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Level 200+
s4
p15
e6
c3
i6
a12
l10

Stealth Ghoul
Fallout 76
Stealth Sniper
build
Published ·

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lvl
200+
S
4
+3
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
P
15
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
3
Crack Shot

Small guns have 30% more range and 30% more accuracy when aiming down sights.

lvl
7
1
Long Shot

Your scoped weapons have 30% more range and accuracy when aiming.

lvl
37
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
3
Smart Shot

Deal +25% weak spot damage while aiming a scoped weapon.

lvl
35
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
E
6
+3
not enough 1 pt
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
3
Glowing Gut

Irradiated food and drink grant 300% more rads.

lvl
80
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
C
3
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
I
6
+3
3
Gunsmith

Guns break 50% slower.

lvl
11
3
Science Monster

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

lvl
100
3
White Knight

Your armor breaks 60% slower and is cheaper to repair.

lvl
39
A
12
+3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
3
Covert Operative

Your ranged attacks do an additional 50% sneak attack damage.

lvl
27
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Enforcer

Your small guns gain a 15% stagger chance and +75% limb damage.

lvl
30
2
Mister Sandman

Your silenced weapons do an additional 100% sneak attack damage.

lvl
37
L
10
+5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
2
Faulty Spots

Weak point damage is increased by 15%.

lvl
75
3
Wild West Hands

36% chance to instantly reload your entire magazine when empty.

lvl
65
3
Luck of the Draw

Chance your weapon will greatly repair itself when hitting an enemy.

lvl
14
3
Lucky Break

Chance your equipped armor will greatly repair itself when struck.

lvl
24
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
Show leveling chart

Legendary perks

Total Perk Coins cost:
900
(~250 level-ups)
Legendary Agility

+3 AGI and +3 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+3 END and +3 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+3 INT and +3 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Strength

+3 STR and +3 STR Perk Points. Perk Points cap at 15.

lvl
50

Effects (6)

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

add effects
6 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Western Spirit
lever-action-rifle
Furious
Hitman's
Swift
lvl 45
501
Fire Rate
5
shots per
10 sec
Bolt Action
Ammo
6.45
Range
0
142
285
100%50%
AP Cost
39 (16%) 6.2 shots before AP is depleted
12.93
1239.3
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Hitman's
+25% Damage While Aiming
Swift
Reload Speed: +15%
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
Modifications
Severe Receiver
Weight: +40%
AP Cost: +30%
Critical Damage Multiplier: +0.5
Recoil: +20%
Damage: +25%
True Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): -15%
True Stock
Weight: +15%
Spread (sighted): -15%
Suppressor
Silences weapon.
Long Scope
Weight: +15%
Spread (sighted): -24%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Nocturnal Asbestos Lined Civil Engineer Armor Chest Piece
Nocturnal
+4 PER and AGI while Cloaked
Strength
Strength +2
Frozen
5% Chance to deal 12 Cryo Damage per second for 4 sec to Melee Attackers.
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Asbestos Lining
Weight: +15%
lvl 50
86
102
26
22
111
16
S
 
+2
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Treated Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Vault Style
Endurance +2, Intelligence +5, Luck +3
Treated Lining
Improved Strength and Endurance.
lvl 1
10
10
6
48
15
15
E
 
+2
I
 
+5
L
 
+3
Auto Stim Deep Pocketed Civil Engineer Armor Left Arm
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Intelligence
Intelligence +2
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
I
 
+2
Carry Weight
 
+10
Nocturnal Deep Pocketed Civil Engineer Armor Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Endurance
Endurance +2
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
E
 
+2
Carry Weight
 
+10
Nocturnal Deep Pocketed Civil Engineer Armor Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Intelligence
Intelligence +2
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
I
 
+2
Carry Weight
 
+10
Nocturnal Deep Pocketed Civil Engineer Armor Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
L
 
+2
Carry Weight
 
+10
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
268
 
320
 
88
 
114
 
230
 
67
S
 
+2
I
 
+9
E
 
+4
L
 
+5
Carry Weight
 
+50
Incoming Damage
 
x0.95
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (497 / 497)
Glow: 1000
Caps: 22000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
6
Sneaking
Not Sprinting
Normal Attacks
Aiming
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
25 / 25
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
14
18
18
6
32
18
23
S.
P.
E.
C.
I.
A.
L.
Carry Weight
333
AP
240
HP
497
XP
+96%
Resistances
268
320
88
114
230
67
0
Evasion Chance
0
Incoming Damage
x0.95
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