Ah... that hits the spot!
Used in 15 builds
E.
Ranks
Chems are 25% more effective at reducing how feral you are.
Chems are 50% more effective at reducing how feral you are.
Chems are 75% more effective at reducing how feral you are.
Effects
Under
construction
construction
This is an approximation of the in-game effects. Some effects may be missing, incorrect, or poorly formatted, but they can often provide additional information about hidden mechanics.
Used in Builds
Level 300+
s9
p10
e9
c3
i5
a10
l10
Ghoul
Ghoul commando build
Level 150+
s15
p5
e6
c5
i13
a6
l6
crafting
test build
Level 100+
s6
p12
e10
c3
i9
a8
l8
Ghoul test
Fallout 76 build
Level 300+
s9
p5
e7
c5
i8
a13
l9
Ghoul 814
My First Ghoul build
Level 200+
s10
p8
e6
c8
i11
a8
l5
Jays shotgun
Fallout 76 build
Level 300+
s14
p2
e7
c5
i10
a15
l3
Ghoul/PA/GMG
Full health Ghoul MiniGun build
Show all 15 builds