All PerksSizzling Style
Sizzling Style
Fallout 76 Perk
Sizzling Style
+200 Fire Damage Resist when wearing a matching set of armor.
lvl
50
Legendary
Sizzling Style is a legendary perk in Fallout 76 with 4 ranks, unlocked at level 50. Legendary perks go in their own slots, which open at levels 50, 75, 100, 150, 200 and 300; ranks past the first are bought with perk coins from scrapped perk cards. It falls under the Resistances category.
Your fashion sense is so hot that you can take the heat!
Sizzling Style Builds
Level 300+
s7
p5
e10
c9
i5
a9
l11
Bloodied Tank
Fallout 76 build
Level 300+
s15
p7
e10
c1
i1
a15
l7
Escaped Patient
Role-playing build
Level 300+
s6
p15
e7
c3
i1
a9
l15
EM/WS
SMG+Sniper hybrid build
Level 300+
s10
p12
e8
c1
i7
a10
l8
Dragons Breath
Fallout 76 build
Level 300+
s6
p15
e7
c5
i3
a14
l6
Cowghoul
Western build
Level 300+
s15
p7
e12
c6
i10
a3
l3
Death
The Fourth Seal build
Level 300+
s15
p5
e15
c7
i10
a3
l1
Famine
The Third Seal build
Level 300+
s15
p5
e12
c6
i11
a4
l3
War
Guide The Second Seal build
Level 300+
s11
p15
e6
c8
i8
a7
l1
Conquest
The First Seal build
Show all 16
builds
Ranks
| Rank | Effect | Perk coins |
|---|---|---|
| +50 Fire Damage Resist when wearing a matching set of armor. | 0 coins | |
| +100 Fire Damage Resist when wearing a matching set of armor. | 50 coins | |
| +150 Fire Damage Resist when wearing a matching set of armor. | 100 coins | |
| +200 Fire Damage Resist when wearing a matching set of armor. | 150 coins |
Effects
+50
+100
+150
+200
More Perks
Funky Duds
+200 Poison Damage Resist when wearing a matching set of armor.
s.
Barbarian
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
c.
Bodyguards
Gain Damage & Energy Resistance based on your CHA and number of teammates.
e.
Iron Stomach
Increased Damage and Energy Resistance based on END while not diseased.
l.
Junk Shield
Gain Resistances based on your LCK and amount of junk held.
e.
Natural Resistance
Increased Elemental Resistances based on END while not diseased.
p.
Refractor
Gain Energy Resistance based on your PER.
Action Diet
On kills, heal 8 HP and reduce how feral you are by 5%.
Ammo Factory
Produce 150% more rounds when crafting ammunition.
Blood Sacrifice!
Using AP in VATS now consumes HP instead at 50% more cost.
Brawling Chemist
Generate 2 combat enhancing chems every 40 minutes. Up to a max of 5.
Collateral Damage
Enemies killed with a melee weapon have a 20% chance to explode.