
lvl 25
163
163
105
8
11
11
Carry Weight
 
+50
Armor stats
Set:
Excavator
partial (5 / 6)
add missing pieces
 
1278
 
1133
 
829
 
59
 
96
 
72
I
 
+2
S
 
+10
Carry Weight
 
+100
Incoming Damage
 
x0.624
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 30% (215.25000000000003 / 718)
Rads: 700
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Exploration Team
Endurance +1 per teammate
Day
Addictions
0
Mutations
16
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
43
28
48
27
33
40
24
S.
P.
E.
C.
I.
A.
L.
Carry Weight
525
AP
448
HP
718
XP
+123%
Resistances
857
422
64
118
167
131
0
Evasion Chance
0.1
Incoming Damage
x0.9
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