You are S.P.E.C.I.A.L: Character Build Planner for Fallout 76

My Fallout76 build

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s.
15
3
Slugger
Your two-handed melee weapons now do +20% damage.
3
Martial Artist
Your melee weapons weigh 60% less, and you can swing them 30% faster.
3
Expert Slugger
Your two-handed melee weapons now do +20% damage.
3
Incisor
Your melee weapons ignore 75% of your target's armor.
3
Master Slugger
Your two-handed melee weapons now do +20% damage.
p.
12
3
Concentrated Fire
V.A.T.S. targets limbs. Focus fire to gain high accuracy and damage per shot.
3
Rifleman
Your non-automatic rifles now do +20% damage.
3
Expert Rifleman
Your non-automatic rifles now do +20% damage.
3
Master Rifleman
Your non-automatic rifles now do +20% damage.
e.
1
1
Radicool
The greater your Rads, the greater your Strength (max +5 STR)!
c.
1
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
i.
1
1
Nerd Rage!
While below 20% Health, gain 20 Damage Resist, 10% damage and 15% AP regen.
a.
12
3
Action Boy/Girl
Action Points regenerate 45% faster.
3
Sneak
You are 75% harder to detect while sneaking.
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
5
Adrenaline
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
l.
14
3
Better Criticals
V.A.T.S. criticals now do +40% damage.
3
Class Freak
The negative effects of your mutations are reduced by 75%.
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.

Mutations

Eagle EyesBird BonesMarsupialAdrenal ReactionChameleonHealing FactorSpeed DemonScaly SkinGroundedTwisted MusclesCarnivorePlague WalkerElectrically ChargedUnstable Isotope
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Nuclear Winter Deck

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