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Level 50+
s5
p8
e8
c10
i12
a8
l5

Sierra
Fallout 76
build
Published ·

my character

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
50+
S
5
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
1
Portable Power

+10% movement speed while wearing Power Armor.

lvl
24
2
Full Charge

Sprinting in Power Armor consumes no extra Fusion Core energy.

lvl
33
P
8
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
1
Butcher's Bounty

40% chance to find extra meat from animal corpses.

lvl
3
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
E
8
1
Lead Belly

You take less radiation from eating or drinking based on your END.

lvl
2
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
1
Cola Nut

Nuka-Cola drinks are now twice as beneficial.

lvl
14
2
Rejuvenated

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

lvl
12
1
Ironclad

Armor provides 15% more protection. Double if wearing a matching set.

lvl
30
C
10
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
1
Bodyguards

Gain Damage & Energy Resistance based on your CHA and number of teammates.

lvl
5
2
Magnetic Personality

Gain 2 Charisma for each teammate, excluding yourself.

lvl
13
1
Philanthropist

Restore some of your team's hunger and thirst when you eat or drink.

lvl
39
1
Happy Camper

Hunger and thirst grow 40% slower when in camp or in a team workshop.

lvl
3
1
Spiritual Healer

Regenerate HP while on a team based on your CHA.

lvl
36
1
Squad Maneuvers

Run 10% faster when part of a team.

lvl
37
1
Hard Bargain

Gain 7 CHA when bartering at non-player vendors.

lvl
7
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
I
12
3 pts unused
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
1
Armorer

Your crafted armor has improved durability and costs fewer materials.

lvl
15
3
Gunsmith

Guns break 50% slower.

lvl
11
3
Fix It Good

You can repair armor and Power Armor to 200% of normal maximum condition.

lvl
27
1
Good With Salt

Food in your inventory will spoil 45% slower.

lvl
9
A
8
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
L
5
1
Scrounger

Find more non-explosive ammo based on your LCK.

lvl
3
1
Cap Collector

You find more bottle caps based on your LCK.

lvl
16
1
Pharma Farma

Find more first aid Chems based on your LCK.

lvl
2
1
Lucky Break

Slight chance your equipped armor will repair itself when struck.

lvl
24
1
Last Laugh

You drop a live grenade from your inventory when you die.

lvl
27
Show leveling chart

Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
Master Infiltrator

Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Shotgun
Furious
Hitman's
Intelligence
lvl 50
Damage
0%
AP Cost
0 (0%)
+600%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Hitman's
+25% Damage While Aiming
Intelligence
Intelligence +3
Modifications
Single shot
Ballistic
Ballistic weapon.
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Combat Armor Chest Piece
Light Armor
Standard
No Misc
lvl 20
22
19
5
8
13
8
High Capacity Small Backpack
High Capacity
Small Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+15
Urban Operative Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Standard Lining
lvl 1
12
12
12
12
12
12
E
 
+2
C
 
+2
A
 
+2
Combat Armor Left Arm
Light Armor
Standard
No Misc
lvl 20
11
10
3
5
7
5
Combat Armor Right Arm
Light Armor
Standard
No Misc
lvl 20
11
10
3
5
7
5
Combat Armor Left Leg
Light Armor
Standard
No Misc
lvl 20
11
10
3
5
7
5
Ghoul Slayer's Combat Armor Right Leg
Ghoul Slayer's
-15% Damage from Ghouls
Light Armor
Standard
No Misc
lvl 20
11
10
3
5
7
5
Armor stats
Set:
Combat Armor
full (5 / 5)
 
78
 
71
 
29
 
40
 
53
 
40
E
 
+2
C
 
+2
A
 
+2
Carry Weight
 
+15
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (335 / 335)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
0 / 12
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
6
8
11
18
16
10
5
S.
P.
E.
C.
I.
A.
L.
Carry Weight
195
AP
160
HP
335
XP
+69%
Resistances
95
88
29
40
53
40
0
Evasion Chance
0
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