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Level 100+
s13
p15
e4
c6
i3
a10
l5

Generic no vats shotgun
Fallout 76
build
by Xlotl
Published · Updated ·

I'm just spitballin

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
100+
S
13
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Love the Spread

Weapons that fire 3 or more projectiles gain 30% range.

lvl
20
3
Shotgun Champ

+10% damage to crippled targets per projectile your weapon fires.

lvl
40
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
1
Arms of Steel

Your arms allow you to handle ranged weapons better, increasing accuracy by 15%.

lvl
70
1
Bandolier

Ballistic weapon ammo weighs 45% less.

lvl
22
1
Arms Keeper

Your weapons weigh 50% less.

lvl
28
P
15
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
3
Ground Pounder

Your small guns reload 30% faster and have 30% more hip fire accuracy.

lvl
18
1
Skeet Shooter

Your small guns have 45% better accuracy and spread.

lvl
10
2
Crack Shot

Small guns have 20% more range and 20% more accuracy when aiming down sights.

lvl
7
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
2
Fast Fighter

Gain 50% of your bonus movement speed as reload speed.

lvl
20
E
4
+5
1
Hardy

Take 15% less damage from explosions.

lvl
27
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Thru-hiker

Food and drink weights are reduced by 45%.

lvl
7
2
Glowing Gut

Irradiated food and drink grant 200% more rads.

lvl
80
C
6
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Suppressor

Reduce your target's damage output by 10% for 2 seconds after you attack.

lvl
40
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
3
3
Science Monster

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

lvl
100
A
10
+5
3
Enforcer

Your small guns gain a 15% stagger chance and +75% limb damage.

lvl
30
2
Guerrilla

You do +15% ranged damage to close enemies.

lvl
5
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
L
5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
2
Faulty Spots

Weak point damage is increased by 15%.

lvl
75
Show leveling chart

Legendary perks

Total Perk Coins cost:
900
(~250 level-ups)
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50

Effects (6)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Grounded

Energy Resistance +100. Energy Damage -50%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

add effects
6 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

The Kabloom
pump-action-shotgun
Furious
Rapid
Swift
Pin-Pointer's
lvl 45
217
82
126/7s
Fire Rate
6
shots per
10 sec
Bolt Action
Ammo
8Shell
Range
0
80
160
100%50%
AP Cost
27 (11%) 8.8 shots before AP is depleted
13.16
606.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Poison Damage
Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
True Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): -15%
True Stock
Weight: +15%
Spread (sighted): -15%
No Muzzle
Standard Sights
Swap
Salt of the Earth
double-barrel-shotgun
Quad
Rapid
Swift
Pin-Pointer's
lvl 45
623
Fire Rate
21
shots per
10 sec
Semi-Auto
Ammo
8Shell
Range
0
47
93
100%50%
AP Cost
61 (26%) 3.9 shots before AP is depleted
11.88
1263
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Fires Both Barrels at Once
Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
True Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): -15%
True Stock
Weight: +15%
Spread (sighted): -15%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Two Shot Short Double-Barrel Shotgun
Two Shot
Rapid
Swift
Stabilizer's
lvl 45
464
Fire Rate
31
shots per
10 sec
Semi-Auto
Ammo
2Shell
Range
0
34
67
100%50%
AP Cost
26 (11%) 9.2 shots before AP is depleted
6
1100
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Stabilizer's
Improves Weapon Cone of Fire, Recoil, and Stability by 40%
Modifications
Standard Receiver
Standard Short Barrel
Standard Full Stock
No Muzzle
Standard Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Mutant's Civil Engineer Armor Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
52
102
26
22
52
16
HP
 
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Vault 76 Jumpsuit
Secret Service Style
Endurance +4, Perception +3, Strength +3
Standard Lining
lvl 50
37
37
37
37
37
37
E
 
+4
P
 
+3
S
 
+3
Mutant's Civil Engineer Armor Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
HP
 
+20
Mutant's Civil Engineer Armor Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Elementalist
Increase All Resistances by +25
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
HP
 
+20
Mutant's Civil Engineer Armor Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Hardy
Receive 7% Less Explosion Damage
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
HP
 
+20
Mutant's Civil Engineer Armor Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Hardy
Receive 7% Less Explosion Damage
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
HP
 
+20
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
193
 
422
 
194
 
178
 
268
 
164
E
 
+4
P
 
+3
S
 
+3
Carry Weight
 
+20
HP
 
+100
Incoming Damage
 
x0.923
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (579 / 579)
Glow: 0
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
0 / 20
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
18
18
16
6
3
19
5
S.
P.
E.
C.
I.
A.
L.
Carry Weight
280
AP
238
HP
579
XP
+9%
Resistances
243
572
194
178
268
164
0
Evasion Chance
0
Incoming Damage
x0.923
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