Fallout 76
perks: Chem Diet

Ah... that hits the spot!
consumables

Ranks

Chems are 25% more effective at reducing how feral you are.
Chems are 50% more effective at reducing how feral you are.
Chems are 75% more effective at reducing how feral you are.

Effects

Under
construction
This is an approximation of the in-game effects. Some effects may be missing, incorrect, or poorly formatted, but they can often provide additional information about hidden mechanics.
Consumable's effect-magnitude:
+1.25
if Char's GetIsPlayerGhoul = 1
if *'s keywords includes ObjectTypeChem
if $effect's keywords includes GHL_SURV_EffectTypeFeral
Consumable's effect-magnitude:
+1.5
if Char's GetIsPlayerGhoul = 1 and
if Char's chem-diet-rank = 2
if *'s keywords includes ObjectTypeChem
if $effect's keywords includes GHL_SURV_EffectTypeFeral
Consumable's effect-magnitude:
+1.75
if Char's GetIsPlayerGhoul = 1 and
if Char's chem-diet-rank = 3
if *'s keywords includes ObjectTypeChem
if $effect's keywords includes GHL_SURV_EffectTypeFeral