Radioactive StrengthFallout 76 perk
Part of a complete package!
S.
melee-weapons
Ranks
Expend a Moderate amount of Glow to deal 50% more damage with Power Attacks & Bashing.
Expend a Moderate amount of Glow to deal 100% more damage with Power Attacks & Bashing.
Expend a Moderate amount of Glow to deal 150% more damage with Power Attacks & Bashing.
Effects
Under
construction
construction
This is an approximation of the in-game effects. Some effects may be missing, incorrect, or poorly formatted, but they can often provide additional information about hidden mechanics.
Weapon's power-attack-damage:
+50%
if Char's is-ghoul = 1 and
if Char's rads null 7
Weapon's bashing-damage:
+50%
if Char's is-ghoul = 1 and
if Char's rads null 7
Weapon's apply-combat-hit-spell:
if Char's IsPowerAttacking = 1 and
if Char's rads null 7
if Weapon's keywords does not include WeaponTypeAutomaticMelee
if Char's GetDead = undefined
Weapon's apply-combat-hit-spell:
if Char's IsPowerAttacking = 1 and
if Char's rads null 7
if Weapon's keywords does not include WeaponTypeAutomaticMelee and
if Weapon's keywords includes WeaponTypeRanged or
if Weapon's keywords includes WeaponTypeMelee2H or
if Weapon's keywords includes WeaponTypeMeleeGeneral or
if Weapon's keywords includes WeaponTypeMelee1H
if Char's GetDead = undefined
Weapon's power-attack-damage:
+100%
if Char's is-ghoul = 1 and
if Char's rads null 7
Weapon's bashing-damage:
+100%
if Char's is-ghoul = 1 and
if Char's rads null 7
Weapon's apply-combat-hit-spell:
if Char's IsPowerAttacking = 1 and
if Char's rads null 7
if Weapon's keywords does not include WeaponTypeAutomaticMelee
if Char's GetDead = undefined
Weapon's apply-combat-hit-spell:
if Char's IsPowerAttacking = 1 and
if Char's rads null 7
if Weapon's keywords does not include WeaponTypeAutomaticMelee and
if Weapon's keywords includes WeaponTypeRanged or
if Weapon's keywords includes WeaponTypeMelee2H or
if Weapon's keywords includes WeaponTypeMeleeGeneral or
if Weapon's keywords includes WeaponTypeMelee1H
if Char's GetDead = undefined
Weapon's power-attack-damage:
+150%
if Char's is-ghoul = 1 and
if Char's rads null 7
Weapon's bashing-damage:
+150%
if Char's is-ghoul = 1 and
if Char's rads null 7
Weapon's apply-combat-hit-spell:
if Char's IsPowerAttacking = 1 and
if Char's rads null 7
if Weapon's keywords does not include WeaponTypeAutomaticMelee
if Char's GetDead = undefined
Weapon's apply-combat-hit-spell:
if Char's IsPowerAttacking = 1 and
if Char's rads null 7
if Weapon's keywords does not include WeaponTypeAutomaticMelee and
if Weapon's keywords includes WeaponTypeRanged or
if Weapon's keywords includes WeaponTypeMelee2H or
if Weapon's keywords includes WeaponTypeMeleeGeneral or
if Weapon's keywords includes WeaponTypeMelee1H
if Char's GetDead = undefined
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