All PerksBlood Sacrifice!
Blood Sacrifice!
Fallout 76 Perk
Blood Sacrifice!
Using AP in VATS now consumes HP instead at 50% more cost.
lvl
50
Legendary
Blood Sacrifice! is a legendary perk in Fallout 76 with 4 ranks, unlocked at level 50. Legendary perks go in their own slots, which open at levels 50, 75, 100, 150, 200 and 300; ranks past the first are bought with perk coins from scrapped perk cards.
The ULTIMATE sacrifice.
Blood Sacrifice! Builds
Level 300+
s2
p10
e10
c7
i7
a10
l10
1k Hp high damage
Blood sacrifice build
Level 300+
s3
p15
e7
c3
i4
a15
l9
Bloodborn Archer
Stealth Archer build
Level 300+
s8
p6
e15
c4
i6
a9
l8
Blood sacrifice
Fallout 76 build
Level 300+
s9
p6
e5
c3
i13
a10
l10
Blood Sacrifice Ghoul PA
High HP Red Terror build
Level 300+
s10
p8
e6
c4
i14
a6
l8
Blood Sacrifice (Ghoul)
Fallout 76 build
Level 100+
s11
p1
e10
c3
i5
a15
l11
cosmic slasher
bloodie knife build
Level 300+
s10
p10
e6
c4
i7
a14
l4
Heavy Energy Blood Sacrifice Tank
Heavy Unlimited Vats build
Level 300+
s12
p8
e5
c3
i14
a6
l8
Blood Sacrifice
Fallout 76 build
Level 300+
s10
p15
e10
c6
i8
a6
l1
Human Mogh
Nihil!! build
Show all 14
builds
Ranks
| Rank | Effect | Perk coins |
|---|---|---|
| Using AP in VATS now consumes HP instead at 150% more cost. | 0 coins | |
| Using AP in VATS now consumes HP instead at 125% more cost. | 50 coins | |
| Using AP in VATS now consumes HP instead at 100% more cost. | 100 coins | |
| Using AP in VATS now consumes HP instead at 50% more cost. | 150 coins |
Effects
V.A.T.S. Attack Cost
x2.5
V.A.T.S. Attack Cost
x2.25
V.A.T.S. Attack Cost
x2
V.A.T.S. Attack Cost
x1.5
More Perks
Action Diet
On kills, heal 8 HP and reduce how feral you are by 5%.
Ammo Factory
Produce 150% more rounds when crafting ammunition.
Brawling Chemist
Generate 2 combat enhancing chems every 40 minutes. Up to a max of 5.
Collateral Damage
Enemies killed with a melee weapon have a 20% chance to explode.
Detonation Contagion
Enemies killed with a thrown explosive have a 50% chance to explode.
Electric Absorption
20% chance energy damage will recharge your power armor's fusion core and restore health.
Exploding Palm
20% chance for Fists Weapons to trigger an explosion on attack hits.
Far-Flung Fireworks
Enemies killed with a ranged weapon have a 20% chance to explode.
Feral Rage
When feral, all Glow perk abilities cost 50% less Glow.
Follow Through
Ranged sneak damage increases damage to target by 40% for 10 seconds.
Funky Duds
+200 Poison Damage Resist when wearing a matching set of armor.
Hack and Slash
Melee attacks deal 60% of their damage in a large area. (No Power Tools)