All PerksScience Monster
Science Monster
Fallout 76 Perk
Science Monster
While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.
lvl
100
Ghoul only
I.
Intelligence
Science Monster is an Intelligence perk in Fallout 76 with 3 ranks, unlocked at level 100. Its top rank costs 3 Intelligence points to equip. Only ghoul characters can equip it.
Charging through the pain!
Science Monster Builds
Level 300+
s15
p11
e3
c4
i15
a8
l10
S26 VATS HEAVY
Fallout 76 build
Level 300+
s10
p11
e6
c9
i4
a10
l6
Splinterer Test Build Ghoul
Fallout 76 build
Level 75+
s9
p12
e4
c3
i3
a10
l15
ghoul rifleman
Fallout 76 build
Level 100+
s13
p15
e4
c6
i3
a10
l5
Generic no vats shotgun
Fallout 76 build
Level 300+
s10
p5
e10
c10
i6
a10
l5
Feral Bruiser
Unarmed Feral Ghoul build
Level 300+
s10
p7
e4
c5
i10
a10
l10
ShotGhoul
Fallout 76 build
Level 300+
s10
p10
e5
c3
i8
a10
l10
Ghoul VATS
Ghoul/Salt of the Earth VATS build
Level 200+
s4
p15
e6
c3
i6
a12
l10
Stealth Ghoul
Stealth Sniper build
Level 300+
s2
p15
e6
c3
i8
a10
l12
Bow Build sneakish Ghoul
bow build
Show all 123
builds
Ranks
| Rank | Effect | Cost |
|---|---|---|
| While you have Glow, gain 5% bonus damage for 10 seconds upon getting hit. | 1 point | |
| While you have Glow, gain 10% bonus damage for 10 seconds upon getting hit. | 2 points | |
| While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit. | 3 points |
More Perks
i.
Armorer
Your crafted armor has improved durability and costs fewer materials.
i.
Batteries Included
Energy weapon ammo weighs 90% less.
i.
Bomb Scientist
Expending Glow makes your thrown grenades deal +50% damage.
i.
Chemist
You get double the quantity when you craft chems!
i.
Contractor
Crafting workshop items now costs 50% fewer materials.
i.
Cryologist
Increase cryo damage based on your INT.
i.
Curator
The benefits of bobbleheads and magazines last twice as long.
i.
Demolition Expert
Your explosives do +60% damage.
i.
Field Surgeon
Stimpaks and RadAway heal 60% faster.
i.
First Aid
Stimpaks restore more HP based on your INT.
i.
Fix It Good
You can repair armor and Power Armor to 200% of normal maximum condition.
i.
Good With Salt
Food in your inventory will spoil 90% slower.