All PerksSquad Maneuvers
Squad Maneuvers
Fallout 76 Perk
2
Squad Maneuvers
lvl
37
Run 20% faster when part of a team.
C.
Charisma
Squad Maneuvers Builds
Level 300+
s6
p10
e4
c4
i2
a15
l15
HUMAN SNEAK BOW
Jill Dory build
Level 300+
s15
p9
e10
c5
i5
a10
l2
Feral Melee
Fallout 76 build
Level 300+
s12
p10
e7
c2
i5
a10
l10
Raid rifleman
Raid rifleman full health build
Level 300+
s7
p7
e5
c15
i15
a3
l4
Kill snake
XP build
Level 300+
s9
p10
e6
c9
i5
a10
l7
Sneak Sniper
Fallout 76 build
Level 50+
s15
p6
e1
c1
i3
a15
l15
Arc
Quartermaster Enforcer build
Level 300+
s15
p9
e10
c11
i7
a2
l2
Feral Ghoul Power Armor Melee
Fallout 76 build
Level 300+
s10
p9
e10
c5
i10
a3
l9
kannonballs
Fallout 76 build
Level 300+
s9
p15
e2
c8
i2
a10
l10
Ghoul
Heavy Gunner build
Show all 54
builds
Ranks
Run 10% faster when part of a team.
Run 20% faster when part of a team.
Effects
Movement Speed
+10
Movement Speed
+20
More Perks
a.
Dead Man Sprinting
Sprint 20% faster at increased AP cost when your health is below 50%.
s.
Full Charge
Sprinting in Power Armor consumes no extra Fusion Core energy.
a.
Gun Runner
Your running speed is increased by 20% when you have a ranged weapon equipped.
a.
Jaguar Speed
You now sprint 20% faster when your Glow is high.
a.
Marathoner
Sprinting consumes 40% fewer Action Points. (No Power Armor)
s.
Pain Train
Devastate and stagger enemies by sprinting into them with Power Armor.
s.
Portable Power
+30% movement speed while wearing Power Armor.
Power Sprinter
While in Power Armor, Sprinting consumes 50% fewer Action Points.
c.
Animal Friend
Aim your gun at an Animal for a 75% chance to pacify it.
c.
Anti-Epidemic
Your disease cures always cure a disease from nearby teammates too.
c.
Bodyguards
Gain Damage & Energy Resistance based on your CHA and number of teammates.
c.
E.M.T.
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.