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Level 300+
s10
p5
e10
c10
i6
a10
l5

Feral Bruiser
Fallout 76
Unarmed Feral Ghoul
build
Published ·

A feral ghoul bruiser, built around bleeding and exploding enemies.

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More: Endgame builds, Glass Cannon builds, Melee builds, Support builds

lvl
300+
S
10
+5
1
Iron Fist

Your Fists deal more damage based on your DR.

lvl
2
3
Wound Salter

+30% damage against bleeding targets.

lvl
2
3
Martial Artist

Your melee weapons weigh 60% less, and you can swing them 30% faster.

lvl
16
3
Incisor

Your Melee and Fists weapons ignore 75% of your target's armor.

lvl
34
2
Brick Wall

When your Glow is high, makes you immune to staggering attacks.

lvl
100
3
Heavy Hitter

Melee weapons deal +25% power attack damage. (No Power Tools)

lvl
35
P
5
2
Rad-Reaver

Dealing Melee damage provides a small amount of Glow. (No Power Tools)

lvl
100
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
E
10
+5
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
1
Cannibal

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

lvl
15
3
Glowing Gut

Irradiated food and drink grant 300% more rads.

lvl
80
3
Hardy

Take 45% less damage from explosions.

lvl
27
2
LifeGiver

Gain more max HP per point in END.

lvl
50
2
Photosynthetic

Gain 6 HP/s regen between the hours of 6:00 a.m. and 6:00 p.m.

lvl
47
C
10
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
3
United Ordeal

While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.

lvl
60
2
Glowing One

Holding Large amounts of Glow provides greater Glow to nearby ghouls on your team.

lvl
50
2
Feral Presence

While Feral, Reduce your target's damage output by 30% after you attack for 5 seconds.

lvl
80
I
6
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
3
Science Monster

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

lvl
100
A
10
+5
3
Hyper Reflexes

When your Glow is high, gain a 20% evasion chance. (No Power Armor)

lvl
100
2
Jaguar Speed

You now sprint 20% faster when your Glow is high.

lvl
60
3
Action Ghoul

The power of Glow makes your AP regenerate 45% faster.

lvl
50
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
2
Dodgy

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

lvl
45
1
Evasive

Chance to Evade attacks based on AGI. (No Power Armor)

lvl
17
1
Packin' Light

Your Action Points regenerate faster when not over encumbered.

lvl
9
1
Action Boy

Action Points regenerate 15% faster.

lvl
2
L
5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
2
Battle-Genes

Gain 4 HP per second while in combat.

lvl
80
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Feral Rage

When feral, all Glow perk abilities cost 50% less Glow.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50
Exploding Palm

20% chance for Fists Weapons to trigger an explosion on attack hits.

lvl
50

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
10 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Large Deathclaw Gauntlet
Furious
Rapid
Glowing
Pounder's
lvl 50
1559
AP Cost
35 (15%) 6.5 shots before AP is depleted
13
977.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +40%
Glowing
Target Kills Increase Rads by a small amount.
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Extra Claw
Superior damage
Weapon
Throwables
Throwing Knife
315
AP Cost20
Throwable

Armor Sets

Adrenal Ultra-Light Thorn Armor Chest Piece
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Sentinel's
5% Damage Reduction while standing still.
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Melee Attackers Bleed for 125 Damage over 5 seconds
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Ultra-Light Build
Action Points +20
lvl 50
62
56
12
45
20
20
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Shielded Civil Engineer Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
E
 
+4
P
 
+3
S
 
+3
Adrenal Weighted Thorn Armor Left Arm
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Cavalier's
10% Damage Reduction while sprinting.
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Weighted
Melee Armor Penetration +0.1
lvl 50
31
31
6
24
10
10
Adrenal Weighted Thorn Armor Right Arm
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Cavalier's
10% Damage Reduction while sprinting.
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Weighted
Melee Armor Penetration +0.1
lvl 50
31
31
6
24
10
10
Adrenal Custom Fit Thorn Armor Left Leg
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Acrobat's
Fall Damage -0.5
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Custom Fitted
Action Point Cost for Sprinting -0.1
lvl 50
31
31
6
24
10
10
Adrenal Custom Fit Thorn Armor Right Leg
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Acrobat's
Fall Damage -0.5
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Custom Fitted
Action Point Cost for Sprinting -0.1
lvl 50
31
31
6
24
10
10
Armor stats
Set:
Thorn Armor
full (5 / 5)
 
254
 
275
 
180
 
160
 
79
 
79
E
 
+4
P
 
+3
S
 
+3
Carry Weight
 
+60
Incoming Damage
 
x0.95
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (442.5 / 443)
Glow: 1000
Caps: 0 / 40000
Feral meter: At 0%
+150% melee damage, -5 Endurance, -30 max HP, -20 max AP, -300% hip-fire and V.A.T.S. accuracy
Events Team
+25% XP for Completing Events per teammate
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 19
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
24
14
20
16
11
20
11
S.
P.
E.
C.
I.
A.
L.
Carry Weight
355
AP
228
HP
443
XP
+33%
Resistances
316
462
180
160
79
79
0
Evasion Chance
0.32
Incoming Damage
x0.95
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