All PerksMad Scientist
Mad Scientist
Fallout 76 Perk
Mad Scientist
lvl
60
Energy Weapons expend a small amount of Glow per attack for +20% Damage.
I.
Intelligence
Mad Scientist is an Intelligence perk in Fallout 76 with 3 ranks, unlocked at level 60. Its top rank costs 3 Intelligence points to equip. It falls under the Weapons category.
It affects 48 weapons.
EUREKA!
Mad Scientist Builds
Level 300+
s8
p14
e6
c2
i6
a10
l10
Enclave Plasma Flamer ENO6
Fallout 76 build
Level 300+
s8
p10
e1
c7
i10
a10
l10
Maximum DOT's
Ghoul Stealth Archer build
Level 100+
s8
p8
e6
c6
i9
a7
l15
Dog Shit
Puta build
Level 300+
s5
p7
e8
c1
i10
a15
l10
Assaultron Head 100k dmg
Reverse onslaught battleloaders ghoul build
Level 100+
s6
p12
e10
c3
i9
a8
l8
Ghoul test
Fallout 76 build
Level 300+
s10
p10
e5
c5
i10
a6
l10
Baseline Full Health Ghoul Onslaught V.A.T.S. Crit
Fallout 76 build
Level 300+
s8
p8
e2
c6
i7
a15
l10
exile500
ghoul raid build build
Level 200+
s10
p8
e6
c8
i11
a8
l5
Jays shotgun
Fallout 76 build
Level 300+
s14
p2
e7
c5
i10
a15
l3
Ghoul/PA/GMG
Full health Ghoul MiniGun build
Show all 12
builds
Ranks
Energy Weapons expend a small amount of Glow per attack for +10% Damage.
Energy Weapons expend a small amount of Glow per attack for +15% Damage.
Energy Weapons expend a small amount of Glow per attack for +20% Damage.
Effects
Damage
+10%
Damage
+15%
Damage
+20%
Affects
Pistols (9)
Alien Blaster
Energy Pistol
72
Gauss Pistol
Energy Pistol
72
Imposter Assaultron Head
Energy Pistol
152
Salvaged Assaultron Head
Energy Pistol
152
Short Enclave Plasma Pistol
Energy Pistol
47
47
Short Gamma Gun
Energy Pistol
52
52
Short Laser Pistol
Energy Pistol
64
Short Plasma Pistol
Energy Pistol
42
42
Short Ultracite Laser Pistol
Energy Pistol
87
Special Pistols (5)
Rifles (4)
Special Rifles (8)
Shotguns (1)
Heavy Guns (9)
Cremator
Energy Heavy Gun
140
192/6s
Cryolator
Automatic Energy Heavy Gun
52
Gatling Laser
Automatic Energy Heavy Gun
25
Gatling Plasma
Automatic Energy Heavy Gun
28
28
Gauss Minigun
Automatic Energy Heavy Gun
53
Plasma Caster
Energy Heavy Gun
103
103
Short Flamer
Automatic Energy Heavy Gun
42
100/5s
Tesla Cannon
Energy Heavy Gun
285
Ultracite Gatling Laser
Automatic Energy Heavy Gun
29
Special Heavy Guns (6)
One-Handed Melee (1)
Special One-Handed Melee (3)
Two-Handed Melee (1)
Special Two-Handed Melee (1)
More Perks
i.
Bomb Scientist
Expending Glow makes your thrown grenades deal +50% damage.
i.
Nerd Rage!
While your Health is low, gain increased damage and AP regen.
Action Diet
On kills, heal 8 HP and reduce how feral you are by 5%.
a.
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
s.
Arms of Steel
Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.
s.
Basher
Gun bashing does +50% damage and +75% limb damage.
s.
Bone shatterer
Your melee weapon attacks have +75% limb damage.
s.
Bullet Storm
Gain 9% damage per 30 ammo spent. 10 max stacks.
Detonation Contagion
Enemies killed with a thrown explosive have a 50% chance to explode.
p.
Exterminator
Your attacks ignore 75% armor of any insect.
p.
Eye of the Hunter
Your vision grants you +30% accuracy in V.A.T.S. from a very long distance.
Far-Flung Fireworks
Enemies killed with a ranged weapon have a 20% chance to explode.